has someone made a armor+unlimted party for rp 2.2?

Discussion in 'Fallout General Modding' started by hodor, Aug 8, 2013.

  1. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    [spoiler:757fe32133]i tried to do it myself but i can't run f2mapper's DOS4GW.EXE on 64bit windows i might try noid compiler if this hasn't been done already

    e/update: oh gosh i tried FSE it uses DOS4GW.EXE too i can't get noid compiler to work or maybe i don't understand i followed the instructions but when i compile it just closes[/spoiler:757fe32133]
    ok thanks to Darek for the mod
    Darek's link http://hem.bredband.net/darek1/unlimited.rar
    i put it here too https://www.dropbox.com/sh/o0qd0es0qocd8u8/ooIOPwZozG :) :clap: thank you~
     
  2. Nineeva

    Nineeva First time out of the vault

    68
    Aug 20, 2009
    Funny you should post this as I'm having the same problem with the decompliers myself and can't get any of them to work, don't know if I'm doing it wrong or they don't work on my system...

    Just about to try two more now.

    Just tried them both and neither of the other two worked. So none of the script compilers/decompilers are working for me.
     
  3. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    not sure i can compile in 64bit windows. i got ruby interpreter for 64bit and noids runs now but it errors out. if anyone knows or can compile the unlimited party mod for RP 2.2 i would appreciate it thx~
     
  4. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Download the latest sfall modderspack. There's an excellent script editor included, should be able to do the job.
     
  5. Nineeva

    Nineeva First time out of the vault

    68
    Aug 20, 2009
    OK I'll try that out as well.

    EDIT: Ok so I tried it out and I have got this error when I try to complie scripts, no idea what it means I need to do exactly. I'm using windows vista if that helps.


    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ComponentModel.Win32Exception: The system cannot find the path specified
       at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
       at System.Diagnostics.Process.Start()
       at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
       at ScriptEditor.Compiler.Compile(String infile, String& output, List`1 errors, Boolean preprocessOnly)
       at ScriptEditor.TextEditor.Compile(TabInfo tab, String& msg, Boolean showMessages, Boolean preprocess)
       at ScriptEditor.TextEditor.compileAllOpenToolStripMenuItem_Click(Object sender, EventArgs e)
       at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
       at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
       at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
       at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
       at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ToolStrip.WndProc(Message& m)
       at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4241 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    ScriptEditor
        Assembly Version: 2.10.0.0
        Win32 Version: 2.10.0.0
        CodeBase: file:///D:/Fallout%202/Editors/Scripts/Script%20editor/ScriptEditor.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4236 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4235 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4235 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    ICSharpCode.TextEditor
        Assembly Version: 3.2.0.5777
        Win32 Version: 3.2.0.5777
        CodeBase: file:///D:/Fallout%202/Editors/Scripts/Script%20editor/ICSharpCode.TextEditor.DLL
    ----------------------------------------
    System.Configuration
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4243 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.4243 (VistaSP2GDR.050727-4200)
        CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system>
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
     
  6. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    i also got System.ComponentModel.Win32Exception when i tried to compile on 64bit windows
     
  7. Darek

    Darek is currently unavailable

    Jan 7, 2008
    So maybe you could post the script you want compiled and someone here may be able to tell you what's wrong, or even compile it for you?
     
  8. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    @Darek sure. i don't think anything is wrong with the scripts i just changed
    Code:
    (metarule(16, 0) - 1) >= 5)
    to
    Code:
    (metarule(16, 0) - 1) >= 15)
    here's a link to the files in the script folder i was trying to compile http://www16.zippyshare.com/v/18968920/file.html thanks again
     
  9. Nineeva

    Nineeva First time out of the vault

    68
    Aug 20, 2009
    Hodor, once you get a compiled version back for the NPC's can you send it to me or make them shareabe for everyone also please? Assuming someone is nice and compiles them of course. Thanks!
     
  10. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Where are those scripts from exactly and what where they decompiled with? Noid? They have a lot of "op_" crap in the code which has to be removed and a few other errors before they can be compiled. I ain't touching those scripts as they are.
     
  11. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
  12. Darek

    Darek is currently unavailable

    Jan 7, 2008
    There's problems with empty parenthesis. Was easier to decompile from scratch.
    I haven't tried these so I can't guarantee they will work, but give it a try. http://hem.bredband.net/darek1/unlimited.rar

    I only edited what you showed me earlier. Also, I won't be hosting this so do what you want with it.
     
  13. Nineeva

    Nineeva First time out of the vault

    68
    Aug 20, 2009
    I've tried these out and they don't appear to work, so I guess more than that line needs editing, perhaps it's safer just to remove the check altogether if that is all it's function is? What do you think?

    EDIT: I know Unlimited Party MOD v1.002 worked on the orginal scripts, so perhaps just look at what they/he changed and see if that works on the new scripts from the Restoration project 2.2.

    I think it's avaliable here if not I can try and send it to you.
     
  14. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    oh yeah thanks Darek~ Nineeva is right i forgot the charisma check
    Code:
    (floor(get_critter_stat(dude_obj(), 3) / 2)
    needs to be changed to
    Code:
    (floor(get_critter_stat(dude_obj(), 3) * 20)
    that should do it. you've been very kind thank you Darek
     
  15. Darek

    Darek is currently unavailable

    Jan 7, 2008
    Ok, I changed that too. Use same link I gave before.
    Do I get a lollipop now? :P
     
  16. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    @Darek ahhh it's working thank you i put a link on the first post :D
     
  17. Nineeva

    Nineeva First time out of the vault

    68
    Aug 20, 2009
    Darek! Thanks you're a gem!! Sorry don't know if I can send lollipops from Russia in the post ;)
     
  18. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    I understand this little mod above removes the companion limit, am I correct? Or does the limit of 05 still apply (as in, the mod only removes the need to have 10 Charisma to get them)?

    Also, what is the "armor" part about? Doesn't the RP 2.2 already have armored companions?
     
  19. Darek

    Darek is currently unavailable

    Jan 7, 2008
    @ Makenshi

    It removes party limit and charisma check. Don't know what the whole armor deal was about.
     
  20. hodor

    hodor First time out of the vault

    9
    Aug 8, 2013
    yep RP 2.2 has armored companions but the unlimited party mods didn't, at least non that i found