Fallout 1 utility Planner/perk calculator for Fallout 1

Discussion in 'Fallout General Modding' started by rustaman, Jul 27, 2018.

  1. rustaman

    rustaman First time out of the vault

    Jul 27, 2018
    Hi friends, Mutants, Ghouls! I suggest that everyone try out this planner/perk calculator, which I did specifically for Fallout in honor of the 20th anniversary of the game – I started doing it in 2017. In 2018 – 20th anniversary of Fallout 2 - and therefore the second part of the planner, which I planned to make out of the necessary changes in advance, is on the waiting list (coming soon). All links are at the bottom.

    FINAL EN.jpg

    The Fallout planner/perk calculator is a separate utility for the Fallout game, designed to help beginners who are not satisfied with ready-made characters, but find it difficult to create own comfortable character for the game. Also, the utility should help experienced Fallout players to plan some kind of perverted (or not) build of the character they invented, and save the information in order to follow the specified plan during the game. The planner should facilitate planning, because contains all information about abilities (perks), traits and skills, which another way you should dig in heaps of pdf tables, on Wiki and other sources.


    The planner is based on the unofficial patch 1.3.5 of TeamX (in which you can not double LK and IN by operations, and reading of books takes time, even when reading in the inventory).

    The planner writes a "leveling history" to the screen and to an ini-file located at c:\Users\<username>\AppData\Local\Proj_fallout_20171020_en\hist.ini (unfortunately, despite I did specified required path, the utility all equally preserves in this).

    The following features of the leveling in Fallout are taken in planner:

    - the influence of the "night creature" trait (IN and PE depending on time, in turn affect many other parameters)

    - "mutation!" perk, allowing you to change the trait (but it's a little out of style as in the game, the pop-up window does not appear)

    - taking chems and reading books (they can seriously change the skills of the character), it can be especially useful to combine use

    - "tag!" perk, with a doubling of all previously invested in the skill points and possible subsequent twisting (for use in any other skill)

    - difficulty of the game (they all know that non-combat books are better read on the maximum difficulty?)

    - allocation of perks requirements to attributes (attributes are highlighted in red/yellow/gray)

    Unresolved issues:

    - ini file with history is written only to a specific directory (described above), and also written down unorderedly (lv1 events can be on top one time, and in the other - on the bottom)

    - by pressing ESC a message pop up – resets the full-screen mode (I do not yet know why)

    - well, most importantly - the scheduler has to download and install, but I would like to have it in an online format (who have relevant knowledge and skills and ready to work on the transfer - please contact me)

    Download links:


    Thank you for using the planner and distribute information about it - all of a sudden, someone else will come in handy! Found mistakes, questions/suggestions write in this thread, if possible, but best of all – to e-mail with title “fallout 1 planner”on: rustaman13@gmail.com

    Attached Files:

    • [Rad] [Rad] x 2
  2. rustaman

    rustaman First time out of the vault

    Jul 27, 2018
    • [Rad] [Rad] x 2