FO2 Graphics Upgrade Patch (FO2GUP)

Discussion in 'Fallout General Modding' started by Wild_qwerty, Nov 15, 2006.

  1. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    Aug 8, 2005
    Can someone do me a checkpoint from this project?
    I mean, how's it going?
     
  2. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    Slowly going forward, since the main work is making new critters it can be quite time consuming. Also the two people making critters have other commitments as well so can only wokr on this patch in between projects. As for me I'm not really good enough to make new critters from scratch just yet.

    If there are any people out there who would like to contribute let me know :)

    Everyone is welcome to donate new art to the FO2GUP
     
  3. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    Sirren did mention (in Freewheeling Andy MkII I thread) something about his work on the set of animations for human critter (for Anim8r) and tutorial how to rig your own character into it. If he'll finish it you'll only need to design your own critter, render it and convert bitmaps into FRM.
     
  4. Jesterka

    Jesterka Water Chip? Been There, Done That

    Mar 16, 2006
    Primary purpose of your FO2GUP is (probably) to help projects like MR or FMF or BGE, so why are you so much focused just on critters? :wink: I bet that new sceneries could be equally useful and easier to make.

    Anyway, I´m going to "donate" you something like BGE Graphicpack MKII, but not now, we have both hands full of work (car, new wallsets, loadscreens - still hiring artists, btw :)).



    Btw, our first car ingame, Dodge Charger... allegedly too much "madmaxish". God bless critics.
     
  5. Chris Parks

    Chris Parks Vault Senior Citizen

    Jun 10, 2006
    The original idea was to make an art add on pack that could be applied to any mod with no clashing. Adding completely new scenery and protos would mean it would be incompatable would other mods.

    However, new art would be useful to all.
     
  6. lisac2k

    lisac2k Vault Senior Citizen
    Modder

    Oct 26, 2004
    You guys are a bit too late with the madmaxish cars. Those were already included in a mod (Survivor) two years ago, and the name was Fords Interceptor (Fords, NOT Ford). The model is not 100% the Interceptor you used to see in the movies, but its design resembles of it. Some of the players liked it, some didn't, anyway there it is, so it can be included in the GUP as well:

     
  7. Jesterka

    Jesterka Water Chip? Been There, Done That

    Mar 16, 2006
    Hmm, as far as I can recall we didn´t plan to make something mad maxish. It just happened... (according to Sorrow´s opinion - in fact, Dodge Charger is probably something between that periods) That Interceptor is quite good but the painting is too undamaged and boring, but including it in the GUP can be definitely a good device. :wink:

    EDIT: This car is imho much much better and I´ll do anything to see it in FO2GUP one fine day. :P Simply faithful work...

     
  8. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    Aug 8, 2005
    Isn't that car a little too big in comparison to the candle?

    Either way i love the fact you guys are adding cars. <3
    Besides they can be made usable, they can be used as environment. It was weird seeing all the same cars in the game :P
     
  9. [devilfish]

    [devilfish] First time out of the vault

    Sep 7, 2005
    I've observed this thread from the shadows for some time, and I would like to ask that have you already implemented the armor fixes; for example the combat leather jacket having two sleeves?

    Glad to hear that the ground item art is progressing though! :ok:
     
  10. Jesterka

    Jesterka Water Chip? Been There, Done That

    Mar 16, 2006
    Undeniably. But this little (and reparable) gnat can´t beat the fact that it is just beautifully done. 8)
     
  11. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    Nope, this has not been dont yet sorry.
     
  12. Psyckosama

    Psyckosama First time out of the vault

    Oct 22, 2003
    needs a bit more pink in the brain...
     
  13. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    Aug 8, 2005
    Most brains exhibit a substantial distinction between the gray matter and white matter. Gray matter consists of the cell bodies of the neurons, while white matter consists of the fibers (axons) which connect neurons. The axons are surrounded by a fatty insulating sheath called myelin (oligodendroglia cells), giving the white matter its distinctive color. The outer layer of the brain is gray matter called cerebral cortex. Deep in the brain, compartments of white matter (fasciculi, fiber tracts), gray matter (nuclei) and spaces filled with cerebrospinal fluid (ventricles) are found.
     
  14. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    maybe the brain would look better a nice meaty red, still this model looks really cool siren did an amazzing job on it :)
     
  15. chewie

    chewie Look, Ma! Two Heads!

    Dec 3, 2005
    Indeed - great work :) Is the basic image 3D or 2D?

    But Psyckosama is right - the item gfx of the cybernetic brain shows how it should look like. Wether the human brains looks like grey mud or not - a falloutish cybernetic one looks different ;-)
     
  16. Jesterka

    Jesterka Water Chip? Been There, Done That

    Mar 16, 2006
    Wild_qwerty: Originally I thought that FO2GUP will be something like "let´s make a big pack containing all the stuff what modders / modding teams / freelance artists give to and offer it to all", but later you and Chris were talking about clashing, so - is this problem solvable? Or will be GUP only about animations?
    I´m asking because I have never handled with protos so closely, I have avoided to it even in BGE... (generally, I´m usually trying to avoid to majority of dirty work :)).
     
  17. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    Aug 8, 2005
    You should put the FRM with the same name as the original ones so i can just copy paste and BAM new updated fallout !! w00t!

    By the way keep posting pics on finished models. I love eye candy! :oops:
     
  18. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    As much as we can we are trying to avoid editing protos, but in some cases its the only way to do it. for example both the brain bot and sknet use the same frm and if I give the new model the same name then all critters that used the old bot will now use the new bot, whereas I think its better that the brainbot use hte old model and sknet use hte new one ....
     
  19. Demonslayer

    Demonslayer Water Chip? Been There, Done That

    Aug 8, 2005
    I wasn't talking about different ones. For example the robots would be nice to keep them both on the game. But when talking about, let's say, the old leather armor and the updated one, it's better to keep the updated (assuming they are equal but only with better visuals).
     
  20. Wild_qwerty

    Wild_qwerty Sonny, I Watched the Vault Bein' Built!

    Feb 2, 2004
    I think the arnours were more for the mkii versions