I'm glad that you like this idea. Take your time and meanwhile I will think of something interesting Phobos, I would love to help but I'm more into writing. Fallout 2 has some blank spots that are worth filling by adding tiny pieces of story, just to accent the post apocalyptic flavor. If someone else could help, it would be possible to make really cool stuff that would fit overall Fallout style. A simple idea: Pipe One can understand, that in Fallout there are no flushing toilets, but pipes are still there! Somewhere, waiting to be discovered by a plumber. There could be a quest involving NPC looking for one . Pipe could be an alternative to crowbar (generally pipes are more common than crowbars). Here are just some of my ideas: Zip gun + Pipe -> Pipe rifle, Pipe rifle + Pipe -> Home made hunting rifle (description: "you like hunting and pipes") or Rat rifle (description: "with this gun you wont get any trophy") Pipe rifle + 10 mm Pistol -> Revolver rifle (description: "now you can shoot cans from a long distance") Showed off shotgun + 2 Pipes (or another Showed off shotgun) -> Four barrel showed off shotgun (description: "four is better than two") Combat shotgun + Pipe -> Hunting shotgun, with disabled burst mode (description: "you like to do things with surgical precision") 3 Pipes + Grenade -> Bangalore, explosive damage within target hex, Spear animation (only thrust mode), reloads with grenade after each hit (description: "war never changes") 3 Pipes + Combat knife -> Combat spear (description: "better than Swiss Army knife") The idea is to add weapons, that will let you play a little bit with you equipment, without breaking the game. Another thing is that Pipe rifle and Zip gun are useless. They are there, NPC's use them, and that's it. But on the other hand, when you look at them from Fallout perspective, this weapons are just adequate, so why don't help them to be a little bit more interesting? Is this doable? You will judge it.