Fallout: Capitol Hell - EXCERPT

I should mention before anyone else does - yes ghouls in my world are radiation-created not FEV. My reasoning is that they're too iconic of a post-war race to leave out of the player character creation options. However, if you'll notice, Super Mutants are not playable. Instead I replaced them with robots, as made clear in my Robot Expansion for the ruleset I use. FEV does not exist on the East Coast in my campaign, instead I've concocted something new that I'm quite proud of. You'll see later.
 
It's good to see somebody carrying the torch.

Edit: I've just seen + read over your other Vault Archives expansions and one-shots, shit's impressive
 
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It's good to see somebody carrying the torch.

Edit: I've just seen + read over your other Vault Archives expansions and one-shots, shit's impressive
Thanks! I've been working over my Fallout 3 rewrite for almost 3-4 years now, slowly, but it's close to completion. Then I'm gonna do Fallout 4. Would love some feedback on things, I know Yossarian already corrected some mistakes in my Mutant Manual I'll be fixing soon
 
I'll try and provide some feedback tomorrow when I give it an indepth look. You're making some real good stuff here, and I know a lot of people from my Van Buren group (me included) have a lot of visions for what a reimagined East Coast could be, so maybe expect a few ideas/shower thoughts from me in that post regarding the wider setting.
 
and I know a lot of people from my Van Buren group (me included) have a lot of visions for what a reimagined East Coast could be, so maybe expect a few ideas/shower thoughts from me in that post regarding the wider setting.
Hell yeah, lay it on me! I still have Fallout 4 and 76 to go after this worldbook, so anything counts.
 
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