It's a long time since anybody made an announcement of something what I would call “full scale” mod (also known as suicide, because of large number of unfinished ones). Actually, I can't call my message an announcement either, because I want to tell you more about Fallout: Between Good & Evil. Our mod is not new and is with us for almost two years. Most of you haven't heard about BGE until recently, when we published some critters (the viper) at NMA. For a long time, we didn't have an English translation and translating the mod wasn't even considered to be feasible. However, only the war never changes, people do. We will have at least English version (and possibly German). So, let the propaganda begin!
The most important thing you should remember from this post is our website: www.towerofcreation.com. We have published plenty of materials, including plot outline, basic texts about what we want to achieve and some screenshots. BGE will be finished (of course, but I don't promise any release date) and will be in size somewhere between Fallout 1 and Fallout 2. Imagine a nice mix of desperate atmosphere (F1) and variety of quests, locations and approaches (F2). Our artist are working hard to bring you new critters and game objects too.
The story... I won't tell you much, maybe only that we don't like Hollywood Happy Ends. You will end up forgotten and unwanted, yet eager to describe your colourful life to anyone passing by.
OK, end of PR. All of you had seen thousands of such announcements, thousands of unfinished mods. Possibly many of you will just read the start of the post and say something about daydreaming. It's not the point. Personally, I think the mod is going to be finished. I cannot convince you and I won't even try. I will only ask you whether you could help us to finish the mod. We need more artists... more programmers... more (fill in your capabilities). Many people are busy, have families / study the university / ... We know that. We have life too, but you can help in many ways – not only as a team member, but by asking questions, by saying that you want to play the Fallout: Between Good & Evil.
Also I would like to hear your opinion about one current issue. With the opening of the mod to the outer world, many of us have raised a question. All of our materials are written in Czech (funny language with a lot of hyphens) and the knowledge of English (as the almost official language of the Internet) is not so widespread among team members as you might thought. The problem is, if you allow foreigners to join, you need to speak English. Only foreign artists are now part of BGE but this should change in the future. Generally, all internal documents will be translated into English, among with the whole game. It isn't any extra work, because we are getting in a stage when we finish locations (just small parts, but we do), so design documents have to reread, corrected and locked anyway. I'm just worried how would “old” members react to “new” members: think about these situations we are going to face... Joint discussion on IRC – we have these sessions twice a week, in Czech. What would you do if you had to speak English? how about private parts of web forums where we discuss the game? Because the rule is going to be “foreigners don't adjust, we politely do”.
We appreciate everybody concerned in helping us.
The most important thing you should remember from this post is our website: www.towerofcreation.com. We have published plenty of materials, including plot outline, basic texts about what we want to achieve and some screenshots. BGE will be finished (of course, but I don't promise any release date) and will be in size somewhere between Fallout 1 and Fallout 2. Imagine a nice mix of desperate atmosphere (F1) and variety of quests, locations and approaches (F2). Our artist are working hard to bring you new critters and game objects too.
The story... I won't tell you much, maybe only that we don't like Hollywood Happy Ends. You will end up forgotten and unwanted, yet eager to describe your colourful life to anyone passing by.
OK, end of PR. All of you had seen thousands of such announcements, thousands of unfinished mods. Possibly many of you will just read the start of the post and say something about daydreaming. It's not the point. Personally, I think the mod is going to be finished. I cannot convince you and I won't even try. I will only ask you whether you could help us to finish the mod. We need more artists... more programmers... more (fill in your capabilities). Many people are busy, have families / study the university / ... We know that. We have life too, but you can help in many ways – not only as a team member, but by asking questions, by saying that you want to play the Fallout: Between Good & Evil.
Also I would like to hear your opinion about one current issue. With the opening of the mod to the outer world, many of us have raised a question. All of our materials are written in Czech (funny language with a lot of hyphens) and the knowledge of English (as the almost official language of the Internet) is not so widespread among team members as you might thought. The problem is, if you allow foreigners to join, you need to speak English. Only foreign artists are now part of BGE but this should change in the future. Generally, all internal documents will be translated into English, among with the whole game. It isn't any extra work, because we are getting in a stage when we finish locations (just small parts, but we do), so design documents have to reread, corrected and locked anyway. I'm just worried how would “old” members react to “new” members: think about these situations we are going to face... Joint discussion on IRC – we have these sessions twice a week, in Czech. What would you do if you had to speak English? how about private parts of web forums where we discuss the game? Because the rule is going to be “foreigners don't adjust, we politely do”.
We appreciate everybody concerned in helping us.