Frame Animator

Discussion in 'Fallout General Modding' started by Vorag, Sep 15, 2019.

  1. Vorag

    Vorag First time out of the vault

    2
    Sep 15, 2019
    Hi guys.
    Like in topic... I have problem with Frame Animator.
    I'm trying to make new critter but something weird happens to one .frm file.
    All animations works great except of one, moving (AB.frm file). When i use different critter for this animation, with same name ofc. everything is fine, it moving like it should but with other body... but when I use the one i just created, well, it looks like critter is missing some frames. It's moving toward me but animation plays maybe 3 first frames in loops (3 from 15), and the result looks like critter is "step in place and teleport forward". Any ideas?
     
  2. Vorag

    Vorag First time out of the vault

    2
    Sep 15, 2019
    Ok, I found out that, there is a problem with each frame offset. Any advice how to set it in Animator? Or have I to resize and change position of every frame in graphic program?
     
  3. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    In the options you can disable "Lock Offsets", which then allows you to define offsets for single frames (CTRL+F), but it's still a big pain in the arse.