New animations 2

Discussion in 'Fallout General Modding' started by x'il, Jun 4, 2009.

  1. Treupp

    Treupp First time out of the vault

    52
    Apr 2, 2003
    Just a quickie... is there a new fire animation for Flamethrower Fuel MK II? Something like making the fire brighter or whatnot.

    EDIT: Disregard that, I've just realised the fire animation isn't separate and it might be too much work to duplicate so many frames of animation just for a petty effect.
     
  2. ArekBalcerzak

    ArekBalcerzak It Wandered In From the Wastes

    168
    Mar 30, 2008
    Tell me how to add new critters to fallout? I cant add new critters i dont know how it works pls help me so how to add new critters to fallout? Is it any program to add critters or something else?
     
  3. m

    m First time out of the vault

    1
    Jan 25, 2013
    Well...welcome everyone.

    Can't believe after all these years of feeling some kind of connection to Fallout series, and checking this place occasionally, my first post will be a response to the guy who- as my lurking skills (pff) told me- will be banned soon.

    Anyways, maybe someone with skills will be interested.

    Here come the links!
    http://www.nma-fallout.com/content.php?page=fo-modding-fo-critters-guide
    http://falloutmods.wikia.com/wiki/Building_New_Critters_for_Fallout
    http://modguide.nma-fallout.com/#Graphics001
    From-currently- Berlin with love!
     
  4. Alvarez

    Alvarez It Wandered In From the Wastes

    159
    Nov 5, 2009
    I'm interested.
    I hereby present you a longhaired female tribal walking on beta drugs.
     
  5. ArtWhiz

    ArtWhiz The Friendly Mutant

    21
    Jan 19, 2013
    :clap:

    That is awesome, Alvarez. I like the way she walks; like on clouds. Hahaha!
     
  6. Alvarez

    Alvarez It Wandered In From the Wastes

    159
    Nov 5, 2009
    There's always room for improvement, ArtWhiz. ;)
    So there will be a postcoldturkey version.

    Or Summer Glau with old beta software?

    Making this baby run... Ot at least stopping crashing in walls.

    Or snapkickin' teeth.
     
  7. agris

    agris Still Mildly Glowing

    245
    Jul 8, 2004
    hey ArtWhiz, I like that car mod you came up with. I'd say maybe ditch the center spear though, and perhaps rock some chandeliers over the head-lights ala Escape from New York.



    Seriously though, the art is good. You might want to try to conform to the Fallout pallete's lack of fidelity / desaturation / whatever a bit more tho, as it 'jumps' next to the regular art. I think Conti or .Pixote have this technique down..
     
  8. ArtWhiz

    ArtWhiz The Friendly Mutant

    21
    Jan 19, 2013
    First I thought "Challenge accepted!"

    However, after a short while, I realized the chandeliers aren't very "Fallout", at least not to me...
    So, I came up with an alternative: since there are so many streetlights, why not use them?
    And here's what I got...



    If you need the sprite, follow the white rabbit, ahem, the link in my SIG. Thanks for the idea!
    PS. There is a 8% chance I might drew more cars in the future, just for fun. ;)
     
  9. Alvarez

    Alvarez It Wandered In From the Wastes

    159
    Nov 5, 2009
    As we speak in a animation thread, is it actually possible to make animated vehicle sprites in Fallout? Something like this?

     
  10. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    I assume so, as FRMs can be animated
     
  11. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Yup, but it probably looks shitty in the game, as the car never moves and it makes not much sense to keep the engine running all day.
     
  12. valcik

    valcik So Old I'm Losing Radiation Signs

    Dec 20, 2008
    This animation is more appropriate for a combustion engine. Electric engines are running smoothly.
     
  13. Surf Solar

    Surf Solar So Old I'm Losing Radiation Signs

    Aug 20, 2009
    What for? You'll never see the cars actually moving like in Fallout tactics anyway, so it would look weird if the car would bump and bump all the time while remaining static on the map.
     
  14. .Pixote.

    .Pixote. Carbon Dated and Proud
    Modder

    Sep 14, 2009
    Maybe the car should be turned into a NPC called Christine (58 Plymouth). It will run down people in a fight. Actually the Highwayman looks very similar...odd that, or is it. :P

     
  15. Alvarez

    Alvarez It Wandered In From the Wastes

    159
    Nov 5, 2009
    FOnline folks know it best, FOnline has a buggy from Tactics doing that jittering.

    As for the vehicle NPCs, .Pixote. this is a fascinating idea. :) The NPCs can have vehicle "armors" equipped, so there can be biker gang encounters in Fallout. Would probably be not difficult to render few animations in 6 directions.

    Yet bigger vehicles would look weird, (unless it would be a threaded vehicle, like a tank), as their turning cycle can not be implemented in Fallout engine and also their perspective angle differs from the roads angle.

    But a driveable tank with jammed turret or a bike hmm... :roll: Is it possible to pick up and equip armor item at the same time?
     
  16. smilodom

    smilodom Look, Ma! Two Heads!

    344
    Apr 17, 2008
    This is a really great one... :clap:
     
  17. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Surf Solar your new avatar is great, did you make those armor graphics?
     
  18. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
  19. Ohaimerk

    Ohaimerk modoc, den, grave Orderite

    Mar 30, 2009
    Time for me to make my way into the Modding forum to see what these crazy geniuses have cooking, as I do from time to time. What's going on in this thr...

    ...oh my...
     
  20. ArtWhiz

    ArtWhiz The Friendly Mutant

    21
    Jan 19, 2013
    Hahaha! What is she doing? Hilarious...