Here are my last progress for The Sum mod. Feel free to ask me any questions regarding how I made this and that, I designed everything from trigger to sprites, so I'll know probably the answer. - Player can drop anywhere a camp and go to it instantly by pressing enter, can carry the camp with him/her to move it to another location. Player must take it with him/her to be allowed to leave the map. - Player can recharge and use portable electricity from old batteries and use its charges to power a flashlight, the map of the area and a portable GPS device (allow to leave the map automatically) - Player can skin animals to get horns, pelts, meat, feathers, eggs and more. The meat (with "remove on exit" trigger) can be cooked for conservation or kept in the cooler (because the cooler is the QuarterMaster, so "remove on exit" items are not removed there). Multiple meat pieces from different animals can be cooked together (maximum 5 pieces of meat per animal on each visit to a map). The player can create a fire, but also use a permanent village fire to cook his/her meals.