PCZone and PCGamer Fallout 3 previews

Discussion in 'NMA News and Information' started by Brother None, Jul 18, 2008.

  1. Edmond Dantès

    Edmond Dantès It Wandered In From the Wastes

    Jul 15, 2008
    Meh, I already consider the second Deus Ex, the one called Deus Ex: Invisible War a total disgrace to the Deus Ex 'series', which can only be called a series if you actually do count the second game a true Deus Ex follow-up. An absolutely horrible console-tainted experience that one. With crap like 'your sniper rifle magically does more damage when it is zoomed in' and the most horrid characters, designs and unimaginative storycrap ever achieved by mankind.

    Sorry, I get a little twitchy and hyperboly when it comes to Deus Ex: Insivible War. I loved Deus Ex on Realistic where I didn't kill any person apart from the ones that the game wouldn't let me do otherwise. Oh and Maggy Chow. I don't know whether I could've let her stay alive, but I thought a world without Maggy Chow would've just been a better one. And a light-saber fight with a chick just seemed cool.

    Woops, there I went again. I'm gonna go sit in my Non-Deus Ex corner now.
  2. junkevil

    junkevil It Wandered In From the Wastes

    Jun 20, 2007
    ouch man, i thought after the patches, bloodlines was fantastic. the combat had it's quirks, sure. but the game itself was awesome.

    don't make me go all ITG on you!
  3. Imperial Guard

    Imperial Guard First time out of the vault

    Jul 23, 2007
    Because it's descended from System Shock. But that's like saying Fallout 3 is .. oh, nevermind ;)

    We have been infiltrated by Beth moles by the way. They read our every whim and attempt to influence public opinion on the forums and through the media.
  4. Eyenixon

    Eyenixon Vault Senior Citizen

    Apr 11, 2008



    Get your facts straight people. That game was ignored way too freaking much back when it came out, and I'm not going to let people make that same mistake again.

    This is the hierarchy.

    Ultima Underworld --> System Shock --> System Shock 2 --> Deus Ex

    See that order!? It makes sense! BLARHG. BKLALRAGUFHS!
  5. Imperial Guard

    Imperial Guard First time out of the vault

    Jul 23, 2007
    I agree with a previous poster; Bloodlines was great until the later part of the game
  6. Anani Masu

    Anani Masu Still Mildly Glowing

    May 16, 2008
    Bloodlines was pretty good until I was stuck in a cave for hours on end, I later found out online that Troika left in a crippling bug with the escape boat. Even though I eventually found a console command to bypass the boat it burned off any goodwill I had towards Troika. That and the fucking sewer section.
  7. Ar.Pi

    Ar.Pi First time out of the vault

    Jul 13, 2008
    It was a nasty bug but it just took me one glance and Banshee forums to override it.

    This game was awesome! It's so sad it didn't have much success, i wanted so much for Troika to go and make a 4th title :(
  8. zioburosky13

    zioburosky13 Vault Senior Citizen

    Jun 24, 2004
    Blame Activision for rushing out the game.
  9. RobOverall

    RobOverall First time out of the vault

    Mar 19, 2008
    I loved Troika games but both VTM:BL & TOOE had very large bugs at release and I think Atari published the second.

    You can only blame deadlines so much before you start asking why people are not meeting them.
  10. Tyshalle

    Tyshalle First time out of the vault

    Oct 4, 2005
    Kind of a petty issue though, ain't it? Pretty lame when your #1 issue boils down to a question of semantics.
  11. Bodybag

    Bodybag Look, Ma! Two Heads!

    Mar 7, 2008
    Haha, "infiltration." The game comes out in like 3 months - certainly you'd expect the readership to the biggest fansite to spike a little in anticipation of that, right?

    Just wait till after it's released :shock:
  12. Jesuit

    Jesuit It Wandered In From the Wastes

    Jul 14, 2008
    I stopped giving a shit about semantic bullshit like that when I turned 12. Since I feel obligated to make an actual point, I'd like to mention that FO:BoS wasn't and isn't spared any of this community's wrath for having not been titled as a sequel. If it makes you feel better just imagine that they're actually calling it Fallout 3d or something.
  13. terebikun

    terebikun Still Mildly Glowing

    May 16, 2008
    So you've played it, then?
  14. squeehunter

    squeehunter First time out of the vault

    Jul 20, 2008
    Not much has been said about the house but I don't understand what the problem with it problem is?

    Is it impossible to build a house after the apocalypse or something? DC got blown to hell and there's crap everywhere that you could easily build a house out of. Shady Sands did a good job of building their town out of mudbricks or something.
  15. Anani Masu

    Anani Masu Still Mildly Glowing

    May 16, 2008
    Jesus, infiltration?
    I've bought Fallout 1 and 2 a couple of times each when my old CDs got lost or broken (and once because it was a weird copy of Fallout 1 with the soundtrack label printed on it) and I've always considered myself a big fan. Part of that was coming here for new news and patches and what not and thus I've always appreciated NMA even if I avoided the bile filled forums. I actually think of my coming here and posting as an attempt to prevent NMA from exploding from thermal shock when millions of new fallout fans are made and they attempt to integrate. I guess well see what happens then.
  16. Goral

    Goral It Wandered In From the Wastes

    May 5, 2008
    I second that. Bloodlines is one of my favorite games of all time, although it doesn't have such "replayability" as Sacrifice or Fallout. I enjoyed the game very much. And sewers "stage" wasn't hard to clear. I don't know about bugs because from the start I've played patched version, maybe that's why I liked it so much.
  17. Jesuit

    Jesuit It Wandered In From the Wastes

    Jul 14, 2008
    Nice summary. Am I on trial here or what?

    You still haven't really answered the argument though. Semantics matter in real life if they have a tangible affect. As I already said, it doesn't really matter what Bethesda calls their game as fan reactions aren't going to change much if at all. The only real difference is the amount of press the game gets, and whether or not it has that gooey spin off stigma all over it.

    Given that the affects of not calling it Fallout 3 are pretty negative from a sales standpoint, what does Bethesda have to gain by calling it a spin-off?

    I suspect fans will decide for themselves how seriously they want to take the title, and suggesting that whatever Bethesda decides to call it is the real crux of the issue gives them way too much power over on the matter. After all, even Francis Ford Coppola can't get most people to acknowledge Godfather III.

    There i go pouring my attitude all over the place.
  18. MrSambuka

    MrSambuka First time out of the vault

    May 11, 2007
    It's not that.

    It's the fact you can even have one when really your meant to be a roving traveler traversing the wastes from settlement to settlement on your quest to find your father.

    It's unnecessary, and dare I say it Oblivion-Like, even though yes I know it didn't have housing.
  19. Zaptoman

    Zaptoman First time out of the vault

    Jul 5, 2007
    Der...What? Oblivion didn't have houses? I was just imagining spending more money then I bought my house for to decorate it? Or...nope, there they are.


    I do agree with you however that buying a house does cancel out the desolate wanderer feel a bit.
  20. Johnny Angel

    Johnny Angel First time out of the vault

    Apr 2, 2003
    Personally, I'm not worried about Fallout 3 being "Oblivion with guns." I'd rather it was "Morrowind with guns" -- Morrowind had a darker, more doomed feel to it with its frequent sand storms and its dried and cracked Foyadas. Some dark incident had happened and the people left eked out their wretched lives choking on dust and misery. And it had a unique look, with its non-western european architecture. Oblivion was pretty, but generic medieval/renaisance architecture was considerably more boring however beautifully rendered. Even the lower polygon count added to the aesthetic because people's faces had a hard, angular look to them.

    As for the ability to buy a house, I don't have a problem with this. Whenever I play one of the original games I end up finding some underutilized space, of which there were lots, with shelves and maybe a bed and declaring it my own and storing all my extra crap there. It wouldn't bother me at all to have the game acknowledge it. If the game doesn't give you a home base and a place to cache your excess, you'll make one, and I think it's about time that game makers have caught on to this.