"Stop Killing Games" initiative

We don't really own the games anymore anyway. We own a license that allows us access to service that they provide. Couldn't they just cease the license or service?
 
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A reminder that DRM-free options like GOG and itch.io exist. Far from perfect, but they exist.

Steam and Valve aren't really customer-friendly.
They are not nearly as anti-customer as EA, Ubisoft, Sony or whichever other shit company you want to pick, but at the end of the day, you don't own anything you buy or redeem on Steam. You only hold a license to it, which they can revoke if business circumstances dictate that it should be done.

It's more of a testament of just how shitty gaming industry is when Valve and Steam are heralded as its saviors, than it is a proof of Valve's excellence.
 
https://comicbook.com/gaming/news/minecraft-creator-notch-stop-killing-games-petition/

A reminder that DRM-free options like GOG and itch.io exist. Far from perfect, but they exist.

Steam and Valve aren't really customer-friendly.
They are not nearly as anti-customer as EA, Ubisoft, Sony or whichever other shit company you want to pick, but at the end of the day, you don't own anything you buy or redeem on Steam. You only hold a license to it, which they can revoke if business circumstances dictate that it should be done.

It's more of a testament of just how shitty gaming industry is when Valve and Steam are heralded as its saviors, than it is a proof of Valve's excellence.

I actually also wouldn't mind using different services myself. BUT. Steam has HUUUGE game library. And a huuuge amount of those games are actually indies that can be run on old rigs [like mine]. That is, for example, why I can't ever switch to Epic - small game library, most games of those I can't even play due to high requirements.
Steam does get worse though, in the recent months there are less and less new releases for Win7 [that I use]. I'm amazed that sometimes even cr*ppy looking pixel games require some Win11 or sth :scratch:

That being said I'm not exactly the average gamer either, I play also much older games that would be pointless to play through Steam. Or games that have never been on any such gaming service as Steam, Epic etc. Mugen, for example. Mugen is soooo open and freeware too, that it would never make sense to host it in Steam or similar.
 
https://comicbook.com/gaming/news/minecraft-creator-notch-stop-killing-games-petition/



I actually also wouldn't mind using different services myself. BUT. Steam has HUUUGE game library. And a huuuge amount of those games are actually indies that can be run on old rigs [like mine]. That is, for example, why I can't ever switch to Epic - small game library, most games of those I can't even play due to high requirements.
Steam does get worse though, in the recent months there are less and less new releases for Win7 [that I use]. I'm amazed that sometimes even cr*ppy looking pixel games require some Win11 or sth :scratch:

That being said I'm not exactly the average gamer either, I play also much older games that would be pointless to play through Steam. Or games that have never been on any such gaming service as Steam, Epic etc. Mugen, for example. Mugen is soooo open and freeware too, that it would never make sense to host it in Steam or similar.


I'd argue that Steam's huge library is at this point somewhat of a detriment. I remember back when Steam had some form of curacy in regards to what is available on its Store. This was the time when indies came to greater prominence along AAA titles, because Steam helped give these games a spotlight.

It started going downhill when they almost completely removed any sort of Store moderation, and introduced microtransactions via trading cards and other stuff in the Market. Each of these things sold on the market bring Steam small revenue, which probably amounts to huge sums given how much of the shit is sold. Hell, some "games" on Steam are basically just farms for this sort of stuff.

You can easily find older games on GOG (the name literally means Good Old Games), including indie titles. Or on abandonware sites. Or...you know...

What I want to say with this is that the Steam is not the end-all-be-all in gaming, they are just massively popular and most convenient for gamers, publishers and developers alike. But there are alternatives which aren't that hard to find.

...

Personally, I only get a game on Steam if it isn't available anywhere else that's DRM-free (for example, Warhammer Total War or actual Valve games) or if I get it in bundles like Humble.
 
I'd argue that Steam's huge library is at this point somewhat of a detriment. I remember back when Steam had some form of curacy in regards to what is available on its Store. This was the time when indies came to greater prominence along AAA titles, because Steam helped give these games a spotlight.

It started going downhill when they almost completely removed any sort of Store moderation, and introduced microtransactions via trading cards and other stuff in the Market. Each of these things sold on the market bring Steam small revenue, which probably amounts to huge sums given how much of the shit is sold. Hell, some "games" on Steam are basically just farms for this sort of stuff.
Yeah I basically argued this on FunnyJunk with some people and I got downvoted and told that I'm just not using the filtering tool properly.

Steam simply has too much crap on their store with no curation as to what goes up on it. They used to have the Greenlight program but I dunno if that even exists anymore. Like, there's games I've seen on the store where, I hate to be an asshole about this but; They're just shit games. The art design is not good, nothing is memorable, the gameplay is so basic bitch that it doesn't stimulate the itch that the genre is going for and the writing is trash, if there even is any writing at all.

Like, I'm sure that you are proud of the game you made, you put a lot of work into making it... But it's not good. And you're not the only one who made 'a game'. I want everyone who reads this post to do a little experiment, go to Steam, open up the proper search function for games, remove DLC's from the search and then just sort by release date and scroll down to January 1st of this year. That's 6.5 months worth of releases.

We are DROWNING in 'a game'. There's too many of them. Then we have the tag system on Steam that is being abused. Let's say I want to find xbox 360 AAA games, how do I do that? I don't remember them all. I don't know which are on Steam or not. I can't search by year 2005 and so on. There is no Xbox 360 port tag. So what am I to do? The recommendation system is dogshit because it recommends things that aren't even remotely close to what I'm looking at.

There is simply too much white noise that is being released. Maybe most of it isn't as bad as E.T. on Atari back in the day but it doesn't mean that most of the games are really worth playing in the first place. There isn't even a separation of the porn. There's non porn games with "sexual content" tag and there's porn games with "racing" tag.

And these games, unless pulled by the studios / publishers who uploaded them, are just gonna keep on piling up. Remember what I said about looking back at recent releases from now to January 1st? Well how many more games will Steam add by the end of the year? What about next year? What about the year after that? And what about all of the years prior?

At what point has the sea of shit become too big that you can barely find a gem in it anymore?

I don't know what the solution ought to be. Maybe a better tag system? Core genre, major tags and minor tags? (core genre is the primary gameplay loop, major tags are major mechanics in the game, minor tags are for smaller things, like maybe the game has a racing section then you can have racing in the minor tag) Maybe a nintendo seal of approval for good quality games with memorable art design? Better curator tools and clearer curator groups (and force groups to specify what they are curating and enforce their reviews follow the criteria they themselves set for themselves)? Separate the store into sections so that one section never has to intermingle with another so if you're looking for 90's PC games you get NOTHING but that? Update the recommendation system algorithm to be more exclusive?

At the end of the day, there's still going to be too many damn games on there. It's a downright chore to try and find interesting games at this point. I know they exist, sometimes I scroll through sales for like 40 minutes and I stumble upon something that looks interesting. So I know they're out there. But fuck me is there a lot of 'a game' to sift through.
 
Agreed on all points.

I'm pretty sure Greenlight program is dead. So is the Curator program which was a half-assed attempt at having other people separate chaff from the grain, but I'm not sure if it was ever that viable.
Discovery Queues which they have during Sale (or maybe even outside it?) are laughably off point, at least for me.
And yes, the tag system is a joke. Arguably, it's also the best thing that they have right now, but it also kinda sucks. Reviews are also a mess, but I approve of the transparency there at least.

All of this is to say that looking at all of this, Steam is aware that they have a problem with curating their content, but they're just stuck and have no way out. They've opened the flood gates a while ago, and there's no closing them now.

Not that they care. Compulsive Steam purchases during seasonal Sales are at this point basically a tradition for almost every user, and that secondary market for skins in CS, DOTA etc. makes them a truckload of cash aside, so why would they give much shit. Every major release, which is basically every week nowadays, is like money printing for them.

Like almost every other thing online, Steam enshitified and there's too much noise on it. I don't see it improving because that would necessary preclude cutting their profits and basically reverting back to, dunno, 2010. That's not going to happen.
 
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Apparently Epic is suing them for that whole % thing again. If that succeeds and Steam has to lower its % cut then that's gonna change things. No idea if for the better or for the worse.

But yeah, Steam is just yet another example of lack of foresight and kicking the can down the road. What do you even do at this point to clean up the mess you've made when every day the mess becomes bigger?

I know what games I own, things go bad I'll just get off my ass and pirate DRM free copies. Which is a can that I myself have kicked further down the road cause... Ew. I don't wanna deal with that hassle. When steam turns sour and chunky I'll have to but that's not now.

Hopefully Steam will go "pro consumer" enough to open itself up to become DRM free. Probably a pipedream.
 
Yeah, for Steam to go DRM free at this point is probably impossible. They might get theirs shit together eventually and fix some of the client's issues, but DRM free is as likely as Apple products going cheaper.

Personally I have some DRM-free installers from GOG stored on an external hard drive, and I have discs.
I mostly play on PS5 nowadays though, where I buy physical media.

But even those aren't perfect because you nonetheless need to update your games once you install them which is done automatically. Discs basically serve to circumvent game download, but little else. I'm not sure you can even find patch files to download manually (certainly not on consoles).
So it is at best some sort of DRM-lite. You do own the product, but it won't work well unless The Company is involved too.
 
Then we have the tag system on Steam that is being abused. Let's say I want to find xbox 360 AAA games, how do I do that? I don't remember them all. I don't know which are on Steam or not. I can't search by year 2005 and so on. There is no Xbox 360 port tag. So what am I to do? The recommendation system is dogshit because it recommends things that aren't even remotely close to what I'm looking at.
I have similar problem. I would like to only see games that can be run on my system. No such option. I mean, why suggest me a game if can't even meet the OS requirement? A retro shooter? But why does it need Win11, if it's retro? Why not DOS, for retroness'es sake?

Still it's a far better system than when you actually try to find a book to read. For me finding a book means really thinking hard of some keywords that MAYBE will yield somewhat good SE results, I sometimes spend many hours browsing all those countless book blogs what not, a lot of them being utter leftie garbage, working in a similar fashion as USSR propaganda not that long ago. It's like swimming in garbage dump, looking for gold.

Compulsive Steam purchases during seasonal Sales are at this point basically a tradition for almost every user
Naa. Steam has a huuuge amount of deadbeat users. That alone completely defeats your claim. Then there are users like me, who just grab the free point shop stuff and sods off.
I mean, I spend money when I(!) am ok to spend money, not when Gabe wants me to spend. there are just too many games and too little time, that already makes it pointless to buy on every sale, since game not played is money wasted.

Discovery Queues which they have during Sale (or maybe even outside it?) are laughably off point, at least for me.
 
Naa. Steam has a huuuge amount of deadbeat users. That alone completely defeats your claim.


Hardly. Obviously some percentage of Steam users are equivalent to lurkers with not a dime spent, but they aren't really relevant to the discussion. The issues we've listed regarding game/license ownership don't concern them, neither do store and curacy issues or fucked up search functions.
They aren't customers on the platform and aren't a point of concern for Steam. Can you really call someone who doesn't actually use the platform's functions a user?

It's basically equivalent to distant background noise. It's there, sure, but nobody gives a shit and it doesn't matter at all.

We're talking about people who actually spend money on Steam. And among those, there's definitely a habit of spending money on highly discounted games, which presumably never get to be played, but Steam racks up the cash.

Or at least that's what Lord Gaben memes lead me to believe.
 
We're talking about people who actually spend money on Steam. And among those, there's definitely a habit of spending money on highly discounted games, which presumably never get to be played, but Steam racks up the cash.
:look:

I did decide to play through my backlog of games I got off of sales. Took like 6 years.
 
:look:

I did decide to play through my backlog of games I got off of sales. Took like 6 years.


Commendable.
I sat down recently and sorted my games across Steam, GOG and Playstation and came to about 50-60 titles worth playing. Which is a lot, but about 30-40 of those take single digit numbers in hours to complete.
Most of the games I "own" come from bundles and PS Plus.

I've generally stopped buying games for that reason. Expedition 33 is the only recent game which got my attention, along with whatever From Software does.

The issue for me are games like Crusader Kings, 4x or colony sims. I tend to get stuck on those and play them too much and too long.
A single save file of CK3 takes me as much as three-four other full games to complete.
 
Commendable.
I sat down recently and sorted my games across Steam, GOG and Playstation and came to about 50-60 titles worth playing. Which is a lot, but about 30-40 of those take single digit numbers in hours to complete.
Most of the games I "own" come from bundles and PS Plus.

I've generally stopped buying games for that reason. Expedition 33 is the only recent game which got my attention, along with whatever From Software does.

The issue for me are games like Crusader Kings, 4x or colony sims. I tend to get stuck on those and play them too much and too long.
A single save file of CK3 takes me as much as three-four other full games to complete.
Yeah I started to grown an increasingly toxic anxiety that disallowed me from enjoying anything because I'm "wasting time" with it so I decided to change my mindset as to how I played games in order to complete the backlog. I am playing a game to finish it, I am not interested in 100% it. I also decided that if I bought something I should try it, but it doesn't mean that if it is crap that I have to be stuck with it.

Some games I played for like 20 minutes and asked myself "is this worth investing my time into? Do I find the game redeemable enough to continue it?" If I didn't I just filtered it. Put it in Hidden. Out of sight out of mind.

I didn't allow myself to play older games I wanted to replay. Deus Ex is a known. I KNOW I enjoy Deus Ex. So if I have a choice between a game I bought 3 years ago at a whim that I'm uncertain about and Deus Ex well... I'll pick Deus Ex. The only way to get through that backlog is to just strongarm yourself into playing the games. Sheer discipline. You WILL play this game and that's final. You can't always wait around for the mood to strike you.

And obviously, do not buy new games.

But if you don't have the same anxiety that I do about a messy closet that you promised yourself you would clean but never did and every time you look at it you go "nah I can't be arsed" so it never happens; Then you might not need to do this. But me, I did. I had to just force it. Sit down, play the games, get through them. Enjoy them, but don't overenjoy them, you got too much stuff to go through to drag things out.

And if a game is like Crusader Kings 2 (which I own) then the simplest answer I found was to just ignore its existence until I got done with all the the other stuff that isn't as much of a time investment. I still haven't had the free time to really invest into CK2 to learn it and enjoy it so it is technically still backlogged for me until I can find the proper free time for it.

If getting through the backlog is a priority for you then you just gotta prioritize the games and ask yourself when playing them "do I really have to do EVERYTHING?"

And of course take a break every once in a while to just chill in front of a good ol goodie.
 
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