It seems that the player has some control over the companions level up:
If you choose dumb dialogue options, your companions and NPCs will start to treat you like an idiot:
Oh crap, Obsidian stole more stuff from my RPG System! They stole the Shrink Ray... I have been bragging about my shrink ray since I started to make this system. I wonder if Obsidian has spies in NMA.
I'm obviously joking about them stealing my stuff, it's just some hilarious coincidences .
Companion skills will also boost your own skills, so if you have a companion that has a lie skill, it will boost your own lie skill, I think.But unlike the lone survivor wandering the wasteland, you’re not a one-man show in The Outer Worlds. Throughout your adventure, you’ll meet and recruit companions, which you can befriend, buff up, and specialize. Though you can only ever have two companions at a time, you can mix and match them. Each companion comes with three skills that they’re really good at. When you level up, so do your companions, and you get to pick what perks they get from their own perk trees. And each companion brings their own preferences and special attacks, for example, Felix has a dropkick takedown. And, naturally, if you piss them off through your repeated actions, they’ll just bail on you.
If you choose dumb dialogue options, your companions and NPCs will start to treat you like an idiot:
But The Outer Worlds offers up another option: the dumb option. What if, like me, you occasionally say something stupid: “Well, wait, how do we know the employees want to be rescued? Are we sure they’re in danger? Yeah, they’re screaming and panicked, but, maybe it’s just a coincidence? We should probably just leave well enough alone, right?”
And the world reacts to your stupidity and/or ignorance. Your companions will remember that boneheaded comment you made, or the decision to do the dumb thing, and call you out on it. Throughout the demo, on multiple occasions, I heard companions and quest givers basically talk to you like you were hit in the head with a brick and aren’t capable of following simple instructions. They’re irreverent and subtly funny without committing the cardinal sin of trying too hard to be funny, and most of all, it’s refreshing.
Oh crap, Obsidian stole more stuff from my RPG System! They stole the Shrink Ray... I have been bragging about my shrink ray since I started to make this system. I wonder if Obsidian has spies in NMA.
I'm obviously joking about them stealing my stuff, it's just some hilarious coincidences .