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Discussion in 'Fallout 76' started by T-65PowerArmorisCool!, Feb 3, 2022.
Right? What else is 76 good for. haha
I mean, what else am I going to do... enjoy the story?! explore the deep and philosophical questions raised by the game?! Reflect on the commentary of the human condition?!
I must have missed those parts last time I played either 4 or sloppity socks
Just not play?
If the base building is the only fun part, there are probably better base building games around, which don't have all the other bad stuff clogging it.
I don't know. I only played FO4 once and never even beat the game.
For example, I thought it was pretty boring having to go around collecting tons of trash, dismantling the trash into materials and then building a chair using those materials, when I couldn't just collect the exact same chair from tons of ruined houses because the game doesn't let me.
I hate wasting time doing useless stuff in games, and having to go through all those steps and build a chair that didn't even look new or clean, while it would have made more sense to just allow the character to grab a chair and place it anywhere. It's pretty time wasting for me. Put me off the base/house building right away.
I tried giving fallout 4 chance after chance but it just pushes me away. I'm guessing 76 is like dayz or rust? if so it might be fun i don't know i'm not much of a game person, I'm more into books and vagina.
And you'd be guessing quite wrongly. 76 has none of what those games offer... the building is far simpler (and a lot of the build options are locked behind the paywall of Fallout First or whatever it's called... buy fake digital money to spend on the even faker building parts...
The main play loop of FO76 is, once you reach 'end game' mostly fits around the in-world events that Beth throws out, and even these 'events' just break down into the repetitive grind of the same missions or raid-boss fights to be awarded your shiny digital baubles.
I have to restate; for me, the game was worth playing. I enjoyed the progression through the 'story' of the world - yes, yes... I'd previously made fun of the lack of story... which is still true, perhaps I should refer to it instead as a guided narrative to move your character to differing locations around the map.
I enjoyed enough parts of the game that I played it for many hours at a time, I enjoyed the often repetitive grindy end-game repeating missions, and I even enjoyed some of the bullet sponge boss fighting. As much as I can mock the game- I can do so from the experience of having played it. I've come to understand it, and know why I don't like some parts of it.
As for 'not playing it' I no longer do, there are much better games to play, and I'm unlikely to ever revisit FO76 I feel I've done it...
I understand that, i had quite a bit of fun with it a while back when i had it on Xbox One.
i think its mediocre as a game but scratches a kind of mmo survival itch i had.
i think it would have been better recieved if it wasnt a fallout game, it wouldnt be liked nesasary but there would be alot less anger
I didn't care about the basebuilding in 4 at all, I nearly quit the game when it made me craft shit to access the Institute, but apparently everybody else loves it. Doubling down on it in 76 was certainly the right decision from a business standpoint. Shame that an inferior shoehorned version of Minecraft is most of what Fallout's known for these days. (Well, that and debating about which New Vegas faction was right.)
i thought the base building and resource management was pretty fun but i hated that you could only build in certain spots, kind of ruins the feeling of building back in the wasteland when i can only build in pre determined places
The base building would be fine if the invasions and all that shit were not so retarded. NPC hit squads should roam the map instead they are spawned right in front of it to attack it.
I don't see any problem liking something, it's good to see someone finding enjoyment in the game despite it's flaws, I actualy started playing again receently for the frist time since like, 2020 I believe, been on a bit of a Fallout hyperfixation again as of late, just happened to coincide with a recent renewal of my Playstation Plus membership, so I figured why not give the game another go and see what's new.
I didn't, and still don't enjoy the basebuilding of 4, Fallout 4's color pallette gives me a brain tumor the size of massachussets and a very intense migraine when I look at it for too long. But I find it quite fun and relaxing in 76, maybe because they give you more to work with, idk, also the environment & color pallette is just pleasing to be around / look at in 76 imo. Plus, as someone who lives in, and was raised in west virginia, I find it pretty cool, it's neat seeing familiar areas in a post apocalyptic setting.
Hey, glad to hear you got some enjoyment out of 76. I don't know if I'll play it - I still have no idea if the writing or story is actually good despite the massive and needed overhaul they did with the Wastelander update, and with Bethesda's writing chops I have little confidence it is. I liked the GI Joe parody when I saw it was a thing on the Fallout wiki at least.
If we had a Fallout game that deftly worked the basebuilding into an actual well-written Black Isle-style story (in Fallout 4 it was shoehorned in and I have no idea how 76 does it) it would be pretty killer. It would also be really difficult to actually do right given the inherent conflict between focused storytelling and open-world sandbox gameplay. Now I'm imagining Fallout 2 with basebuilding and...that actually doesn't sound bad. Huh.
At this point, I just want another fallout game with competent gameplay, and the standard of writing of the first 2 and new vegas, bethesda seriously needs to get their shit together in my opinion, and they need to realize, if your game is not finished, DO NOT FUCKING RELEASE IT YET, fallout 5 is looking pretty far off, and the way I see it is, bethesda has a lot of time to take a long hard look at the series, and realize the improvements that need to be made, and need to realize that Fallout "THE POST NUCLEAR ROLEPLAYING GAME" needs to be an RPG at it's heart and core, because at this point, it hardly even resembles an RPG
Indeed, and it's not even that post nuclear with the way they've treated the setting. In Fallout 3 and Fallout 4, people were still scrounging in the ruins and aping pre-war '50s style culture, not building anything new, over 200 years after the Great War. At least their environment design makes more sense with Fallout 76 than it did with FO3 and FO4...there's a gap of literally over a century between FO76 and FO4, yet things look largely the same in both games. It would have made sense if FO3 took place in 2104 or so like FO76 does.
I have no idea if their writing team will improve between now and the release of Fallout 5 in ten or so years. Emil is now a lead writer on projects like Starfield, and whatever that might mean, it's not a sign for optimism.
to be fair that isnt the devs fault,
i know it isnt exactly comparable but if you remember back to the blood 2 fiasco you'll remember that the publishers shipped it despite the wishes of the devs. Alot of peple are blaming the devs for fallout's fuckups but i can almost guarantee that the games that are being released arent the games that the devs wanted to ship
I am not being sarcastic. This is an old problem that more than likely has become worse. " Hurry up get that game out as it stands NOW. We can always patch it up over the next 5 years, or better still the fans will sort it out "
As for 76, I never considered buying it for one moment.
I can't wait for ' The SIMS (insert number) Ukraine civil war edition.
to be fair because of the size and scope of games today releasing them in a less then ready state is the most cost effective way to test and patch them, obviously im not apologising for that bs but it is understandable.
I don't disagree with early release whatsoever. Books always have proof readers. Writers may have to rewrite parts to satisfy the publisher. Games like Baldurs Gate 3 had an early release and then added to.
Beta testers are used either paid or from fan feedback.
I had the animation program Muvizu years ago and would send reports in.
CD Projekt who had a good reputation with ' Witcher ' totally fucked up releasing bug ridden Cyberpunk which I was dying to buy but for some reason hesitated.
Billions wiped from share value. How they never went under baffles me. Possibly it was all a capitalist plot as the gaming industry is number 1 for hedge funds to drive up, down or around the town.
Digital ownership has made the buyer (gamer) a total mug.
Wasn't the development at least partially government funded? I remember them getting some grants to work on the game.
Yes, I've read that. With CD Projekt having a fair amount of cred the Polish gov invested. May be a big tax scam, or CD P is run partly by the state.
Anyway Cyberpunk had playstation bin it and compensate their buyers. The game got ribboned because of many flaws. Even ridiculed as the driving was atrocious.
But somehow they have stayed afloat.
No way will I buy 76 even if a kind retro action is taken to develop some kind of single player plotline