@ Hardcore Fallout 1&2 Fan

Discussion in 'Fallout: New Vegas Discussion' started by Falloutsurvivor, Oct 21, 2010.

  1. Falloutsurvivor

    Falloutsurvivor First time out of the vault

    70
    Feb 9, 2010
    Were you disappointed with New Vegas? just like you hated Fallout 3................

    I'm curious :D
     
  2. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    It more or less takes everything Fallout 3 did (horribly) wrong and improves it significantly, or at least within what reason Bethesda would allow. I imagine that if you go into the game with a firm distaste for first-person games, you will dislike it, but the role-playing mechanics are much, much stronger than anything in Fallout 3, even minor characters have real depth, communities are arranged logically, building interiors are designed like real building interiors, and so forth. While I'm still not a huge fan of the clunky console interface, dated visuals, and general quirkiness of the engine, at the same, I have to acknowledge that it's amazing what some good writing and creative direction can do for a game.

    That said, I haven't played more than 5-6 hours in, so for all I know the game could take a major turn for the worse. There's certainly a few things I've seen in previews that have raised red flags for me.
     
  3. Deon

    Deon It Wandered In From the Wastes

    148
    Aug 24, 2009
    I like Fallout NV much more than 3rd for a couple of reasons:

    1) More immersive map. I just like it more, and the settlements are much nicer than in FO3 (no more "hello we're rural people and have no weapons or guards").

    2) No level scaling of monsters outside of quests. Now you should consider where you go and sometimes look at signposts (if it says DO NOT ENTER, you should think twice...). In FO3 every monster scaled with your level, so you could roam around the map with a 10mm pistol on level 5.

    3) New armor system. Some enemies (especially animals) have some real protection from bullets or lazers, so you should learn appropriate perks to defeat them effectively. Wildlife became more of a threat and less of a nuisanse.

    4) New reputation/disguise system makes working for factions more interesting. Also there's a lot of factions now, not just old "a few".

    5) I quite like the new crafting system. It just requires some mods to expand it and make it more accessible (unability to see recipes unless you're at a workbench is just one of a few problems with it).

    There's more stuff to list. I just have to run now. All in all, with all the problems of Fallout3+ franchise, the game became better.
     
  4. Gaddes

    Gaddes Look, Ma! Two Heads!

    381
    May 18, 2010
    I'm loving New Vegas. Sure sure it's based of Fallout 3, but Obsidian has vastly improved upon the combat and challenge.

    I also love the fact that the writing is vastly superior to Fallout 3's wish fulfillment story line about Daddy Neeson. I remember Emil, and Todd mentioning the reason for doing that style of story was because they had young kids.

    The bigger voice cast is also nice, instead of having Craig Sechler doing nearly every male in the game save a few minor important ones.

    The world is also better though out as well. No more Metro crawl #200 or finding random Power Station/Shack/Factory #40.

    My biggest problem in FO3 was the shallow story, dull characters, and lazy voice acting as well as a host of other issues. Honestly the FPS element of FO3 was my least important concern. It just utterly failed in areas like story, C&C, writing, characters, and a believable world.
     
  5. Falloutsurvivor

    Falloutsurvivor First time out of the vault

    70
    Feb 9, 2010
    so i take it you guy consider New Vegas a true Fallout game :-)
     
  6. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    More like "We're getting there" but I still would have preferred Van Buren/original Fallout 3.

    While everything is much better than Bethesda's FO3, in general its still on a small scale compared to the more epic scale of Van Buren or the previous Fallout 1, 2, and even Tactics.

    And while the FPS part has beens somewhat improved, its still not like the more RPG'ish gameplay of FO1 and 2.
     
  7. Eternal

    Eternal Where'd That 6th Toe Come From?

    461
    Nov 4, 2008
    Basically to sum it up. New Vegas is 'passable as a legitimate spin off'

    Unlike FO3 which we have basically decided didn't happen storyline wise. (right?)
     
  8. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Pretty much, terrible storyline that was a rip off of Fallout 1 and 2 with factions/mutants transplanted with no good reason or explanation, other than that they are 'cool'.

    The developments in that story also have no impact on the Fallout Universe whatsoever.
     
  9. Syanlon

    Syanlon First time out of the vault

    36
    Oct 19, 2010
    Im a massive FO1/2 fan and while I thought FO3 was an ok game it wasnt really a "Fallout" game as a lot of what made Fallout Fallout was lacking.

    This is a definate improvement so far based on what Ive seen and played so far which is only about 5 hours though. Im not too bothered about the visuals and woody characters since when you think back to the originals the graphics were far far worse and much more basic since it was a long time ago.

    What I always thought was a big part of Fallout was the amount of none combat stuff you could do in the game. FO3 was pretty much a pure combat game with a bit of other stuff thrown in and while I like combat it got a bit stale being a one trick pony. Some of my favourite places in FO2 were places like New Reno which had tons to do but very little of it was combat.

    NV does seem to be returning to how FO was before but its still not quite there yet but then again its easy to look back with rose tinted glasses at the oringals so Im quite happy with this so far.
     
  10. Gaddes

    Gaddes Look, Ma! Two Heads!

    381
    May 18, 2010
    Which is kinda depressing. I would have rather Riley's Rangers filled the role of the Brotherhood and the Talon Mercenaries fill the Enclaves role. With some fleshing out, both of these faction could have easily been interesting. I also wanna know just how the Brotherhood got to the East Coast. Surely they didn't walk? And if they did, why the hell did it take them 20 years? Lot's of stops I guess.

    Not to mention overly complicating the process of getting clean water. The story in FO3 was just flat out shallow. Rivet City seemed like it already had the tech to clean water.
     
  11. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    It gets better. They already say in the story that their water purification works on a small scale. Rather than mass producing purification units, your dad tries to set up a much larger purifier at the basin of a river so the water never flows anywhere else, sends you on a hairbrained quest to get a GECK, and gets us into a huge fight over the purifier with the Enclave because... uh, they're gonna press the "on" button instead of us. Bastards!
     
  12. Gaddes

    Gaddes Look, Ma! Two Heads!

    381
    May 18, 2010
    Yep. I remember that part as well. Megaton even has means of cleaning their water, which just makes the story of "Free clean water for all" even more pointless.

    That's why I'm loving the story in New Vegas. It's very nicely written and pretty interesting.
     
  13. Innawerkz

    Innawerkz First time out of the vault

    88
    Feb 23, 2010
    YOU have the means to clean irradiated water. Right now. This minute. Using little more than what you would find in yours or your neigbours garden.
     
  14. Syanlon

    Syanlon First time out of the vault

    36
    Oct 19, 2010
    A flat football, a plantpot and a dead hooker?
     
  15. sydney_roo

    sydney_roo Still Mildly Glowing

    282
    Nov 24, 2008
    As someone who thought F3 was "meh..." I am quite fond of New Vegas. It is absolutely superior to its predecessor in my opinion. I like the traits, I like the monsters, disguise and karma systems. The quests are much more interesting and there are few ways to solve 'em. The writing is very well done, you have to play the game to see how much it's improved since F3. As a Fallout and Fallout 2 fan I can really recommend New Vegas. Unlike F3, it actually feels like a Fallout game. It has it flaws but I reckon as long as you can see past them, you'll enjoy it. Remember to play it on Very Hard with Hardcore mode turned on otherwise I think it will prove to be too easy for you.
     
  16. Humpsalot2

    Humpsalot2 First time out of the vault

    38
    Oct 17, 2010
    Im still annoyed at the current story types in FO3 and NV, in FO1 and 2 you had to leave your home to save your village/vault/friends/elders/ect... by any means possible, this did a few things for me

    1) Made me feel like the city hero
    2) I was out there for the city not just myself
    3) I would rationalize killing a shop owner to get my first sub machine gun (or doing something else "evil") bc i had to do it to save my village... now in FO3 and NV, you do something mean you are just an asshole out for yourself.

    FO3 story was "i miss my daddy"
    FONV story starts "Revenge/ why did someone shoot me?"

    both 3 and NV are narcissist story lines, that dont make me feel like the "Hero" just some guy doing what he wants to find the info he wants, which leaves the choices to be "The Punisher" or super timid "Ill help you, so i can be strong someday" or something in between, but never "My friends rely on me" hero type like what was in FO 1 and 2.
     
  17. Vic Ious

    Vic Ious First time out of the vault

    24
    Feb 7, 2010
    I think it's a very good Fallout game.
    Although not a real RPG like 1 and 2, but a good game.

    Played 15 hours so far and haven't seen Vegas yet, btw.
     
  18. TwinkieGorilla

    TwinkieGorilla This ghoul has seen it all

    Oct 19, 2007
    Caring wtf happened to you is not narcissistic, it's pretty goddamn natural and intuitive (if you've a spine). Anyway, so what if you're not a hero? You need to be a hero every time you play a game? Isn't it time for a diversion? Frankly, I think this is the perfect type of storyline because its far more ambiguous and doesn't force you to play "good guy" even if you'd rather play "bad guy" or "neutral guy". In this sense it is much more tuned to table-top RPG gaming.
     
  19. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Boy, I guess you would not have liked Van Buren's story either.

    You would start out as a prisoner of a Pre War prison that is still running, having no idea how you got there or why you are locked up.

    The place is suddenly blown up by some mysterious army guys, allowing you and dozens of other prisoners to escape, but in response triggers the prison's security robots that keep hunting you and the other prisoners down.

    This leaves you in a situation in which you have to set your own goals.
    First of all how to get rid of these robots that keep coming after you.
    Secondly finding out who the mysterious soldier guys are that busted the prison and why they did this.

    And during all of this you get involved in NCR politics like their failing expansion, their war with the BOS, and the other communities and factions around the region.

    But rather than just saving your own home settlement instead you discover a conspiracy involving a deadly pre war plague and have to prevent a second nuclear holocaust or perhaps start it yourself.

    Stuff like that beats the "You must leave the community in order to find a way to save it" storyline.
    Really curious how FNV will develop.
     
  20. BarackSays

    BarackSays It Wandered In From the Wastes

    134
    Jul 18, 2008
    That sounds...pretty underwhelming to be quite honest.