Hello, I've been putting together a map in the FO2 mapper, and I'm trying to get an elevator system working, where an elevator on elevation 0 goes to 1, the two elevators on elevation 1 can go to 0 or 2, and the elevator on elevation 2 goes to 1. And, when I adjust the properties of one elevator, by going into Set Exit Grid Data, typing into that, and then turning on Mark Exit Grids, clicking the correct elevator, pressing escape, saving, and testing, I find that it's adjusted the properties of both elevators, not just the one that I had clicked on in Mark Exit Grids. It's not changing the properties of another exit grid lower down on the map, which still works just fine every time though. I have also ensured that it doesn't place you on the exit grid of the next elevation when using these. Any help in getting these working properly, or another way to create elevators, would be much appreciated. Thank you.