Hellu.
Just read the dev profile of Tim Cain, and found the answer from question number 10 quite interesting:
...there was sinister subplot about the real purpose of the vaults that I wish had been kept in Fallout 2.
Anyone know what sinister subplot he is talking about? I always found the Fallout 2 "social experiment"-explanation a bit unsatisfying. It'd be interesting to hear what the original plan was regarding the true purpose of the vaults.
Just read the dev profile of Tim Cain, and found the answer from question number 10 quite interesting:
...there was sinister subplot about the real purpose of the vaults that I wish had been kept in Fallout 2.
Anyone know what sinister subplot he is talking about? I always found the Fallout 2 "social experiment"-explanation a bit unsatisfying. It'd be interesting to hear what the original plan was regarding the true purpose of the vaults.