Separate names with a comma.
Discussion in 'Fallout General Modding' started by Sduibek, Dec 15, 2010.
Feel free to try, and let us know if it works, but the plugins are pretty important.
Has anyone gotten the Instruction at (random hex memory address) referenced memory location (another random hex memory address) error on Windows 10? It appears to be an issue with sfall, since renaming ddraw.dll seems to eliminate the issue. I'm running fixes only and have gotten this from travelling across the map (particularly the random encounter with the Maltese cross icon) and also have gotten it in combat (mother deathclaw and the battle between the blades and the rest of the boneyard once they got geared up by the gun runners).
The error information for my crash from the Event Viewer
Faulting application name: FALLOUTW.exe, version: 0.0.0.0, time stamp: 0x3505f1dc
Faulting module name: FALLOUTW.exe, version: 0.0.0.0, time stamp: 0x3505f1dc
Exception code: 0xc0000005
Fault offset: 0x0004c9ca
Faulting process id: 0x9b0
Faulting application start time: 0x01d12bc0055c719a
Faulting application path: C:\Fallout\Fallout Fixt\FALLOUTW.exe
Faulting module path: C:\Fallout\Fallout Fixt\FALLOUTW.exe
Report Id: 68ae8200-3280-4c7e-979b-3afe30120e12
Faulting package full name:
Faulting package-relative application ID:
And some screenshots from the VS2015 debugger
New findings. This crash will actually occur with ddraw.dll renamed, but the call stack is different.
EDIT: It crashes with f1_res.dll renamed as well, but I can't get a call stack from it. I'm thinking I may have a corrupt save.
EDIT 2: Full re-install of Fallout and FIXT crashes with my saved games when I hit the random maltese cross encounter.
EDIT 3: Saved games are here https://drive.google.com/file/d/0B_vH2oCiYgUNUTFlaF9jWnF5Mk0/view?usp=sharing
SLOT04 Xplorin is what I've been using to re-create the bug. Just travel back and forth from the hub to the top-left corner of the map until you get the maltese cross encounter. I run from the other encounters. The game always crashes when the maltese cross encounter happens.
EDIT 4: I was able to finish the game. I'll be starting another playthrough with Fixt 0.81a (possibly with Wine under Linux). Hopefully, the new playthrough won't have the crashing problem
If all goes according to plan, I'll be able to get back to work on this December 5th.
I'm also holding myself to my previously discussed schedule, so no matter what happens, I'll be releasing something on or before January 5th (six months since last release)
After killing all regulators (alone or with he help of Blades) nothing happens. Blades are standing still and you cant talk to them. Dialog with blades is stuck on the part where they ask me if i am going to help with an attack on regulators. But nothing happen, i appear in Adytum with them all standing still in same posotions they were after we kill the last regulator. Or i moved there alone without anyone if i already killed regulators. Can do this forever.
FIXT 0.81a on steam version of F1. WinXP32SP3 Saves
Okay it looks like maybe I won't be able to start working on this until roughly Christmas time, BUT, I just got brought on full-time (instead of contractor in probationary period) at my job that I got in October after moving to Los Angeles, so I'm no longer in panic mode, worried about whether I'll be staying with the company.
This means I can do more than sleep & work & fret, which is good news for the near-future of Fixt
Nice to know...
You're welcome. <3
I just found a pretty serious grammatical error with the description of the leather armor when you right click on it.
Also when you kill Killian with Gizmo and you return back to Gizmo's casino after already killing Gizmo with Killian, you'll find another Killian walking out of Gizmo's casino and you can talk to him and tell him you got the evidence and use it to exploit him for more items. Also if you decide to kill Killian it's impossible to get to gizmo because Izo is glitched and will block the door making it impossible to get in! On top of that when you fight Gizmo Izo just stands at the back of the casino instead of being in the room with Gizmo and attacking you like he normally is supposed to. Izo also doesn't show the text where he does the throat cutting gesture if you go to Gizmo and decide to work for him and kill Killian.
Hey dude. Just created this acc. to thank you for your efforts. I'm glad there's people like you.
Thanks for this project. One question. Will you release new version until New Year?
Thank you for your fix, Sdulbek. I didn't see your post to me twenty pages back until now. I'll have another go once I'm back in front of a Windows PC
Any chance of an OS X-version compatible version in the future?
@coldroll @darkpilot @Neptoess @TopQuark @Romanophile @cool_recep @reryan @KaelemGaen @Hiroshi Mishima @Duncan Atreides @AnotherLife @Nisei
^ Everyone please remember to report bugs at the Bugs Wiki ( http://falloutmods.wikia.com/wiki/Fallout_Fixt_bug_reports ). It's better to report bugs there for a variety of reasons. Thank you! I appreciate it.
@Nisei Good question about Steam, I think it should be OK because Fixt installs to a subfolder.
Thank you It is many many hours of work, probably 1 to 2 thousand at this point, but it's worth it.
Jan 5th is my goal. It will be a small release... a fixed version of the Restored Endings Add-On (standalone) as well as implementation of in-game customizations. And some customizations in the installer that I forgot to implement. Finally, I'll check if there's new versions of f1_res (doubtful) and ddraw (definitely) so whatever Crafty has added to ddraw in the past 6 months will be included.
If I have the time, I'll try to fix some of the more significant bugs (crashes and such) but I may not have time.
Cool cool, and thank you! Regarding Mac/OSX, unfortunately no, because Sfall/ddraw is very important and it is Windows-only. I apologize.
Hey Sduibek did something bad happend?
we're all anxious to play the new version of fixt and all of the sudden you just keep silent what happend?
Hey Sduibek, if you're still working on this project is there any chance your mod can run with the updated steam edition?
It turned out to be something wrong on my front but thanks anyway!
Hey Sduibek instead of feeling bad for whatever reason you came up with (eg. not fulfilling deadlines you made for yourself by yourself).
Don't feel bad about it, just tell us what's going on. Lack of new version is not bad news, lack of any news usually means bad news.