Does the SFall source available on GitHub (https://github.com/sfall-team/sfall) includes sources for High Resolution Patch?
Thx
Thx
DebugEditor.cpp(541,5): error C7553: inline assembler is not supported in a lambda
...
OnKeyPressed() += [](DWORD scanCode, bool pressed) {
if (scanCode == mapGridToggleKey && pressed && IsGameLoaded()) {
__asm call fo::funcoffs::grid_toggle_; //the error line!
fo::func::tile_refresh_display();
}
};
...
Thx for help. I'll try!You need to switch the compiler to v140_xp https://i.postimg.cc/PfnY0xGx/1.png (if you don't have that compiler, you can install it via add programs -> vs studio -> modify -> individual components -> 140xp & 141xp)
you'll also need dinput.lib from older DirectX sdk https://archive.org/details/dxsdk_feb10
and the june 2010 sdk ofc. https://archive.org/details/dxsdk_jun10
Are there instructions for compiling on windows anywhere? Forum thread discussing how to do it is fine.