Oblivion gave me faith in Bethesda

Discussion in 'General Gaming and Hardware Forum' started by stimpack, Mar 31, 2006.

  1. stimpack

    stimpack First time out of the vault

    2
    Mar 31, 2006
    OK so before i get torn to bits by vultures because of the Subject here is why:

    • The graphics engine is a gem , it req. a powerfull system but it is simply gorgeous and extreemly flexible.

    • The quests and storyline are not as dry as they were in Morrowind

    • Some ghey gameplay issues were resolved through mods - (like the awfull autoadjustment of enemy levels, the ghey compass, the ez travel)

    • Production values were great (town design, music, models textures - okay the faces were ugly but lol that has also been reselved by the comunity)

    • Physics system put to good use (sure its buggy but a few tampers with the ini files and it becomes more precise - at cost the CPU :P )

    • Overall general freedom (you couldnt finnish almost no quest without combat but .. i can live with that :) )

    • its really really really immersive (at least for me everything clicks together - at least after a few mods were added)

    and the main reason i have faith in them is not because i dont think they'll fuck up .. cuz i'm sure they will mess up some things - main thing is :

    • THE ELDER SCROLLS CONSTRUCTION SET
    After a quick runthrough you realise its so damn flexible - that the fans will be able to clean up whatever things B. will messup in Fallout3


    So after seeing oblivion i think Bethesdas Fallout 3 will:
    - be very immersive and gulp 3rd person or first- personally i like first person its really more immersive when exploring such a big open world)

    - have great production values everything will look like a firecracker

    - CARS! :)

    - optional turn based combat (allthough i'm sure the default will be real time - i dont think theyre that stupid as to remove TB completley)

    - bugs :) and things not in line with previous fallout (1&2) games - but nothing detrimental ...

    - no kids and whores (tho i'm sure it will be one of the first things fixed)

    ok thats what i wanted to say : bring on my punnishement for saying it ! :roll:
     
  2. Silencer

    Silencer Night Watchman Staff Member Admin

    Nov 7, 2003
    I don't gladly pay game companies to give me a fucked-up product, jackass. If the community has to do fixes as broad as those you describe, it means something is quite wrong with the game. If it's fucked up, I'm not going to give up hard earned money on it, and I'll certainly be pissed if I'm coerced into doing so.

    Gee, do you as for your McBurgers to be raw with rotten vegetables? And I guess your attitude towards anal rape is equally gleeful?

    Enjoy lining the pockets of mediocre game developers, I'm sure you'll have lots of opportunities, to do that, sucker.

    Well, I can't, unless it's the other way around. Do you treat having virtually only violent options as freedom? What are you, some kind of bushspawn?

    Again, idiot, we don't pay producers to fuck up thing for us, we pay them to make a good product.

    I'll respect your personal preference, even though it displays you're totally oblivious of what Fallout was.

    Which, incidentally, don't belong in the Fallout setting.

    Given the're much more intelligent than you, I'd wager they'll pick what's best for their game and not follow your idiotic gustio.

    Shut the fuck up.

    Right, because we want to attract "The Sims"' age group for a game of post-apocalyptic role-playing.

    I predict a ban within 24 hours on grounds of being a stupid troll.

    Seriously, although I have faith in Bethesda to make a good Fallout successor, it is opinions like yours that give me strange pains in my digestive tract.
     
  3. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
    So basically we'll have to pay out of our noses for the game (and the rig to run it on) and then have to fix it ourselves, and you're alright with that?

    So they might as well just release the construction set, a tb combat/dialogue tree patch and some Fallout art/particle effects and we can make Fallout3 ourselves.
     
  4. stimpack

    stimpack First time out of the vault

    2
    Mar 31, 2006
    ok i had it comming - your right on many points - companies should provide good products and not expect the modding community to fix up - its just this whole comunity has become so extremist that nothing will please it - what i think is they'll make a good game .. will it be something nma and dac will like ? probably no - what i was saying is that the extremist left will have a chance to please itself ...

    u can call me a newbie i realise the new username would insure that - as for the swearing :)) have it your way - you could have gotten those points across without them -= i've tried to present something with respect towards the people on this forum - i may have been a little uncarefull as your views were known to me -

    again sorry - was just trying to express enthusiasm
    you are right many times
    but i ask you to be nice :)
     
  5. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
    Actually this is an interesting topic, and i'll try to join in with some thoughts soon.

    It is time to start all the speculation about how Oblivion mishaps on one side and all the critical and financial success on the other will affect Fallout3.

    Let's start the hostilities, er, i mean the creativity shall we? In the end let's see who can come up with a general picture closer to what will really happen.

    This is not a an April Fool's post of mine, by the way.
     
  6. Tannhauser

    Tannhauser Venerable Relic of the Wastes
    Orderite

    Mar 18, 2004
    Sure cars belong in the setting. Without the presence of gutted, rusting cars Fallout would have been less scenic.
     
  7. requiem_for_a_starfury

    requiem_for_a_starfury So Old I'm Losing Radiation Signs

    Apr 3, 2003
    Not true.

    An isometric turn based CRPG with meaningful design with a variety of quest types, that doesn't gut the SPECIAL system. Well written characters and dialogue etc etc would please a lot of people.

    Basically, yes improve the graphics and give the combat a bit of spit and polish. Bring the game into the 21st century, but keep it recognisable as a sequal not some rp lite adventure/action game spin off. We've had our fingers burnt with two too many of them already.
     
  8. Dabeav

    Dabeav First time out of the vault

    47
    Feb 20, 2006
    I am none too impressed with the Oblivion engine. Even with grass draw distance maxed, you still see a barren horizon. And as in this screenshot, http://www.cad-media.com/media/images/cmi31.jpg , the reflection coming from the bridge can look like Atari 2600 graphics. Shit looks great indoors, with the exception of faces, but when crap in the distance looks this bad, well what's left? Certainly not gameplay.

    I thought they'd at least improve the series, when in fact they dumbed it down. I dare say Morrowind was better. I'm slowly getting away from games, and with the state of the industry you can see why.

    Until graphics reaches a peak where you can do anything running at 60 FPS, quality ideas will not come back into most games. Except by small developers that won't sell their souls to EA or some nonsense. This rockstar mentality is why the game industry sucks so much now. Everybody wants their jackpot and then run. I have other things to do in my life except wait for someone who still cares about gaming to make an original, great CRPG.
     
  9. laggerific

    laggerific First time out of the vault

    34
    Jan 15, 2004
    This quote I agree with the most. But just a thought, this place is not where one goes to get nice...people will be far more mature than most general gaming sites, but not always nice. Of course, I was called numbnuts just for agreeing with a fellow poster on IGN that Oblivion was severely lacking in key areas., mainly the rpg ones.

    check out the oblivion thread that is floating around this thread, and really dig into some Oblivion discussion.

    But seriously...I'm still trying to figure out how Mario 64 defined the new age of platforming. Some of the modern 3D platformers have been decent, but publishers abuse this too much. Where is the variety, why is it so difficult to see some excellent oldschool style 2D platforming? Super Mario World was the best Mario ever, why does it now have to be relegated to the handheld world. And why are people so afraid of stylized graphics as seen in the Wind Waker?

    And what is up with the faces in Oblivion...I guess I can appreciate that not everyone in the world is pretty, but their face generator seriously makes for some unpleasant looking locals. I find myself not wanting to look at the screen when in conversation...which I guess gives the simplistic conversation tree an advantage for blind navigation.

    I don't understand why it has to be so obvious that oblivion is awesome...I think a lot of people are just defensive because they don't want to be attacked for not seeing the greatness that is oblivion. Or for some reason want to give the benefit of the doubt to a company that seems to be universally loved. But mostly it comes down to fear of true awesomeness...it would blow their mind to be playing Van Buren on the 360. The strategy is brilliant, and I don't understand why they don't think people would be into turnbased combat...Final Fantasy tactics was a huge hit...now replace that with the Fallout combat and you have an exciting game. the depth just displayed in combat is off the wall...when you can decide to shoot more for less accuracy, or visit ones inventory for fewer movement points, or all the perks and stuff one can get to improve combat...it's this totally balanced game. But that's not Oblivion, and they haven't proven that they are aware of that...if they can inspire so much blind hatred in their fanboys, I fear for our Fallout3.
     
  10. Silencer

    Silencer Night Watchman Staff Member Admin

    Nov 7, 2003
    Just give me a game with a good plot, good world design and a balanced combat system, character creation system and well written dialogues. Should do.

    Is that extremist enough?

    As simple as 1,2,3, don't expect me to get all cheery if you DON'tT want me pleased.

    On, believe me, you've gotten away relatively unscathedc - see Vats for examples of mutilated n00bs.

    At least you don't stick blatantly to the nonsense in your fisrt post, which bodes reasonably promising for you.
     
  11. Duckman

    Duckman Sonny, I Watched the Vault Bein' Built!

    Nov 18, 2005
    I think that people that upgrade their PC's to the max just to run the game have to defend themselves for not actually seeing the game played first hand. They have to defend themselves, besides, upgrading for a single game that is a sequel to Morrowind for a few thousand dollars is obviously a waste :roll:

    Or all their friends like the company, so they must as well. And the previews say it was good too, this game is teh shit bro!!!1!!11 :roll:

    Mario 64 was an awesome game I must say, many hours were lost playing it. But then again, I probably spent longer playing the Super Mario world games. The depth within these simple (graphically) games was immense. Graphics does not define gameplay depth and doesn't justify a great game. And I agree, it shouldn't be relegated to any handheld genre, as these games were once the peak of our software industry...

    And stimpack, I appreciate your opinion, but what were you thinking when you initially wrote this topic?


    EDIT: And isn't stimpack spelt STIMPAK???
     
  12. 4too

    4too Vault Senior Citizen

    Apr 30, 2003
    Agreement

    Agreement





    I am puzzled by the need for unconditional - surrender - , no, a more insidious word, ... agreement ... agreement to one's entertainment experience.
    Surrender is the manipulative goal, and ... agreement ... the con man's smile.

    The desire for agreement, I can readily grasp and accept as an opportunity to a ''shared experience''.

    It's this NEED to agree from waves of bliss ninnies, and Bethesda third party [ political action group ] agent provocateurs that I find unconvincing, and dishonest.

    Those enraptured with Bethesda's Oblivion will want to repeat their peak experience. Consciously and unconsciously the template to future gratification will be in Oblivion's image.

    The question to ask is: do they want to RE play Oblivion instead of role play Fallout 3?

    I did not expect Red Dead Revolver, the 3rd person console shooter, or the Warhammer 40k RTS to BE like Fallout. It would have been unreasonable for me to expect an Elder Scroll Sequel to be -- like -- Fallout, not even in the RPG category or the storying telling paths to the main quest. Oblivion is whatever it is, and it's not whatever it's not.

    Bethesda proved, again, they could sell a box with a game in it. That is saying a lot without tedious qualifiers.

    When FO 3 comes out I expect there to be a game in the box.

    Perhaps with this qualification:

    I expect Fo 3 to be a Fallout game, not an Oblivion clone.

    A drama of consequences, tragic and comic; not an eye candy slide show, not a stat grinding loot treadmill, ... not a miming clown in a vault suit.






    4too
     
  13. Duckman

    Duckman Sonny, I Watched the Vault Bein' Built!

    Nov 18, 2005
    Well 4too, you certain;y hit the nail on the head. Bethesda managed to hype the game so much, or their advertising team, that people bought the game without actually considering how the game played, or even worked. Kudos to them, as they have sold this game in a box, and they have sure reaped the benefits of tactical advertising and marketing, of a game that was initially meant to fail.

    Too bad the game was Oblivion.
     
  14. mortiz

    mortiz Still Mildly Glowing

    291
    Aug 21, 2005
    I sometimes wonder if any of these people who come on these boards whoring Oblivion and saying how it gives them hope for Fallout 3 have actually ever played Fallout, especially the first one. If they had then they'd release how distant Oblivion is from Fallout and how any attempt to jam Fallout into Oblivions template would fail miserably. At least in the eyes of the few of us who demand some decent CRPG gameplay over graphics.

    If they make a PA game that's nothing like Fallout what was the point in them grabbing the Fallout license in first place? They may as well have created their own PA I.P and saved themselves a little cash. It'd be especially annoying because they could have left the license available for someone who did want to make a true sequel. If someone goes out of their way to purchase a license you at least expect them to remain true to that license.
     
  15. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
    I subscribe everything 4Too wrote. This is the state of the arts people, this is where we stand.
     
  16. TheSarge

    TheSarge First time out of the vault

    66
    Jun 29, 2005
    OK, I've got a copy of TES IV: Oblivion. I've only played a few hours of it, but so far I think it sucks.
    As far as I can see, Oblivionis basickly just a tweeked Morrowind engine with better graphics. Granted, the graphics are stunning, especialy if you have a Shader Model 3.0 card that supports HDR (High Dynamic Range) lighting. But I don't play games just for the eye candy. I expect there to be an actual game burried in there somewhere, and in this respect Oblivion fails quite badly.

    Let me just say that I HATE the combat system. Your character is supposed to be skilled in combat, but he's dependent on your aiming the sword (or the bow or the spell or whatever) with your mouse. If you don't, he's a siting duck. If he's in melee combat he should be capable of at least defending himself, but he's not. That's just Craptastic. Aparantly, the Bethesda people don't understand the distinction between the Player and the Player Character.

    I also don't like the maping system. You generate an automap all around you all the time, which is fine. However if you wanna look at the local version of that map, you're limited to this fucking tiny little box. The map box could have been much bigger, but for some stupid reason they made it small. You can't expand the box so you can see more of the map at once, you can't zoom the map, and if you scroll the map inside the box, you can only scoll so far and then it won't let you scroll anymore even if there's more maped area to sceoll to. Not only that, but if you wanna look at the map, it pauses the game. Aparantly your character can't walk and look at a map at the same time. That's just fucking stupid, Bethesda. Good thing there's no such thing as chewing gum in the game. I'd hate to see what happens if my character had to walk and chew gum at the same time.

    There's other stuff I could nitpick about, but the retarded combat system and the stupid tiny little local map box are the bigest two turn-offs for me.
     
  17. TheWesDude

    TheWesDude Sonny, I Watched the Vault Bein' Built!

    Feb 25, 2005
    Sarge:

    those are the same compliants everyone has been saying.

    and they are all true 100%. there is zero reason why we cant have a mini-map while we are walking around and put the compass on that and the quest marker as an arrow or summat.

    there is zero reason why the charecter does not block on his own. wtf is the point of the charecter skill if i have to do it... but then again this isnt a RPG requiring any strategy, its a fucking action game.

    its a huge ass waste.
     
  18. Dabeav

    Dabeav First time out of the vault

    47
    Feb 20, 2006
    Alright, Oblivion sucks shit. I'm putting this waste of life on fucking ebay. I do have some at least entertaining games, like Civ 4 or BF 2, buggy as those sellouts make that fucker.

    If everyone wasn't making MOMOSEXUALRPGS, I would maybe have something else fucking decent to play. Oh, yeah, I played Gothic 2 Gold, that was good. Maybe that's why Oblivion sucks so much, going from a not so pretty, but fuckin tasty filet mignon to a picture pretty chuck steak. Bethsoft, like Take 2, knows fuckin NOTHING about gameplay. Just OOOOOHHH SHINY.
     
  19. keyser Soeze

    keyser Soeze Where'd That 6th Toe Come From?

    492
    Nov 15, 2005
    Well imo BF2 is in the very same spot as Oblivion but in the FPS genre.

    its a very good looking pice of #@%#. I have played in many top clans in various FPS games during the years and BF2 is one of the most dumbed down FPS games every made.

    Booth had very good potential, but failed miserably.
     
  20. Dabeav

    Dabeav First time out of the vault

    47
    Feb 20, 2006
    I don't know, I can think of a lot more dumbed down fps's than this. Like UT 2003, basically double jump a lot, spin the mouse and hold down fire. I guess BF2 hooks you with the medals and shit, because without those, you'd get bored. BF 1942 at least had funny moments and silly stunts.

    BF 2 is entertaining, but not quality. Civ 4 is quality and entertaining, Sid balanced out the game - didn't dumb it down too much, didn't have too many tasks that made you want to stop playing.