Serious question:

Discussion in 'General Fallout Discussion' started by Tarantulakelurk, May 25, 2014.

  1. Tarantulakelurk

    Tarantulakelurk First time out of the vault

    39
    Apr 22, 2014
    What neutral-passive character in any Fallout game did you find the most off-putting?
    By neutral-passive I don't mean enemies or characters that were intended to be unsettling, like Super-mutants, Ghouls, Raiders, Mr. House, and the like.
     
  2. naossano

    naossano So Old I'm Losing Radiation Signs

    Oct 19, 2006
    What neutral-passive character means to you ?
    (and off-putting, by the way ?)
     
  3. Tarantulakelurk

    Tarantulakelurk First time out of the vault

    39
    Apr 22, 2014
    Neutral-passive as in doesn't attack you immediately, or is indesputably nice.
    Off-putting is unsettling, but not scary upfront.
     
  4. naossano

    naossano So Old I'm Losing Radiation Signs

    Oct 19, 2006
    You mean characters like Metzger, Myron or the Reno's Family boss ?
    They (often) don't attack you, but make you feel uneasy ?
     
  5. Tarantulakelurk

    Tarantulakelurk First time out of the vault

    39
    Apr 22, 2014
    Yeah, just something really chilling, but not screaming "I'm gonna kill you!" in your face
     
  6. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    Does the Toaster in OWB count?
     
  7. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    I believe Set takes the cake from FO1. He's clearly hostile, but he doesn't attack you just for showing up on his doorstep. He's easy to set off, but so are many characters like Killian, so I'd consider Set a definite "neutral-passive" NPC, and his appearance, mannerisms, personal outlooks, and role make him come off as ominous, at best. He's very unsettling if you're playing the game for the first time, and even if it's your 10th time he makes your feel uncomfortable.

    FO2? Well Lynette is easily the character I despised the most, yet felt forced to suck up to in spite of my reservations regarding her character. I don't know that I could define that as "off-putting" however, since she really did elicit closer to abject hatred and unfiltered disgust out of me. But then again, she's completely topped in all of those regards by President Richardson, even though he's arguably the central antagonist of the game, because he never initiates combat.

    FOT had few in the way of NPCs that you could get to know very much that weren't about to shoot you, but either Barnaky or Tiduk left a strong impression of being real bigoted assholes, however I think Kerr wins here as the most unsettling character in the entire game that doesn't try to kill you. When he's first introduced, he's a bounty of trades to make that FINALLY offers something different than the quartermasters in every base, but feels almost too "nice", and every time he speaks the background noise of the medical equipment he's constantly hooked up to is somewhat unnerving. But when you find him for the last time having been torn apart and kept alive in a perpetual state of agony by life support systems, a grotesque mirror of his original state, that's just a haunting image to have to come to terms with.

    As for FO3.....

    In FONV, I'd say that easily goes toward Mr. House, but until you make it to the Strip and "meet" him, then Cannibal Johnson stands out the most as an unnerving character. A solitary old man lingering in a cave, denoted as "Cannibal", with the Master's Lair theme music permeating the background? That's just creepy. Nevermind that Johnson himself is a really standup kind of person, the circumstances under which you meet him are just... quite unsettling. But then you meet House. And Mortimer. And Vulpes. And Ulysses. Really, FONV is such a massive game, it's really hard to say which ONE particular non-hostile character is the most off-putting. There's just so many to choose from.
     
  8. Gizmojunk

    Gizmojunk Half-way Through My Half-life

    Nov 26, 2007
    Fred in FO2; Lemmy in FO1
     
  9. FOvet

    FOvet Wandering the Wastelands

    344
    Aug 26, 2012
    In Fallout 2, I can't say any character really made me feel that way. I think the closest would be, like Snap said, First Citizen Lynette. Like him, I felt obligated to suck up to that b***ch, but I didn't like it. I think also the talking Deathclaws were really unsettling for me when I first played the game. I remember watching them very VERY warily at first, not entirely certain they wouldn't all suddenly become freaking hostile LOL

    Fallout 3, there are a few that come to mind. First and foremost those people from Girdershade. That effing place was creepy! And everyone was so damn polite, so.."old worldy" that I didn't trust them in the slightest when I first met them and had the uncanny feeling something was off. When I picked the lock on the shed, I found out why xD

    Another NPC in Fallout 3 that I found disturbing was Dukov. Hilarious though he was, I also found him quite off-putting and he just...gave me the impression he'd be right at home in New Reno heading one of the crime families. Incidentally, Dukov is one of my favorite NPCs xD

    In Fallout New Vegas, I'd have to go with House and Yes Man. I never did trust either of them, and I still don't, even though I've played through with both of them LOL.