Is there an easy way to figure out the correct FID? The wiki page about FIDs is driving me nuts. /Edit: I used "obj_art_fid(x)" to fetch me the FIDs, but "reg_anim_change_fid" doesn't play animations. I've workarounded this with instead switching to the stand-with-weapon FID, then calling a normal weapon attack animation. It's not the same as playing the animation directly, but oh well. Problem with this is, I would need to check for every armor and then pick the FID accordingly. That's not a very pretty approach, imo.