Fallout 2 mod Party Orders add-on and NPCs Loot Bodies mod

Discussion in 'Fallout General Modding' started by pelicano, Nov 6, 2009.

  1. Mr.Wolna

    Mr.Wolna Vault Senior Citizen

    Nov 15, 2007
    oh, then it should be not a big promlem.
     
  2. qbadger

    qbadger First time out of the vault

    14
    May 8, 2009
    So... any update to this mod?
     
  3. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    As far I know, there is no update needed. I am using "Party Orders add-on" with all Fallout 2 mods and it works great.
     
  4. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    Dunno. Should there be any updates? I made the mods fairly compatible with everything. They should work with recent mods and the last sfall version. Then again, I haven't tested them with the new RP mod empirically, but I don't see why they shouldn't work.

    If you have any issue feel free to report it and I'll check it out. Suggestions are also welcome.
     
  5. Riel88

    Riel88 First time out of the vault

    76
    Mar 30, 2010
    I thank the one who dugg up this thread, diddnt know this sweet addon even excisted.
    I do now !

    Gonna try this out asap.

    Bye !
     
  6. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    I love this mod, it actually makes me feel like the leader of the group. I wish I knew about it earlier. More commands would be neat, though I can't think of any.
    Just one question. With the holster command, would it be possible to have the animations play when they put their weapons away?
     
  7. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    Pelicano, as there are 3 new recruitable npcs in RP 2.0, maybe you could update your "Party Orders add-on" for them :salute:
     
  8. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    Glad you like it.

    Sadly, I can't find a nice solution for the holster animation problem. Either the animation doesn't play or the animation does play but the critter still shows the holding weapon frames afterwards (without actually holding anything). We'll have to live with it, I guess.

    Sure. I only need their PIds and names. :) It's just a matter of adding them to the list in the ini.
     
  9. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    Well, this would be questin for Killap not for me :mrgreen:
     
  10. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    Version 1.0c is up.

    party orders addon v1.0c.rar

    Code:
    v1.0c 
    - Added a pick up key for the dude PC. Uppon pressing "T" the PC dude will pick up items from the ground in a 3 hex radius. 
     
    - Added support for three party members from Killap's Restoration Project Mod v2.0 (hopefully).

    I added the support for the RP companions quite blindly, just by looking at the RP files. It would be nice if somebody could test if this really works for the new npcs.


    As always I'm open to suggestions.
     
  11. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    I can't test it right now, but good job, pelicano, as always :clap:
     
  12. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    Would a spread out option also be a nice feature? Like when your party is blocking your way? (this could be a replacemant for the "Push" fuction)
     
  13. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    The "T" key command doesn't work for me.
    Here is the save game from RP 2.0.2e
    Code:
    [url]http://ulozto.net/4824732/slot04.7z[/url]
    
     
  14. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    Done. It'll be in the next version.

    What's exactly what doesn't work? I tried your savegame and worked just fine. Dropped some guns on the floor, pressed T and the dude picked up the dropped stuff. What the "T" command doesn't do is to loot bodies for you, just items on the floor.

    There's something irking me. In that savegame, are Lenny and Vic(?) your companions? I think I messed up the RP installation... that wouldn't affect the party orders addon, though.
     
  15. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    Eh, sorry buddy, I thought that "T" key works for my dude as "G" for my companions. My fault. Could you make it work to loot bodies and pick items on the ground as well, If it is possible, of course?

    Yep, Lenny and Vic are my companions. What's wrong with them? My party orders addon works great.
     
  16. sydney_roo

    sydney_roo Still Mildly Glowing

    282
    Nov 24, 2008
    Thanks for this! Works great with RP.
     
  17. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    In the new version (working on it) I've added a switch key (0 by default) to switch between PC auto-loot when using "T" (like "G" for companions) or the old pick up behavior. When in auto-loot mode, the dude will still pick up ground items nearby corpses if the proper setting is on (PLootNearbyItems). This hasn't changed.


    Oh, nothing. It's just that I couldn't see Vic in-game. I probably messed up with the installation.
     
  18. JaW

    JaW It Wandered In From the Wastes

    188
    Oct 1, 2006
    You are realy quick :mrgreen:


    Maybe you just did't install NPC Armor Mod, because I did.
     
  19. GlowHound

    GlowHound Look, Ma! Two Heads!

    311
    Jun 12, 2008
    I wonder, is it possible to have a button to cycle through your party members, so you can choose who you want to address?
    And is it also possible to only make companions look for Stimpaks on bodies?
     
  20. pelicano

    pelicano It Wandered In From the Wastes
    Modder

    129
    Jun 14, 2008
    Version 1.0d uploaded.

    Code:
    v1.0d 
    - Added Scatter Order [X]. Party members within 5 hexes from the PC will run 4-6 tiles away. 
    - Added the option for the PC to auto-loot bodies [T]. Can be turned on/off pressing "0". 
    - Minor changes in the code. Now looters provides feedback if they can't loot everything. 
    - Fixed an irrelevant bug. Oh well.

    Well it's kind of feasible, but something like that would require some big changes in the code and right now I don't feel like doing it. :/ Maybe for a future version.

    Just stimpaks? don't like fat loot? :lol: The first time I tried to make a list of items NPCs will look at to loot accordingly but then I started to get annoying issues/bugs and forgot about it. Maybe when I'm more motivated I'll give it another attempt.


    Both good ideas. Something to look into for future versions, maybe.

    EDIT: oh, I also fixed a very minor bug in the NPCs Loot Bodies mod. It is uploaded as well.