Goat_Boy
Still Mildly Glowing
Hi, had a question for anybody who has experience making custom companions - particularly with their AI
I made various custom companions and added their entries in party.txt. I have also made their custom AI and Combat Floats by modifying ai.txt, aibdymsg.txt, aigenmsg.txt (in the Data folder) and combatai.msg (in the Data/Text/English/Game folder).
I have also set their protos to use these new AI packets by using Proto Manager (added their entries in AI.def).
I have an issue where (in game) every time I set their combat settings with Combat Control they revert to as soon as I leave the dialogue.
I'm not sure what causing their AI to reset every time, don't think there is anything in their script to cause that. I'm at a loss, did some research the last couple of days to find a solution to no avail.
Anybody knows what the cause may be?
I made various custom companions and added their entries in party.txt. I have also made their custom AI and Combat Floats by modifying ai.txt, aibdymsg.txt, aigenmsg.txt (in the Data folder) and combatai.msg (in the Data/Text/English/Game folder).
I have also set their protos to use these new AI packets by using Proto Manager (added their entries in AI.def).
I have an issue where (in game) every time I set their combat settings with Combat Control they revert to as soon as I leave the dialogue.
I'm not sure what causing their AI to reset every time, don't think there is anything in their script to cause that. I'm at a loss, did some research the last couple of days to find a solution to no avail.
Anybody knows what the cause may be?