DwayneGAnd
Look, Ma! Two Heads!
Ever wonder:
-How was Vegas able to avoid the devastation of the nuclear war?
-Why did they bring back character traits and weapon strength requirements?
-Why some recipes require a campfire even if it is obvious they don't need cooking?
-How come you can pick up items even if they go over your maximum carry weight (unlike the first two games)?
-How come so many new perks were introduced?
-How come some pistols and revolvers can't be snuck into casinos?
-Why the police revolver is not affected by Cowboy?
-Why this game has so many achievements?
-How did Veronica and the rest of the Mojave chapter of the Brotherhood know about the civil war between the east coast chapter and the outcasts in Fallout 3?
-You get more points from reading skill books than in Fallout 3?
-How did Moira's Wasteland Survival Guide make it all the way to the Mojave?
-Why was Hardcore mode introduced?
-How come AP ammo actually does its job in this game (unlike the first two)?
-Why is the Legate so freaking tall?
-Exactly how was Mr. House able to survive for so long?
-Why did they change the way speech checks were made from fallout 3?
-How come a low intelligence courier can still speak normally in most instances unlike a low intelligence Vault Dweller or Chosen One?
-How come blood sausage and black blood sausage is forbidden in the Fort?
-How did the courier know that the Weathers were going to Old Mormon Fort if they never told where they were going?
-Why did they reduce the number of skill points you get from leveling up from Fallout 3?
-Why did they change the setting back to near the setting of the first two games?
-How come people no longer react negatively if you look at owned or locked containers?
-How come Hoover Dam looks much smaller in game than in real life?
-How come Sarah has a picture of James and Catherine from Fallout 3 in her shop near the Vault 22 Hotel?
-How did the Followers of the Apocalypse make a come back?
-Are the remnants truly the last of the Enclave?
-Why would Arcade be in trouble from the NCR, the brotherhood, and bounty hunters when it is revealed that he was a member of the Enclave?
-How come all the convicts in the Bison Steve die immediately when you appoint a new sheriff?
-Why do you fail Why Can't We Be Friends if you blow up the vault? And why do you still get the ending where the powder gangers continue to terrorize NCR?
-Why does Raul call you boss similar to Vic from Fallout 2?
-Why does what Cass tell you about what weapons she can use not match what she can actually use?
-Why is the sturdy caravan shotgun not affected by Shotgun Surgeon or And Stay Back?
-Why does Dhatri refer to the commander who ordered the Bitter Springs massacre as male when the commander was actually female?
-How come Lonesome Road doesn't have an intro cutscene unlike the other DLC's?
-How was Vegas able to avoid the devastation of the nuclear war?
-Why did they bring back character traits and weapon strength requirements?
-Why some recipes require a campfire even if it is obvious they don't need cooking?
-How come you can pick up items even if they go over your maximum carry weight (unlike the first two games)?
-How come so many new perks were introduced?
-How come some pistols and revolvers can't be snuck into casinos?
-Why the police revolver is not affected by Cowboy?
-Why this game has so many achievements?
-How did Veronica and the rest of the Mojave chapter of the Brotherhood know about the civil war between the east coast chapter and the outcasts in Fallout 3?
-You get more points from reading skill books than in Fallout 3?
-How did Moira's Wasteland Survival Guide make it all the way to the Mojave?
-Why was Hardcore mode introduced?
-How come AP ammo actually does its job in this game (unlike the first two)?
-Why is the Legate so freaking tall?
-Exactly how was Mr. House able to survive for so long?
-Why did they change the way speech checks were made from fallout 3?
-How come a low intelligence courier can still speak normally in most instances unlike a low intelligence Vault Dweller or Chosen One?
-How come blood sausage and black blood sausage is forbidden in the Fort?
-How did the courier know that the Weathers were going to Old Mormon Fort if they never told where they were going?
-Why did they reduce the number of skill points you get from leveling up from Fallout 3?
-Why did they change the setting back to near the setting of the first two games?
-How come people no longer react negatively if you look at owned or locked containers?
-How come Hoover Dam looks much smaller in game than in real life?
-How come Sarah has a picture of James and Catherine from Fallout 3 in her shop near the Vault 22 Hotel?
-How did the Followers of the Apocalypse make a come back?
-Are the remnants truly the last of the Enclave?
-Why would Arcade be in trouble from the NCR, the brotherhood, and bounty hunters when it is revealed that he was a member of the Enclave?
-How come all the convicts in the Bison Steve die immediately when you appoint a new sheriff?
-Why do you fail Why Can't We Be Friends if you blow up the vault? And why do you still get the ending where the powder gangers continue to terrorize NCR?
-Why does Raul call you boss similar to Vic from Fallout 2?
-Why does what Cass tell you about what weapons she can use not match what she can actually use?
-Why is the sturdy caravan shotgun not affected by Shotgun Surgeon or And Stay Back?
-Why does Dhatri refer to the commander who ordered the Bitter Springs massacre as male when the commander was actually female?
-How come Lonesome Road doesn't have an intro cutscene unlike the other DLC's?