MazeMouse
First time out of the vault

I'll have to elaborate on this.Ziltoid said:You were essentially calling everyone idiots for wanting a sequel to their favourite game to be *like* said game. Seems to be a pretty weird observation.
I was "calling everyone idiots" to wanting a sequel which by today's standards would be borderline commercial suicide. (2d? Sprites?)
Even bog standard Isometric and Turn Based would hurt sales in today's gaming market. So the "childish whining" as I pictured it is in essence kind of foolish and not so weird.
True, I'd give my arm and a leg for Isometric Turn Based fallout. But I'm realistic enough to know that by now anygame which features a set isometric viewpoint is suicidal.
Free Rotating with zoom would possibly be the closest to the original viewpoint we could hope for. Anything else would be unwise marketingwise (it's a business, not a labour of love)
Turn Based is a bit of a "meh" issue. Most turn based games are turn based strategy games or use a "rounds" system (D&D type games, which basically is CTB)
FOT proved that TB and CTB could be implemented in a single game. Not so crazy to demand but even big franchises like Final Fantasy have been seen to gradually shift from a TB to a CTB type gameplay and it would be rather foolish to expect Fallout3 to stay pure TB.
Canon issues. Feels to me a bit like star-trek fans hating the Enterprise series because it had some bad implementations while in essence the series wasn't all that bad in it's own.
This game is also going to be played by people who don't know jack-excrement about fallout canon and only know about the big-picture storyline. Demanding this to be spot on when the game now is made by people who had nothing to do with the original would be like some other person writing a sequel to all of tolkien's work. Nigh on impossible and taking into account this game is going mainstream (Yeah, I used the M-word. Sue me) not a very realistic viewpoint.