Harry as NPC mod 1.0 released (F2)

Discussion in 'Fallout General Modding' started by Skynet, Jul 14, 2008.

  1. Skynet

    Skynet Mildly Dipped

    501
    Jun 5, 2003
    Harry as NPC mod 1.0 by Skynet.

    !!!Requires Fallout 2 Restoration Pack 1.2!!!


    This mod will add Harry to (Supermutant from Fallout 1) outside of Arroy temple as recruitable npc.

    Features:

    -All responses are voiced (uses partly modified speech files from Fallout 1). Example: three random responses when you order him to wait. Differend initial dialog for male and female charecters. etc.
    -Adjustable and predefined combat settings.
    -Major skill is Big Guns.


    Issues:

    -Uses "Doc" AI settings, which is from unimplented npc. Not really an issue.
    -No combat taunts...yet.
    -When asking NPC healing from various doctors in game. Harry will be referred as "Doc". Same thing when you ask for sex in Cat's Pawn. I could fix this, but there are quite many dialog files to check, so I'll leave it for now.
    -No levelup...yet.


    I uploaded this mod yesterday to NMA, so it should be available to download from there in near future. Meanwhile you can use rapidshare link:

    http://rapidshare.com/files/129594808/HarryNPCmod.rar.html
     
  2. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005
    Looks like a cool mod, but it is a cheat mod, I would feel better about recruiting him if he was somewhere later in the game. It's actually a really good idea to recycle the old voice acting, I don't know why it has not been done before.

    edit

    WIKI is up:

    http://falloutmods.wikia.com/wiki/Harry_NPC
     
  3. Skynet

    Skynet Mildly Dipped

    501
    Jun 5, 2003

    You're right. Better place for him would be maybe Gecko or Broken Hills. I guess I change his location in next possible version. BTW, I gave him just a spiked knuckles for a weapon, so he is not too overpowered from the start.

    Oh and thanks for the WIKI add.
     
  4. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005
    Do you have any other mods hidden up your sleeves? why not create the missing Doc NPC? he was mentioned by you in the resto thread, when it was still in its infancy.

     
  5. Skynet

    Skynet Mildly Dipped

    501
    Jun 5, 2003

    I actually was going to restore the Doc NPC before I had a idea of Harry NPC. Restoring Doc NPC is going to pretty easy actually, so I may do it after I'm finished with Harry NPC.
     
  6. Ulitharid

    Ulitharid First time out of the vault

    1
    Jun 21, 2019
    any1 else have problem with downloading that file?
     
  7. sparkyb3420

    sparkyb3420 First time out of the vault

    4
    Jan 5, 2021
    Yeah - I second this notion - I too want this download. A standalone Jones mod would be greatly appreciated too... :)
    (would these mods have any affect on current savegames, btw?)
     
  8. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Well that's quite a gravedigg. Sadly the mod also isn't in the Database, so unless @Skynet has it still flying around somewhere, it's probably gone.
     
  9. sparkyb3420

    sparkyb3420 First time out of the vault

    4
    Jan 5, 2021
    Thanks, anyways :)
     
  10. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    I checked if I had it, but must have missed it too... Dude101 not here anymore either? I recall he had quite the collection dowloaded too
     
  11. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    I have it. You can get it here.
     
    • [Rad] [Rad] x 2
  12. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    oh cool! Did you still have it and upload it yourself?
    Or it there a database elsewhere ?
    Drobovik's Fallout Database didnt seem to have it
     
  13. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    I found it in my own files.
     
  14. sparkyb3420

    sparkyb3420 First time out of the vault

    4
    Jan 5, 2021
    i know it was a super-old ask -- but much appreciated !
     
  15. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    ye thanks for the reupload! got it too :)
    Btw were you going to add it to the megamod?
     
  16. sparkyb3420

    sparkyb3420 First time out of the vault

    4
    Jan 5, 2021
    Could there possibly be a simple tutorial for making the Chicken and Doc be joinable NPCs? (and would it also affect any current savegame files?)
     
  17. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    simple answer would be; no
     
  18. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Actually the simple answer would be no for the first, and yes for the second question. :p
     
  19. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    +1
    I don't know of any simple tutorials to add a party NPC. But, it isn't too complicated, and may prove to be an excellent way to get your feet wet with regards to modding Fallout 2.
    And, this mod is pretty old. If you just add it to your RP installation, it will overwrite some critical files to keep your game running properly.

    No. Not as is. I'm kind of hard pressed to think of a way in which I could add it now. Maybe someday, as I do have an idea where having another super-mutant in your party may be temporarily required to gain entry to one of the MM locations.