intro to fallout 3 weapons and hex editing

Discussion in 'Fallout 3 and New Vegas Modding' started by ceacar99, Nov 11, 2008.

  1. ceacar99

    ceacar99 It Wandered In From the Wastes

    128
    Nov 11, 2008
    could someone help me out on this? ive been a modder for various games for YEARS but i have predominantly done graphics work. so i missed out on learning all these tricks. if someone could point me in the right direction of learning the basics of using a hex editor to work fallout 3(which i believe is the only option for things like adjusting weapon damage) i would be most apreciative.
     
  2. Grave461

    Grave461 First time out of the vault

    40
    Nov 17, 2008
    I second this request. I'd like to make some modifications to Fallout 3, but I'm not very familiar with hex. I think know what to do in order to change a weapons's name... but that's about it.

    Any help would be appreciated. Like maybe a tutorial in layman's terms on what the different values are, etc.
     
  3. skullmosher

    skullmosher First time out of the vault

    1
    Nov 8, 2008
    First off, you need a tool. The best one around so far is Timeslip's FOMM. I won't go into how to create a new plugin and cut straight to the chase. The entries you're looking for are DATA and DNAM.

    DATA looks like this:
    Code:
    F4 01 00 00 90 01 00 00 00 E0 40 0B 00 18
    
    The numbers you're interested in are the 90 (weapon health), 0B (damage), and 18 (magazine capacity.

    These numbers are in hex. If you don't know hex, don't sweat it. Just open up your Windows calculator, punch in the number you want and click the 'hex' button and it will show you what that number is in hex.

    Mucking about with the DNAM is more tricky, but this is where you can tweak real-time accuracy, rate of fire, zoom, and a whole host of other fun stuff. I would have to write a proper tutorial to explain what was what in there and most of us are still figuring it out.

    Hope this helps a little bit.
     
  4. Roflcore

    Roflcore Mildly Dipped

    579
    Nov 2, 2008
  5. Grave461

    Grave461 First time out of the vault

    40
    Nov 17, 2008
    Yeah, that helps alot. Those are the main values I was looking to change. I do have FOMM and I'm not new to game modding, just new to FO3 modding. :)

    I somehow missed this thread while looking through the forums. Thanks!
     
  6. Ravager

    Ravager Look, Ma! Two Heads!

    305
    Nov 18, 2008
    This is a good thread. I was asking for some advice/help in my own thread about some of those things. I guess I’ll just have to do everything myself. So thx for the info.

    Still. Does anyone know a way to change models? I have seen this mod that changes the looks of BOS Power Armors to the T-51b with a different skin.

    http://www.fallout3nexus.com/downloads/file.php?id=142

    But I only want to give the T-51b model to a few selected high ranked NPC’s.

    Can anyone help me with this?

    Oh ye I also wanted to change some item descriptions. I have never ever created a Fallout mod… actually I have never created a mod at all. But I’m very determined to make a mod/mod pack that would make Fallout 3 more Falloutish. I wanna start with a lot of small stuff like adding a lot of different textures and changes in item statistics and when I’m done with all that I’d love to implement my idea of a universal “Super Repair Kit” (kinda reminds you of that Super Tool Box doesn’t it?) that would fix up one of your items.
     
  7. ZippyDSMlee

    ZippyDSMlee First time out of the vault

    23
    May 13, 2008
    Since the editor came out, anyone know how to sue it to change skins/textures?

    I want do some weapon "painting" >>