Fallout 2 Restoration Project Gameplay Thread

Discussion in 'Fallout General Modding' started by killap, Jan 13, 2008.

  1. Grimhound

    Grimhound Still Mildly Glowing

    235
    Jan 22, 2008
    I have to agree. The Cassidy head looks like it was forced through a graphical woodchipper.

    Also, yeah, I do believe this is all official content or content that was built off of blueprints left in the game itself. It all adds a new level of depth to the Fallout universe as a whole, and I hold this restoration to be the true version of events. Also, Han shot first.
     
  2. wolfsrain

    wolfsrain First time out of the vault

    97
    Jun 4, 2006
    Okay, back to one fo my previous questions: how in the world you heal Fanny Mae?
    I have the antidote, but no dialogue to give it to her. If I plainly use it on her, nothing happens.
    As I've mentioned I play a female toon, so her only remarks are that I should work hard as a, well, you know:D
     
  3. ddong

    ddong First time out of the vault

    10
    Jan 10, 2008
    Where's EPA? Feels like I've been all over the map, pretty much only have the tanker left to do. Tried figuring out what EPA stood for as a clue, but closest I got was Eastern PlaguelAnds :roll:
     
  4. Grimhound

    Grimhound Still Mildly Glowing

    235
    Jan 22, 2008
    EPA is located by talking to travelers who give you directions in random encounters. Should come up as Unknown Government Building/Facility or something when the directions are offered.
     
  5. isfet

    isfet First time out of the vault

    74
    Jan 19, 2008
    Environmental Protection agency. You learn the location either from random travelers or from Myron when you tell him to leave your party.
     
  6. isfet

    isfet First time out of the vault

    74
    Jan 19, 2008
    when I used the antidote on her I got some exp and she told me to talk to her later. after a few days when I managed to talk to her nothing changed. she just keeps asking for money
     
  7. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    The extras found in the installer (not selected by default mind you) are other mods I was kind enough to make compatible with my expansion to enhance the gaming experience. If you don't like them, you don't have to use them. Personally, I think the Cassidy head looks quite nice and is probably one of the most well made static talking heads created since the ones in the original game. None of these extras are from my unofficial patch. That patch is strictly bug fixes.

    The rest of the stuff is either me completing partially made scripts from the original devs or making new scripts and bringing to life the ideas/concepts that were originally intended to be there. There are also some things here and there that are my personal creation only done to smooth out and make more complete what was originally intended.
     
  8. Chucky

    Chucky First time out of the vault

    58
    Jan 17, 2005
    I have encountered a traveler who tells me of a 'small, abandoned mine', yet when I go to my worldmap there is nothing there! I manually scanned the whole thing.
     
  9. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    That is the Military base I believe, not the EPA. Look to the lower part of the map (where the Milt base always was); it should be there.
     
  10. iznogoud

    iznogoud First time out of the vault

    17
    Apr 19, 2007
    Holograms again

    Is there some way to deal with the ever discussing holograms in the EPA? There some magnetic source thats connected to them. But I cant find any solution to the problem.
     
  11. Chucky

    Chucky First time out of the vault

    58
    Jan 17, 2005
    Yeah, I knew it wasn't the EPA, The Traveler already told me about that, but why would the traveler refer to it as a mine?.... peculiar

    But now I come to think of it, the traveler did mention something about a lot of dogs around the area, as their are when you first go to Military Base... Thanks for clearing that up.

    btw, Was I meant to Patch Fallout 2 to US 1.2 before I install the Restoration mod? Because that might have something to do with the EPA crashing for me.
     
  12. gracul

    gracul It Wandered In From the Wastes

    100
    Jun 6, 2007
    It's pretty weird that you can ask a traveler for a "small abandoned mine", as i remember the Choosen One doesn't know anything about the Military Base, so how can he ask for it in such a way? He should ask maybe for "a gold mine", and get the location of military base or somthing like that.
     
  13. Chucky

    Chucky First time out of the vault

    58
    Jan 17, 2005
    It's not your character asking the Traveler, it's the Traveler telling YOU, you just get to choose what she tells you about.
     
  14. gracul

    gracul It Wandered In From the Wastes

    100
    Jun 6, 2007
    No, no. The Traveler asks you "are you in need of directions" or something like that, and then you can ask about "a small abandoned mine", then she's telling you about a mine that she left becouse of dogs. I think it went like that.
     
  15. Crowley

    Crowley It Wandered In From the Wastes

    180
    Dec 12, 2003
    I wonder, is there a lighter to be found anywhere in the Abbey area?
     
  16. isfet

    isfet First time out of the vault

    74
    Jan 19, 2008
    hmm... I think not, but then again I might have missed it

    question: is there something I can do to prevent the ugly fate of the person I recovered from the cryo-tank in EPA
     
  17. ckboon

    ckboon First time out of the vault

    18
    Jan 29, 2008
    Can I do this w/o going to NCR 1st?
    Can I do this w/o going to the primitive tribe 1st since it's on the way to the tribe? I hate slavers so I will going to take them out and free the slaves.

    It may be a tough fight. So let's assume it can be done with low-level characters.

    Thanks for the help.
     
  18. laclongquan

    laclongquan Boned Hunter of Sister

    421
    Jan 11, 2008
    The whole reasons of talking with NCR Rangers to get help fighting the slaver camp is your low level. but when you get to NCR you are quite strong yourself so that reason is no more... Pooh! quite a dilemma.

    About EPA tanks:

    I notice the cryo tanks but I havent found a way to rescue the girl. Even after talking with the Scientist about Cryo tank I still couldnt... Hmm
     
  19. ckboon

    ckboon First time out of the vault

    18
    Jan 29, 2008
    I see. So it's still a small possibility to take on the slaver camp early on then. Hoping for massive critical hit...
     
  20. Petrell

    Petrell First time out of the vault

    94
    May 22, 2006
    Just note that your car will be left in NCR if you ask ranger backup so it'll be long walk back. Also for me at least the rangers did not count the quest as complete after I took the rangers with me and raided the camp(they were useless though). Maybe bug or random clitch who knows.

    Has anyone gotten into following rooms in EPA :

    Presidents room (next to electric chair room and conferense room with long table and world map on wall (war room?))
    The garden room (was it 3rd floor)
    Animal holing cells next to garden room.
    The room with a beeping computer (that I asume has way to cure the sick man in New Reno)

    Also has anyone been able to wake the two people in cryostasis? (the computer does nothing for me)

    Has anyone managed to fix the primitive tribe well and if yes, how exactly did you do it (for me I can shove million ropes in there without it registering it and cant attach the bucket, it has no use on nor does nothing used from inventory)?