modifying the worldmap file

Discussion in 'Fallout General Modding' started by MIB88, Sep 10, 2006.

  1. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    Quick question regarding the worldmap.txt file in the data folder. Do the numbers in the first half of the file describing what critters and items are found in the random encounters have to add up to 100%? I was going through the megamod's file and the one from Fallout XP (since I am going to add in some critters from tactics) and see that there are a few which don't total 100%. Is this something to be concerned about? Do I need to change the values to add up to 100%?
     
  2. Makenshi

    Makenshi Ahoy, ye salty dogs!

    Jul 28, 2006
    I'm curious to know what critters you're going to add...
     
  3. MIB88

    MIB88 So Old I'm Losing Radiation Signs
    Modder

    Feb 22, 2005
    I'm referring to the work done on the XP mod. It incorporates some Tactics critters into the random encounters, like different rats, roaches, wasps, and a few others.