Quartz
First time out of the vault
Hello, new here so correct me if I'm doing something wrong.
I'm running a PnP campaign set on the fallout world, on 2253. Since my campaign is really open ended and the players have total freedom, economics play a big role. I figured out the prices for labour, transportation fuel and life costs and then the rest more or less can be deduced from here.
Of course, pre-war objects play a very importanr role on the economy, but after two centuries most of these objects will be damaged or destroyed.
So, my question is, what objects will have suffered and to what extent?
For example, I'm asuming most plastic or rubber objects will be near useless. This includes washers, making almost anything that requires airtight seals need to be heavily restored to work. Wheels will barely hold pressure and be too hard and weak to work well. Lubricants will also be spoiled, and corrosion will have found its way into most metallic objects. Natural rubber is necessary to make new washers and wheels, so it becomes a very valuable import that must travel huge distances. To repair compressors or motors will require to carefully disasemble and clean it's entire inner surface, with some pieces requiring precission machining (something hard and expensive to achieve) to work properly. Thus, while the comercial value of a abandoned pre-war car might be naught, a working one will have it's price determined for the cost of it's restoration, including a lot of human labour.
Thinking about all this yields interesting conclusions, and while it might be weird to say this about something set on the Fallout universe, with such an open game a certain level of realism is necessary to get consistency.
So, what about weapons with polymer body? or wooden? or guns in general by that matter? would a couple centuries of corrosion destroy most unatended pre war weapons?
What about housing? would most buildings be heavily damaged by centuries of neglect? (assuming the war didn't directly damage them)
What about civil infraestructure? would parts of the grid be usable if a group of people puts the effort to restore a central, or would it be too damaged? Would transformers, towers and wires resist?
And what about water pipes?
What about agriculture? could we expect the land to still be apt for it after all this? maybe it will even be better after all? And would the heavily specialiced plants we use to feed the planet dissapear or become wild without humans? Would stored seeds be of any use?
Would clothing be usable? I'm assuming most pre war clothing was destroyed or became incredibly uncomfortable, specially footwear, making good quality boots really valuable.
Since by this time I assume most valuable pre-war stuff has been damaged or people already have enough of it, in my campaign I'm showing scavenging to be an old dying craft, where it's hard to earn a good living.
What do you think?
I'm running a PnP campaign set on the fallout world, on 2253. Since my campaign is really open ended and the players have total freedom, economics play a big role. I figured out the prices for labour, transportation fuel and life costs and then the rest more or less can be deduced from here.
Of course, pre-war objects play a very importanr role on the economy, but after two centuries most of these objects will be damaged or destroyed.
So, my question is, what objects will have suffered and to what extent?
For example, I'm asuming most plastic or rubber objects will be near useless. This includes washers, making almost anything that requires airtight seals need to be heavily restored to work. Wheels will barely hold pressure and be too hard and weak to work well. Lubricants will also be spoiled, and corrosion will have found its way into most metallic objects. Natural rubber is necessary to make new washers and wheels, so it becomes a very valuable import that must travel huge distances. To repair compressors or motors will require to carefully disasemble and clean it's entire inner surface, with some pieces requiring precission machining (something hard and expensive to achieve) to work properly. Thus, while the comercial value of a abandoned pre-war car might be naught, a working one will have it's price determined for the cost of it's restoration, including a lot of human labour.
Thinking about all this yields interesting conclusions, and while it might be weird to say this about something set on the Fallout universe, with such an open game a certain level of realism is necessary to get consistency.
So, what about weapons with polymer body? or wooden? or guns in general by that matter? would a couple centuries of corrosion destroy most unatended pre war weapons?
What about housing? would most buildings be heavily damaged by centuries of neglect? (assuming the war didn't directly damage them)
What about civil infraestructure? would parts of the grid be usable if a group of people puts the effort to restore a central, or would it be too damaged? Would transformers, towers and wires resist?
And what about water pipes?
What about agriculture? could we expect the land to still be apt for it after all this? maybe it will even be better after all? And would the heavily specialiced plants we use to feed the planet dissapear or become wild without humans? Would stored seeds be of any use?
Would clothing be usable? I'm assuming most pre war clothing was destroyed or became incredibly uncomfortable, specially footwear, making good quality boots really valuable.
Since by this time I assume most valuable pre-war stuff has been damaged or people already have enough of it, in my campaign I'm showing scavenging to be an old dying craft, where it's hard to earn a good living.
What do you think?