So... I made the V13 entrance in 3D

Discussion in 'Fan Art/Fan Fiction' started by DarthBartus, Jun 10, 2013.

  1. DarthBartus

    DarthBartus It Wandered In From the Wastes

    134
    Mar 11, 2011
    http://i.imgur.com/hP7mdx7.jpg

    Render is pretty large, so I post it as a link, rather than as an image.

    I'm still combating lighting and texturing, and the renderer itself. Blender Internal can do some really cool stuff, but actually achieving it is a bitch.

    I'm also experimenting with postprocessing, and I'm not sure, if I'm satisfied with the results. All your input would be greatly appreciated!
     
  2. pyroD

    pyroD Still Mildly Glowing

    273
    Aug 26, 2012
    Looks impressive. Like the start of the game, but well, from the other side of course.
     
  3. Atomkilla

    Atomkilla Hazel Hegemon oTO Orderite

    Dec 26, 2010
    It looks good, but you should do more with texture, namely the floor and the Vault wall.

    The ground has an overly bright colour, that cave is basically a hole in the rock/earth, I don't think there should be beach sand in it.

    Also, make the Vault wall and door look a bit more "used". Some scratches, maybe rust here and there...you know.


    But overall, I like it, especially since you're new to the renderer, or so I get it.
     
  4. Akratus

    Akratus Bleep bloop.

    May 14, 2011
    Really I think the way the rock and sand is shaped is more unrealistic than the colors or textures. No sand surface should be completely flat, and perhaps you could add some small rocks into it. And the rock wall is too smooth and unnaturally shaped too. Some distortion there could help.