Fallout Tactics in a similar situation like FO 1 & FO2?

Discussion in 'Fallout Tactics Modding' started by BigDuke66, May 3, 2006.

  1. BigDuke66

    BigDuke66 First time out of the vault

    58
    Feb 8, 2005
    I would like to know if Fallout Tactics is in a similar situation like FO1 & FO2.
    Both FOs are still bugy after latest patch and both have a lot stuff that didn't make it into the game, is it the same with FT?
     
  2. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
  3. BigDuke66

    BigDuke66 First time out of the vault

    58
    Feb 8, 2005
    Do we have a mod like Killaps FO2 Mod that fixes all those bugs?
     
  4. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
    Nope.

    There's a few things that can be corrected, though it'll mean re-releasing any edited maps and the campaign file (patch would be a minimum of 20meg).

    Most of the bugs though would require the source code to fix.