Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

Discussion in 'Fallout General Modding' started by killap, Apr 1, 2010.

Thread Status:
Not open for further replies.
  1. shaggoth

    shaggoth First time out of the vault

    62
    Jun 6, 2010
    thanks hakimio! Checking that out! :)
     
  2. Goettschwan

    Goettschwan First time out of the vault

    17
    Jun 28, 2010
    @shaggoth :
    I am running it under Wine/opensuse with absolutely no problems.

    @CAPnot :
    Left shift showing the ground items works at least after Sfall 2.9 and higher. I use it in-game and it is a godsend :) If this is currently not working in your installation, maybe update sfall?
     
  3. FEI

    FEI First time out of the vault

    3
    Jul 7, 2010
    Re: Could not load DirectX

    None of the above didn't work... Is there anything else to fix this problem, pls? Thank you.
     
  4. Elitech

    Elitech Still Mildly Glowing

    282
    Apr 22, 2008
    So vanilla works for u, but RP doesnt?
     
  5. FEI

    FEI First time out of the vault

    3
    Jul 7, 2010
    Exactly. RP 1.2 works fine, but RP 2.0 shows error with DirectX even after latest update.
     
  6. Sicblades

    Sicblades Antediluvian as Feck
    Orderite Board Cop oTO

    Aug 28, 2008
    I could add Spanish to that if you want.
     
  7. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    I won't refuse the offer. It's a lot of work though, so you might want to find some help. We'll talk after the release of 2.1. Thanks for the offer, btw!
     
  8. Elitech

    Elitech Still Mildly Glowing

    282
    Apr 22, 2008
    Maybe corrupt download? Tried re-downloading? Cause from what i gather, u just downloaded each once. Also, long-shot (everything pretty much is), but tried running in windows compatibility mode?
     
  9. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
    Did you manualy deleted all files from the previous installation of Fallout, before you'd installed new RP?
     
  10. Elitech

    Elitech Still Mildly Glowing

    282
    Apr 22, 2008
    What he said :) Val is right, u have to, after uninstall, delete any remaining files manually, then reinstall game & RP.
     
  11. Sicblades

    Sicblades Antediluvian as Feck
    Orderite Board Cop oTO

    Aug 28, 2008
    Glad to help! And also yeah - I can get a few people to help me out :D
     
  12. shaggoth

    shaggoth First time out of the vault

    62
    Jun 6, 2010
    well, i have huge lags (jollicloud/wine)
    and as i can see, there's no way to use high resolution?
     
  13. hakimio

    hakimio It Wandered In From the Wastes

    165
    Feb 27, 2009
    Try running fallout like that:
    Code:
    xinit `which wine` /path/to/fallout2.exe -- :1 -depth 16
    replace /path/to with the real path and do NOT replace ` with '.

    Also have you tried the latest wine version from:
    PPA for Ubuntu Wine Team
     
  14. shaggoth

    shaggoth First time out of the vault

    62
    Jun 6, 2010
    Setting master
    wine: /home/shaggoth/.wine is not owned by you

    waiting for X server to shut down .Dropping master
    ddxSigGiveUp: Closing log

    is it fixable?
     
  15. hakimio

    hakimio It Wandered In From the Wastes

    165
    Feb 27, 2009
    Code:
    sudo chown -R shaggoth:shaggoth ~/.wine
     
  16. shaggoth

    shaggoth First time out of the vault

    62
    Jun 6, 2010
    shaggoth@PlanEX:~$ sudo chwon -R shaggoth:shaggoth ~/.wine
    sudo: chwon: command not found
     
  17. hakimio

    hakimio It Wandered In From the Wastes

    165
    Feb 27, 2009
    Sorry, typo. Should be chown instead of chwon.
     
  18. BrecMadak

    BrecMadak First time out of the vault

    93
    Jul 5, 2010
    two bug/game feature that atttracts me lately: one is when you load in the very begin of your turn the game closes all the doors, so you will gonna start playing your turn with closed doors; it shits the combat coz when your NPCs left out the door they can not join the fight.

    the other one is when you KO someone it automatically closes the combat; normally it should not as you KO'ed the enemy, you will gonna end hisher life at the end, right ?

    Finally i'd like to tell about being an evil person as a loss of big karma and you can not gonna get most of the quests off the time. I've been thinking for the last few days if Killap ever thought about this situation ?
     
  19. Recon Rover Rick

    Recon Rover Rick It Wandered In From the Wastes

    130
    Aug 21, 2008
    I think Per put it best: "[It's] a well-known fact that in computer RPGs which let you play an "evil" or grouchy character, you'll ultimately be punished for doing so because if you tell everyone you meet how ugly they are, they won't give you quests or bonuses. Such is life."

    To whit, that's how the game is supposed to be. Killap's unlikely to change that because he's just adding back stuff that would have been in the game initially if it had been possible at the time. He's not going to change certain dynamics of the game which were fully intended to be there in the first place.
     
  20. Jamoid

    Jamoid First time out of the vault

    8
    May 19, 2008
    i don't talk much here, but i have been lurking and waiting for this for a long, long time.

    thank you.


     
Thread Status:
Not open for further replies.