Help with a little lore ......

lolpop109

Water Chip? Been There, Done That
Modder
Hi all,

just wondering if you could all help me out with some of lore of fallout this is because i am making a fnv mod and want to get somethings right when I implement them. Any help with this would be appreciated

Frist up I would like to ask whats the difference between a synth and a person? Susposed in the fnv geck there an andorid com pent but there also sythns in fallout 4. I want to add in people that are't real people but robots don't know wheater to rename that componet to sythn componet or keep it as android componet.

Secondly what the lore wit super mutants being avliable and then not. I think I will keep super mutants out of my game as I am not clear on the lore and not sure about it

I do have some futher questions about lore aspect but I will sort these out in a future date prehpahs, its late and I can't think of them all now
 
To keep it simple super mutants were created by a man named Richard grey aka the master around the events of fo1. Anything else is shitty fan fiction.
 
Thanks for responce, I know this but how can mutants exist ? Can they exsist outside of fallout 1? I just feel like there would't actually be any super mutants down in Atlanta (Well not many anyway)
 
Thanks for responce, I know this but how can mutants exist ? Can they exsist outside of fallout 1?
Why not? Though I don't see them existing large numbers outside of the core region. The core region of course being California, Nevada, Arizona, Utah, and Colorado.
 
Okay this makes sense. I will probably include a couple maybe one group but no more I feel that will fit into what you're saying. But there will no way be lots like in fo4. Also do you know difference between synth and android ?
 
Neither synth nor androids belong in fallout IMO. Never got that far in the game tbh. Got bored at lvl 8 and quit forever and lvl 13.
 
Far enough, I thought you'd played fo3 though? Because I think the cehif from rivet city harkness was classed as an android but yeah I don't know if that had anything to do with it. I might call them androids in my version to distance it from fallout 4. I think it is an idea I can get to work
 
Everyone in th capital wasteland called him an android except Zimmerman (he was from the commonwealth) iirc. And fo4's synths are inconsistent with fo3's synths. Because of course they are its Bethesda we're talking about here.
 
Yeah it is confusing. I guess they just found a better name but yeah its still pretty muddled and its even got me confused. Maybe people in boston know what sythns are ect but People outside don't really know what a sythn is specifically is and have called it an android but yeah still is confusing. I want to include some back sotry about these andriods but not have them related to the institute or fo4
 
I meant fo4's synths are inconsistent in how advanced a gen 1 synth is to fo3's. But I'm sure it only gets worse from there. And it made sense to me how they handle the different names in fo3...

That said... Why are you wanting to use androids? The tech of fallout is nowhere near that advanced. Cyborgs seem plausible...
 
I don't know really i think its still a really cool concept and has a lot moral choise to do with witch are touched on in vfallout 4 but not really refined that well. I do think the tecnogoly is possiable as falout it is set so far into the future but at the same time it does't because of things ect. But i dunno i just think what if maybe there was a vault tec experiment with androids ? To develope a human like robot to lokk after human or for war purposes ?.

Or maybe there a coupke of synths and no one can explain where they come from just an ambigous misty where there no evidence at all intill you find the compent? Maybe a story line could be the fact some one things there a synth but there completely wrong and there not but theres not way to tell. Maybe there not a sythn at all but somethig similar.

I don't too much like the idea of cybrogs too much as would require retexture and too make new races ect. But yeah some human robot combined is good but thats done in fo4
 
Was it done well in fo4 though? Not really. Also no don't have the androids be a vault excitement. As the vaults were social experiments. As the president of the enclave (Richardson not Eden) said "[on vaults] uh, no. No. they worked almost exactly as intendended. You could call it a social excitement on a grand scale" they were designed to teat humanity not develop new technology. Hope I'm helping here.
 
In parts is was. I still like the concept. But don't conect it too fallout 4 as I wan't to implement it into more lowkey and not a major point aswell but runing through other themes i am thinking off. I just really think it would fit well wit the other themes i hopefully create.

Yes you are helping ! I was think however though more the androids would create to look after the vault population and run experiments. Like the oversear and staff where androids ect something like this. Or a socail experiment to see if human could get along with robots ect.

I really cool idea would be a vault that half the people where classed as um where told this and the other half told they where androids, They lived seperatly (Maybe andriods lived ub worse conditions) and see what happens. This would be really intrsting if not a little far fethed. (The only cache being here that no one is an adriod there all humans)
 
Seems like a pointless experiment
tbh. Especially when planning for the apocalypse. Invent new robits to see if humanity can handle robits? Why would this vault have super expensive androids (unfeasible with prewar technology) just to run the vault when other vaults didn't even have robits. Cept vault 11.
 
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For me personally, I never have a moral dilemma when it comes to the "rights" of an android or synth. They have none. They are machines, tools, not a living organism...that was one of the many many reasons FO4 fell flat for me. That particular trope doesnt do it for me. Its a straight up eye roll for me.

It did work in Blade Runner...thats because BR was fuckin awesome.

That doesnt mean you should squelch on your vision. If you want androids in your mod...go do your thing!
 
Okay yeah I think my only problem with synths is how many there are in fallout 4. I means theres an awful lot going round witch is silly. However I really do like blade runner too, very good film. It just I do want the mod to be lore accurate. I'm already doing things like taking jet off leveled objects that are pre war ect but theres not too much of that just careful i'm not using sun set sarsaparilla tho
 
I assume regarding your idea it is for your Atlanta mod right?
Well first of all, if you like Fallout 3/4 and their lore you could put androids/synths in it but do remember that Georgia lies quite a distance away from Connecticut, it is a big question if androids/synths would travel that far.
If your question is if there are any pre war androids/synths before the war, pre war science never got to that point.

Difference between a synth and a human? Well obviously the way they are created. Synths may now be made from artificial flesh now but there are still quite some key differences between them and regular humans (those mentioned parts).
It is even a big question if they are truly self aware. Do remember that they are running very sophisticated programming with reaction/response and certain learning algorithms, but these are still pre determined.
When does the leap from a very sophisticated but still bound to certain limits program to true self awareness take place? That is a philosophical question no one can probably right now can answer.

But from a practical point of view, synths despite their make up are still machines. Sophisticated machines that can mimic certain human behavior and biological processes such as eating but still limited in ways such as reproduction. (they still need to be made in a lab)
Even their apparent self awareness stems from their initial programming, they have not really developed a personality of their own but simply extended the original program.


Super Mutants, again if you consider Fallout 3 and 4 canon. I guess you could use Capital Wasteland Super Mutants or Commonwealth Super Mutants, but you would not find any Super Mutants from the West Coast/Core region this far. It is even a big if regarding the DC or Commonwealth Mutants getting this far, they are a very limited population after all, they can not reproduce and they seem to take quite a lot of casualties as they don't do any effort to preserve themselves (Super Mutant suicide bombers).
 
I assume regarding your idea it is for your Atlanta mod right?
Well first of all, if you like Fallout 3/4 and their lore you could put androids/synths in it but do remember that Georgia lies quite a distance away from Connecticut, it is a big question if androids/synths would travel that far.
If your question is if there are any pre war androids/synths before the war, pre war science never got to that point.

Difference between a synth and a human? Well obviously the way they are created. Synths may now be made from artificial flesh now but there are still quite some key differences between them and regular humans (those mentioned parts).
It is even a big question if they are truly self aware. Do remember that they are running very sophisticated programming with reaction/response and certain learning algorithms, but these are still pre determined.
When does the leap from a very sophisticated but still bound to certain limits program to true self awareness take place? That is a philosophical question no one can probably right now can answer.

But from a practical point of view, synths despite their make up are still machines. Sophisticated machines that can mimic certain human behavior and biological processes such as eating but still limited in ways such as reproduction. (they still need to be made in a lab)
Even their apparent self awareness stems from their initial programming, they have not really developed a personality of their own but simply extended the original program.


Super Mutants, again if you consider Fallout 3 and 4 canon. I guess you could use Capital Wasteland Super Mutants or Commonwealth Super Mutants, but you would not find any Super Mutants from the West Coast/Core region this far. It is even a big if regarding the DC or Commonwealth Mutants getting this far, they are a very limited population after all, they can not reproduce and they seem to take quite a lot of casualties as they don't do any effort to preserve themselves (Super Mutant suicide bombers).



Yes my mod fallout Atlanta,
I think i've decide that i will only inculde one sythn or a group of synth as part of the mod. I would't be including any super mutants but I will be including other fallout enemys such as rad roachs ect. I will also put some effort into making some new enimeys aswell. I already ready got a new texture for a blood rad scropion think that i just need to finish off so yeah, I'd rather make new enemys that re hash something that isn't that lore freindly. Although atltanta is a new place so yeah I guess theres no set lore there. I would consider kinda lore but somethings from fallout 4 annyouy me so yeah that be included. But i probably taking fallout 3 and NV lore and thats kinda fine with me. I guess I want what I imagine fallout to be like in the game but i just need to know what that isn't going to spoil the mod for other people as more people are downloading and playing the mod now
 
Fallout 4 could have worked if they changed it from androids to cyborgs. The institute could have been made like a bigger master, wanting to change humanity in order to save itself from disease and radiation. Cure people if you want.

Then it could have brought open a discussion, like New Vegas does.
But instead, Betheda would rather just avoid all of that and distract us with the same crappy side mission repeated over and over and settlement mode.

I don't mind androids being in fallout either, but they don't work as they should. Hardness from 3 should have been the exception, not the norm.
 
Fallout 4 could have worked if they changed it from androids to cyborgs. The institute could have been made like a bigger master, wanting to change humanity in order to save itself from disease and radiation. Cure people if you want.

Then it could have brought open a discussion, like New Vegas does.
But instead, Betheda would rather just avoid all of that and distract us with the same crappy side mission repeated over and over and settlement mode.

I don't mind androids being in fallout either, but they don't work as they should. Hardness from 3 should have been the exception, not the norm.

Yes that right, Andoirds are hard to make even with upgraded tech. Surely all the sythns you find out in the wastes of fallout 4 isn't good.
 
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