Actually, I was never much interested in RPGs though FP shooters where always fun for me. I bought FO:3 because of the FPS aspect and got hooked from there.
After I started playing FO:3 I realized that it was my "crack" and played several times before getting the expansions. When I heard that FO:NV was coming out I pre ordered it, even though I knew that I would not have a lot of time to dedicate to playing... though I was able to squeeze in some play time.
I eventually found FO 1, tactics, and FO2 as a set and broke down and got it.... mainly because it was FO. While I was rather disappointed in certain aspects of it, I found that I was enjoying it in spite of the bugs and antiquated graphics. I liked it well enough in fact, that I downloaded some of the patches to enhance the game.
I still prefer the post FO 2 games. While it is still "just" a FPS, FO offers the customization that is lacking in so many other FPS type games. I like the fact that FO is not "cut and dry" and that the character can actually grow and become more than just a vanilla character.
There are times that I actually find myself missing a particular FO character that I created and finished the game with. That is part of the reason that I am really hoping that the FO
n-line comes to fruition... to allow me to grow a FO character far further than what can be expected in a "strait" game.
After I started playing FO:3 I realized that it was my "crack" and played several times before getting the expansions. When I heard that FO:NV was coming out I pre ordered it, even though I knew that I would not have a lot of time to dedicate to playing... though I was able to squeeze in some play time.
I eventually found FO 1, tactics, and FO2 as a set and broke down and got it.... mainly because it was FO. While I was rather disappointed in certain aspects of it, I found that I was enjoying it in spite of the bugs and antiquated graphics. I liked it well enough in fact, that I downloaded some of the patches to enhance the game.
I still prefer the post FO 2 games. While it is still "just" a FPS, FO offers the customization that is lacking in so many other FPS type games. I like the fact that FO is not "cut and dry" and that the character can actually grow and become more than just a vanilla character.
There are times that I actually find myself missing a particular FO character that I created and finished the game with. That is part of the reason that I am really hoping that the FO
