Fallout Online Newsletter: The Armageddon Rag #4

Discussion in 'NMA News and Information' started by WorstUsernameEver, Feb 26, 2011.

  1. WorstUsernameEver

    WorstUsernameEver But best title ever!

    May 28, 2010
    Time for some news about Fallout Online that don't involve legal hijinks as another newsletter, or rather, Armageddon Rag issue is out.

    As always, it's rather flavory and cryptic and seems to mostly concentrate on atmospheric short stories, but the part about equipment seems to hint at what we're going to see in the full game.

    Here's a snippet:<blockquote>Super Duper Stimpak¹
    The absolute BEST life-saving healing drug available on the market today! One shot of this, and even the dead² will rise again! This is a clone of the MedTech 2000 model, not those cheap models. The needle alone will wake the dead² and provide life-saving stimulus. If you’re looking for the one medical item to carry at all times, this is not the GUN FOR YOU, but it is the best stimpak you can afford!

    Available Now! Carrying backpack rig not included.
    ¹ The Super Duper model adds the Duper company logo.
    ² The standard “Mostly dead” disclaimer applies. Mostly dead is slightly alive.</blockquote>Thanks Ausir.
     
  2. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    I don't mean to pry but it looks like someone stoned was writing this text ... and text on site looks and sounds like those Amazon books "learn -something- in 24h/best push ups for you"
    Almost like Borderlands . Super Duper Stimpak hahah , let's see if it delivers .

    But nice site design .
     
  3. SumsoluS

    SumsoluS The Punchinator

    266
    May 9, 2004
    Writing style just reminds me of 12 year old lolrofllmao humour... Not fallout at all.

    "©¾847 The Armageddon Rag - Pirates will be shat!"

    right.
     
  4. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    It was written by original Fallout designers Mark O'Green and Chris Taylor.
     
  5. LinkPain

    LinkPain Mildly Dipped

    540
    Jan 18, 2011
    Why ???
    Is there an intention behind it ? There better be . Right ?
     
  6. Ravager69

    Ravager69 Sonny, I Watched the Vault Bein' Built!

    Dec 21, 2007
    An NPC that talks like this is OK, he's or she's just a nut-job you can laugh at and move on.


    But a whole game written in gibberish?
     
  7. Drifter420

    Drifter420 First time out of the vault

    34
    Feb 5, 2010
    So no one who has commented so far about the writing style bothered to read the other two entries in the newsletter, I take it?
     
  8. Dirk Magirk

    Dirk Magirk Interstellar Vacuum Road Warrior oTO Orderite

    Oct 30, 2008
    Mostly dead is slightly alive you say? No doubt a reference to...



    They're sneaking those pop culture references in already! Brought a smile to my face, thanks for the info.
     
  9. Vik

    Vik It Wandered In From the Wastes

    130
    Jan 6, 2011
    So much for the original team doing it better than Bethesda.

    All hope on Obsidian.
     
  10. Geech

    Geech It Wandered In From the Wastes

    183
    Dec 2, 2008
    What makes you think the whole game would be written like this?
     
  11. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
    From one newsletter to the following one less gibberish is showing up. It's explained that this is caused by "the typing bug" being worked on. This is on purpose for the newsletters, what it means well, you figure it out.

    So no, it won't be a game feature.
     
  12. FolcoTook

    FolcoTook First time out of the vault

    42
    Jun 5, 2007
    Another is in the J. Hardy and the Death Blanky story.
    Full lyrics here: http://www.louisiana101.com/battle.html
     
  13. troybilt

    troybilt First time out of the vault

    39
    Feb 23, 2007
    Engaging stuff

    The writing is engaging and unpretentious, which is cool, like it comes right from the inhabitants of the world, many of whom would not be the most educated or civilized of people. The stories seem to be showing off some features of the Pip Pad, how it might be used in the game to add a level of immersion. I wonder what other kinds of things the Pip Pad will be able to do?
     
  14. Ravager69

    Ravager69 Sonny, I Watched the Vault Bein' Built!

    Dec 21, 2007
    Perhaps it is an overstatement, but the newsletter IS the only information about the game so far, at least about the lore. Nothing so far indicates that the game will not have dialogues and descriptions written in similar fashion, which troubles me, since I can't stand any more of such bullshit in Fallout. It was overdone in Fallout 2 and Fallout 3 and I want something similar to New Vegas, where the humour wasn't so in-your-face.

    Now when I think about it, I guess the game will be much more serious, but there is still a big possibility of having to wade through tons of text akin to the ones in the newsletter.
     
  15. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Not all of the short stories in the newsletters have had such silly/humorous tone. E.g. the one about Brotherhood of Steel in the previous one was fairly serious.
     
  16. Grey_Ghost

    Grey_Ghost First time out of the vault

    74
    Jul 19, 2004
    Not sure what to make of the weapons direction. I really liked the weapons from the first 2 games the most, with their generic names & special detailed descriptions. I also liked the odd ammo types, such as 10mm being a standard, whereas 9mm was a real rarity. The second game went a little overboard, but a few of the weapons were very nice / much needed additions (Gauss, Pulse, etc.)

    The first 2 games had the AK-112 "An old military model, out of use around the time of the war". However this post is advertising the AK-47, which was prominent in Tactics.

    Never liked how Tactics basically replaced the familiar Fallout weapons by adding a ton of currently modern real world weapons, didn't mesh well with the atmosphere.
     
  17. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Weapon-wise, I see Fallout as dead. It will never ever get back to how it was in Fallout 1.
     
  18. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003