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Making a melee or unarmed character
What are the differences between choosing melee weapons and choosing unarmed? What are the perks associated with each skill? What are the coolest melee weapons, and the coolest 'unarmed' weapons? Do your punches and kicks change when your skills get really high? If so, how does this work?
How plausible is it to make a character that doesn't use guns? I've been thinking about tagging energy weapons as well as either melee or unarmed, but if it's reasonable not to, I'd rather go for a pure close-range combat character. It seems like it'd be hard to run up to each guy you want to kill because you'd run out of action points quickly. If anyone has made such a character and could give me some advice, I'd be very receptive to it.
Thanks!
What are the differences between choosing melee weapons and choosing unarmed? What are the perks associated with each skill? What are the coolest melee weapons, and the coolest 'unarmed' weapons? Do your punches and kicks change when your skills get really high? If so, how does this work?
How plausible is it to make a character that doesn't use guns? I've been thinking about tagging energy weapons as well as either melee or unarmed, but if it's reasonable not to, I'd rather go for a pure close-range combat character. It seems like it'd be hard to run up to each guy you want to kill because you'd run out of action points quickly. If anyone has made such a character and could give me some advice, I'd be very receptive to it.
Thanks!