Fallout 2 mod Fallout of Nevada, thoughts, impressions and opinion

Discussion in 'Fallout General Modding' started by Dionis, May 21, 2017.

  1. toudi_sk

    toudi_sk First time out of the vault

    75
    Oct 8, 2007
    Same here, good work.
    You have to make noise using the cans hanging on the rod next to the mine entrance.
    Explore Vault-tec equipment in different vaults (Reno (2 vaults), Wind of War, Salt Lake City etc.), that are on the wall.

    I can not figure out how to get to the train, which is in Salt Lake City... :(
     
    Last edited: May 10, 2018
  2. Kaadovah

    Kaadovah First time out of the vault

    23
    Apr 20, 2018
    All I get is on the signpost is "You get a feeling it's not here for good looks", also what cans? The only can in the game I've seen was dog food from new reno.

    Vault in salt lake city? Where is it? How do I get there?

    Go to the train depot (northern part of the city), go down the stairs (barely visible), do the puzzle (use only levers, for some reason computer only got me ctd), go up on the other side. Voila!
     
  3. Foxx

    Foxx Russian Modder

    222
    Oct 31, 2017
    There's a note in her room.
    Mayor of Vegas.
    No. Unfinished content.
    The Chinese in Uranium City.
     
  4. toudi_sk

    toudi_sk First time out of the vault

    75
    Oct 8, 2007
    the Slum map, in abandoned house behind big blue sign letter "S" is a manhole (in this area are 2 small vaults) ;)

    HA! And that is the problem, I can on some ladders go only up, not down (like in Area 51 and some other areas...)

    EDIT: eh, I must click on platform (it is called ladder), ladder itself is called tanker :D many thanks for help
     
    Last edited: May 10, 2018
  5. Kaadovah

    Kaadovah First time out of the vault

    23
    Apr 20, 2018
    Thanks, just got the gas analyzer, finally.

    Click on the very top part of the ladder, I had no issues neither here nor anywhere else.

    On the side note, in area 51, can you do something about the flying saucer or enter the levels lower than the alien hatchery?

    Thanks, I'll check these out.

    I only got them to give me their brahmin, then rigged it and detonated in the mine. So far I can't seem to move this quest further any other way.

    EDIT: Found the cans, thanks.
     
    Last edited: May 10, 2018
  6. Foxx

    Foxx Russian Modder

    222
    Oct 31, 2017
    The cans in the box, where the Chinese.
     
  7. Chaotic_Giraffe

    Chaotic_Giraffe First time out of the vault

    1
    Jun 3, 2018
    Has anyone made a guide on this game? I'm having some troubles and can't find anything. I can't find where to place the bugs for Johnny Chase in New Reno
     
  8. Foxx

    Foxx Russian Modder

    222
    Oct 31, 2017
    Use bugs:
     
    • [Like] [Like] x 1
  9. Practicat

    Practicat Where'd That 6th Toe Come From?

    414
    Aug 25, 2014
    Here's a guide: https://fnevada.bgforge.net/

    The passage section is extensive and covers all the approaches to quests and stat requirements. If you have any questions that aren't answered in the guide, do a search for keywords in Russian, for example by undoing the translation in your browser and entering "Fallout: Nevada" and the Russian keywords you're looking for into your favorite search engine.
     
  10. Foxx

    Foxx Russian Modder

    222
    Oct 31, 2017
    Here is an extensive FAQ, but only in Russian: FAQ for Nevada
     
  11. Carmelita Fox

    Carmelita Fox First time out of the vault

    25
    Jun 7, 2018
    Well, after eventually finishing it I am somewhat torn on this one.

    On one hand, most quests are handled very well, giving you multiple ways to complete them and allowing to utilize different skills to achieve your goal. Unlike Fallout 2, Nevada doesn't really have dump skills and even has checks for Gambling and First Aid, which is a nice addition. The new mechanics can feel a bit unnatural at first, since they're beyond what previous isometric games offer and the help of walkthroughs is definitely appreciated on the first run.

    On the other hand I'm really disappointed in the main quest finale and some other combat sections throughout the game, since the developers somehow felt the need to put overpowered enemies with hundreds of HP in front of you without giving a peaceful or alternative option to get past them.
    The earth worms in Uranium City are fucking terrible, the Soul Reaper can go fuck himself with the regen and the gauss pistol and I didn't even bother to fight the Colonel, blasting his ass with the tactical missile)
    This is exacerbated by the fact that the power armor feels like trash compared to its Fallout 2 counterpart, taking upwards of 50 damage from a P90 burst (without AP ammo, seriously?) and otherwise being just useful for the carry weight. I don't 100% know if it happens in Fallout 2 as well since I never played it without YAAM installed, but bursting down Power Armor with non-AP ammo shouldn't be even possible for all the hassle I went through in order to get that thing assembled.

    Overall, a solid 8/10 for everything except the final quests, which really should be reworked to feature more options instead of plain stupid combat with 300+ HP healthbars.
     
    Last edited: Jul 17, 2018
    • [Like] [Like] x 1
  12. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    Yeah, having finished it once, I too think that the endgame content is sorely lacking, and most prominent combat encounters were sadly bad as well.
     
  13. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    Stealth is the lost art apparently.
     
  14. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    I actually stealthed past The Reaper after I was done with Government Vault. I even use stealth to finish the end quest by going to the hidden terminal and activated security measure. But I can't, for the life of me, comprehend how are we gonna solve that with combat if we're making non-stealthy character.
     
  15. Carmelita Fox

    Carmelita Fox First time out of the vault

    25
    Jun 7, 2018
    Well, my character is a problem solver, not a rat that runs away from them. What's the point in sneaking past the main villain when he continues to terrorize communities afterwards?
    Anyway, when making your endgame combat-oriented, at the very least adjust the XP gain so it's possible to get the Level 24 perk before going into it.
     
  16. OrangeMeteor

    OrangeMeteor First time out of the vault

    5
    Jul 13, 2018
    This mod is blowing my mind, thanks for the translation
     
  17. Gonzo100100

    Gonzo100100 First time out of the vault

    2
    Sep 6, 2018
    Most of the good guns from Fallout 2 were nerfed by adding +1AP requirement to shot. Prime example: gauss rifle (now require 6AP to shot). However, I have noticed that the two most powerful energetic weapons weren’t touched: YK42B pulse rifle and Turbo plasma rifle still operate at 5 AP per shot. I wonder if those rifles weren’t nerfed because they were forgotten or there is some reason for it? How the gauss rifle is so much better that it deserved nerf but YK42B (with its penetration perk) didn’t?

    I have two more questions: What’s the best 4AP ranged weapon in the game?

    And, can you get PPK12 Gauss pistol? (I found “a prototype” in random encounter but it doesn’t compare to the standard model).
     
  18. Gonzo100100

    Gonzo100100 First time out of the vault

    2
    Sep 6, 2018
    Just finished the game and I found PPK12 Gauss pistol.


    About my impressions,

    The game is really, really good. Considering that it is a mod WOW! Incredible!

    I can strait away recommend it to all Fallout 1 and 2 fans!

    I’m going to keep it simple and write what I liked and what didn’t

    Side quests are legendary here! Sides in Reno, The mayor quest in Las Vegas and many others… I just loved them.

    Main story though throughout was very good but I must be honest I didn’t like the culmination of it. In my opinion the last quarter of the main story was over the top. The black humour was pushed stronger than in original games which proved to be too much (too sweet). Don’t get me wrong, it wasn’t bad, but I was a little bit disappointed there.

    Progression here is great, I think that I am able to estimate that I spent equal amount of game time in each kind of armour. That is a great thing because in original Fallouts even without exploiting the knowledge about the game it was easy to skip over some armours to get to much better ones relatively quickly.

    Crafting also is a wonderful addition to the game.

    Car is awesome.

    And many other things, ring fights, having a business, attractions in cities… all great features.

    In general, I believe it is the best STORY mod I have ever played. (I didn’t play many of large mods but I went through few and this one is the best)!
     
  19. Brunzer

    Brunzer First time out of the vault

    92
    Apr 9, 2010
    I looted one from the Reaper
    I think the gauss rifle is the only one actually. What other small gun got its AP requirement raised?
     
  20. jarxale

    jarxale First time out of the vault

    4
    Dec 11, 2016
    How do I get pass the forcefield at the 2nd floor of the building in Hawthorne base ?


    Also any hint on where to search for Machete's machete in the railway map ? :lol: