Silencer said:
Yeah, I had, I quoted it in my initial response. But Spider PM'd me later and explained
Good that he explained then, when his site, his posts, and his PMs to me haven't been too informative as to exactly what the chucklehead is working on.
Spider2077 said:
sorry for my wrong posting and another thing
I'm not planing to make a FALLOUT on quake II I dont want to make a 3D person shooter. I want to make it as similar to fallout as posible !!! the only difference will be, it being 3D that's all !!!
Yeah. Chances are, it's little more than a spin-doctoring to slip out of the idea that Fallowind isn't really liked, when that was the stated concept behind the mod. Nothing really informative exists after that was written. If he's just NOW trying to reinvent what he said when it's been in HTML for some time and isn't clearly explained elsewise, then he's FAR too late. He should have thought of that before he posted mental masturbation onto the forum.
Spider: There'a already a dev team making a Fallout on a Morrowind engine. They're called Bethesda
You might want to explain more of recent events; it appears he hasn't bothered to keep up with them, nor bother lurking before he posted this garbage. I wouldn't waste my $350/hr programming talents (as both a programmer and electronics engineer) on such a project, either, when the apparent spokesman can't figure out or agree as to what the fuck he's saying, so I understand why the previous programmers left. I doubt anyone who has similar respect for themselves would care to indulge in such a questionable folly when between the 5 people said to be on the team, nobody really bothered to put anything on the site or advertising post to entice anyone to spend their time and programming skills, which could easily be used for more profitable, entertaining, and cohesive projects. Why the hell you bothered to advertise for help when you had nothing to show anyone is beyond my understanding of the lazy.
It really pisses me off when people assume they can just advertise for programmers without bothering to give any reason why said people should do the hard work for them, just like [Roe] Snake does with mapping. Spider wants someone to do the programming, but that's the big point. Programming is damn near EVERYTHING when it comes to making a new engine, especially if you have it using the original material from the CD (which you would have to at least in part, given trademark and copyright), half-ass spin-doctored FPS idea or not. That just means the existing 5 people on the team just sit there and continue to look stupid, maybe contribute art, while the more intelligent programmers leave because they found out that they are expected to do almost all of the non-website and non-artwork jobs.
It sounds like it happened before, and few here are willing to bite on a hook someone isn't going to bother putting the slightest amount of bait on, so to speak. Keeping the more naive from what has "mod train wreck" written all over it might also keep them from becoming pissed off at the idea of working on mods in the future, because of a project that went to hell because someone clueless was in charge. The clueless need to be educated, then.