Good morning mate.
I am so glad to see you're still here and trying to help people like me who are trying to get familiar with the FOT Tools. Thank you for your effort and your detailed answers to my questions.
Since I posted this request I've dived into the Tools and figured out some things thanks to your answer however I am a bit stuck at the moment with the building of my own Campaign.
The first thing is I was able to add several missions to the Core/locale/generic_missions (I used one mods campaign and missions to figure out things and learn what's what first so you might be familiar with these missions
)
So my generic_missions.txt is the following:
team_attackers = {Attackers}
team_defenders = {Defenders}
team_1 = {Team 1}
team_2 = {Team 2}
team_3 = {Team 3}
team_4 = {Team 4}
team_5 = {Team 5}
team_6 = {Team 6}
team_7 = {Team 7}
team_8 = {Team 8}
failure01 = {Rest in peace, Warrior.}
failure02 = {You have perished.}
failure03 = {The wasteland has claimed your life.}
failure04 = {You have died. Your comrades will have to carry on the fight without you.}
//end 2001-01-24
// start 2001-01-26
// CORE MISSION NAMES
mission_name_01 = {Brahmin Wood}
mission_name_02 = {Freeport}
mission_name_03 = {Rock Falls}
mission_name_04 = {Macomb}
mission_name_05 = {Preoria}
mission_name_06 = {Quincy}
mission_name_07 = {Mardin}
mission_name_08 = {St. Louis}
mission_name_09 = {Jefferson}
mission_name_10 = {Kansas City}
mission_name_11 = {Osceolla}
mission_name_12 = {Junction City}
mission_name_13 = {Great Bend}
mission_name_14 = {Coldwater}
mission_name_15 = {Newton}
mission_name_16 = {Canyon City}
mission_name_17 = {Buena Vista}
mission_name_18 = {Scott City}
mission_name_19 = {Cheyenne Mountain}
mission_name_20 = {Vault Zero}
mission_name_21 = {Calculator's Lair}
mission_name_22 = {Ruins}
mission_name_23 = {Kalgar's Hideout}
mission_name_24 = {Mentats Lab}
mission_name_25 = {Buffout Lab}
mission_name_26 = {City Ruins}
mission_name_27 = {Shell Station}
mission_name_28 = {Quartz}
mission_name_29 = {Gargantua's Lair}
mission_name_30 = {Jackson City}
mission_name_31 = {Village}
mission_name_32 = {GreenVille}
mission_name_33 = {Satellite Station}
mission_name_34 = {Loc07}
mission_name_35 = {Loc08}
mission_name_36 = {Vault 16}
mission_name_37 = {Clip Town}
mission_name_38 = {Chili Clan}
mission_name_39 = {Ridgeway}
mission_name_40 = {Fortress City}
mission_name_41 = {RoadHouse}
mission_name_42 = {South Lake City}
mission_name_43 = {Airfield}
mission_name_44 = {Fertile Fields}
mission_name_45 = {Outpost Bunker}
mission_name_46 = {Loc19}
mission_name_47 = {Loc20}
mission_name_48 = {Sleeper Base}
mission_name_49 = {Alkida Mountain}
mission_name_50 = {The Forbidden Zone}
mission_name_51 = {Agarapichu}
mission_name_53 = {Caravan Camp}
mission_name_54 = {Prison Transport}
mission_name_55 = {Lakeside Home}
mission_name_56 = {Mountain Home}
mission_name_57 = {Estate Home}
mission_name_58 = {Agricultural Bunker}
mission_name_59 = {Prison Island}
mission_name_60 = {Sanctuary Island}
mission_name_61 = {Shoreline}
mission_name_62 = {Dirt Haven}
mission_name_63 = {Graveyard}
mission_name_00 = {Springfield}
// UNIQUE ENCOUNTER NAMES
mission_name_Z01 = {The Pipboy}
mission_name_Z02 = {Morte}
mission_name_Z03 = {Deathclaw Liberation}
mission_name_Z04 = {Canadian Invasion}
mission_name_Z05 = {Invasion Recreationists}
mission_name_Z06 = {Bazaar Day}
mission_name_Z07 = {Brahmin Poker}
mission_name_Z08 = {Pitch Black}
mission_name_Z09 = {L33tists}
mission_name_Z10 = {CPF vs PFC}
mission_name_Z11 = {B1000}
mission_name_Z12 = {Four Horsemen}
mission_name_Z14 = {Phil}
mission_name_Z15 = {Gas Station}
mission_name_Z16 = {Reaver Dance}
mission_name_Z17 = {Mir}
mission_name_Z18 = {Komodo Man}
mission_name_Z19 = {Brahmin Armor}
mission_name_Z20 = {Sixth Sense}
mission_name_Z21 = {Amelia}
mission_name_Z22 = {Brahmin Tipping}
mission_name_Z23 = {Titanic}
mission_name_Z24 = {Uprising}
mission_name_Z25 = {Brothers Grimm}
mission_name_Z26 = {Coppertops}
mission_name_Z27 = {Wabbits}
mission_name_Z28 = {Field Clinic}
mission_name_Z29 = {Goo Pond}
// BUNKER MISSION NAMES
mission_name_B01 = {Bunker Alpha}
mission_name_B02 = {Bunker Bravo}
mission_name_B03 = {Bunker Charlie}
mission_name_B04 = {Bunker Delta}
mission_name_B05 = {Bunker Epsilon}
mission_unknown = {Unknown}
mission_complete = {Complete}
Also I've added some new lines to the Core/tables/campaign.txt as well:
// CORE MISSION DEFINITIONS
// Format is path;name;radius;state;isBunker
// state can be covered visited uncovered
cores = {
"campaigns/missions/core/mission01.mis;mission_name_01;37;visited;false",
"campaigns/missions/core/mission02.mis;mission_name_02;37;covered;false",
"campaigns/missions/core/mission03.mis;mission_name_03;37;covered;false",
"campaigns/missions/core/mission04.mis;mission_name_04;37;covered;false",
"campaigns/missions/core/mission05.mis;mission_name_05;37;covered;false",
"campaigns/missions/core/mission06.mis;mission_name_06;37;covered;false",
"campaigns/missions/core/mission07.mis;mission_name_07;37;covered;false",
"campaigns/missions/core/mission09.mis;mission_name_08;37;covered;false",
"campaigns/missions/core/mission10.mis;mission_name_09;37;covered;false",
"campaigns/missions/core/mission11.mis;mission_name_10;37;covered;false",
"campaigns/missions/core/mission12.mis;mission_name_11;37;covered;false",
"campaigns/missions/core/mission15.mis;mission_name_12;37;covered;false",
"campaigns/missions/core/mission16.mis;mission_name_13;37;covered;false",
"campaigns/missions/core/mission17.mis;mission_name_14;37;covered;false",
"campaigns/missions/core/mission19.mis;mission_name_15;37;covered;false",
"campaigns/missions/core/mission21.mis;mission_name_16;37;covered;false",
"campaigns/missions/core/mission22.mis;mission_name_17;37;covered;false",
"campaigns/missions/core/mission23.mis;mission_name_18;37;covered;false",
"campaigns/missions/core/mission24.mis;mission_name_19;37;covered;false",
"campaigns/missions/core/mission25.mis;mission_name_20;37;covered;false",
"campaigns/missions/core/mission26.mis;mission_name_21;37;covered;false",
"campaigns/missions/core/mission08.mis;mission_name_00;37;covered;false",
//==============================================================================
// BUNKER MISSION DEFINITIONS
"campaigns/missions/core/bunker01.mis;mission_name_B01;25;covered;true",
"campaigns/missions/core/bunker02.mis;mission_name_B02;25;covered;true",
"campaigns/missions/core/bunker03.mis;mission_name_B03;25;covered;true",
"campaigns/missions/core/bunker04.mis;mission_name_B04;25;covered;true",
"campaigns/missions/core/bunker05.mis;mission_name_B05;25;covered;true",
//==============================================================================
"campaigns/missions/core/mission27 Ruins;mission_name_22;5;uncovered;false",
"campaigns/missions/core/mission28 Kalgar's Hideout;mission_name_23;17;uncovered;false",
"campaigns/missions/core/mission29 Mentats Lab;mission_name_24;25;uncovered;false",
"campaigns/missions/core/mission30 Buffout Lab.mis;mission_name_25;30;uncovered;false",
"campaigns/missions/core/mission31 City Ruins;mission_name_26;22;uncovered;false",
"campaigns/missions/core/mission32 Shell Station.mis;mission_name_27;8;uncovered;false",
"campaigns/missions/core/mission33 Quartz;mission_name_28;37;uncovered;false",
"campaigns/missions/core/mission34 Gargantua's Lair;mission_name_29;25;uncovered;false",
"campaigns/missions/core/mission35 Jackson City.mis;mission_name_30;37;uncovered;false",
"campaigns/missions/core/mission36 Village.mis;mission_name_31;17;uncovered;false",
"campaigns/missions/core/mission37 GreenVille.mis;mission_name_32;25;uncovered;false",
"campaigns/missions/core/mission38 Satellite Station.mis;mission_name_33;8;uncovered;false",
"campaigns/missions/core/mission39 LOC07.mis;mission_name_34;37;uncovered;false",
"campaigns/missions/core/mission39 LOC08.mis;mission_name_35;37;uncovered;false",
"campaigns/missions/core/mission40 Vault 16.mis;mission_name_36;25;uncovered;false",
"campaigns/missions/core/mission41 Clip Town.mis;mission_name_37;17;uncovered;false",
"campaigns/missions/core/mission42 Chili Clan.mis;mission_name_38;15;uncovered;false",
"campaigns/missions/core/mission43 Ridgeway.mis;mission_name_39;11;uncovered;false",
"campaigns/missions/core/mission44 Fortress City.mis;mission_name_40;44;uncovered;false",
"campaigns/missions/core/mission45 RoadHouse.mis;mission_name_41;20;uncovered;false",
"campaigns/missions/core/mission46 South Lake City.mis;mission_name_42;37;uncovered;false",
"campaigns/missions/core/mission47 Airfield.mis;mission_name_43;8;uncovered;false",
"campaigns/missions/core/mission48 Fertile Fields.mis;mission_name_44;25;uncovered;false",
"campaigns/missions/core/mission49 Outpost Bunker.mis;mission_name_45;8;uncovered;false",
"campaigns/missions/core/mission50 LOC19.mis;mission_name_46;15;uncovered;false",
"campaigns/missions/core/mission51 LOC20.mis;mission_name_47;8;uncovered;false",
"campaigns/missions/core/mission52 Sleeper Base.mis;mission_name_48;15;uncovered;false",
"campaigns/missions/core/mission53 Alkida Mountain.mis;mission_name_49;25;uncovered;false",
"campaigns/missions/core/mission54 The Forbidden Zone.mis;mission_name_50;37;uncovered;false",
"campaigns/missions/core/mission55 Agarapichu.mis;mission_name_51;15;uncovered;false",
"campaigns/missions/core/mission57 Caravan Camp.mis;mission_name_53;8;uncovered;false",
"campaigns/missions/core/mission58 Prison Transport.mis;mission_name_54;8;uncovered;false",
"campaigns/missions/core/mission59 Lakeside Home.mis;mission_name_55;8;uncovered;false",
"campaigns/missions/core/mission60 Mountain Home.mis;mission_name_56;8;uncovered;false",
"campaigns/missions/core/mission61 Estate Home.mis;mission_name_57;8;uncovered;false",
"campaigns/missions/core/mission62 Agricultural Bunker.mis;mission_name_58;8;uncovered;false",
"campaigns/missions/core/mission63 Prison Island.mis;mission_name_59;8;uncovered;false",
"campaigns/missions/core/mission64 Shoreline.mis;mission_name_61;22;uncovered;false",
"campaigns/missions/core/mission65.Dirt Haven.mis;mission_name_62;8;uncovered;false",
"campaigns/missions/core/mission66 Graveyard.mis;mission_name_63;8;uncovered;false",
}
//==============================================================================
However I am not familiar with some things:
for example campaigns/missions/core/mission66 Graveyard;mission_name_63;8;uncovered;false",
I understand what the content means after the core/ until the first ; (but I am not sure is this ok or should I just name my missions like "mission66.mis" or should I miss something because after I load my campaign on campaign editor and try to import missions the names of the missions coming up "Unknown" instead of their from generic_missions.txt that I gave to them.
- Also what does the second number means after the first ";" the size of the mission circle on the campaign map?
- What means covered, uncovered, visited means after the second ";"
- What does the "false" mean after the 3rd ";
Now I think that is for now but I hope after these problems are solved I can ask more questions to you if anything emerges
Looking forward to working with you nadeauhugo