Wasteland 3 now being crowdfunded at Fig

Discussion in 'NMA News and Information' started by Kilus, Oct 7, 2016.

  1. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    Wasteland 3 is currently being funded on Fig, a Kickstarter like site that combines crowdfunding and investment. It is nearing its $2.75 million goal with $580 thousand in backer funds and $1.94 million in investor funds.

    The game is set in the frozen Colorado wastes, has a full dialogue system as opposed to the keyword system in Wasteland 2, synchronous or asynchronous multiplayer, vehicles and a new Ranger Base which your character will establish.

    Wasteland 3 will have a simultaneous release on Windows, Mac, Linux, PlayStation 4 and Xbox One. The projected released date is quarter 4 2019.


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  2. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    ... Why no 360 and Ps3 release?
  3. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    Cost>benefit. Wasteland 2: Director's Cut also didn't release on 360 and Ps3.
  4. iridium_ionizer

    iridium_ionizer Mildly Dipped

    Jul 24, 2007
    It is being released in Q4 2019.

    To put this in perspective:
    PS4 & XBone release: Q4 2013
    PS3 release: Q4 2006
    X360 release: Q4 2005

    Today (2016) there are still a fair amount of multi-generational titles released. By 2019 there will be much less. I did a bit of research and only about 9 of today's Top 30 XBone games also had a release on the XB360.
    TOP 30 - XBone (note: x indicates if available on the XB360)
    1. Gears Of War 4
    2. Mafia III
    x3. Madden NFL 17
    4. Forza Horizon 3
    x5. FIFA 17

    x6. NBA 2K17
    x7. Grand Theft Auto V
    8. Far Cry Primal
    9. DOOM
    x10. Call of Duty: Black Ops III

    11. Overwatch
    x12. Destiny
    13. NHL 17
    14. Just Sing
    15. Assassin's Creed Syndicate

    16. Halo 5: Guardians
    17. Forza Motorsport 6
    x18. Minecraft
    19. Star Wars™ Battlefront
    20. Forza Horizon 3

    21. Rocket League
    22. BioShock: The Collection
    23. Fallout 4
    24. Mortal Kombat XL
    25. ReCore

    26. Call of Duty: Infinite Warfare
    27. Battlefield 1
    28. Plants vs Zombies: Garden Warfare 2
    x29. LEGO Jurassic World
    x30. Guitar Hero Live

    9 out of 30 bestselling XBone titles. Data very unscientifically taken from bestbuy.com website.

    The PS2 was a very successful console (released in Q4 2000), but there were only about 30 titles that were released for it since 2010.
  5. raynor009

    raynor009 Hell yeah!

    Apr 29, 2012
    I still game on a Playstation 2 :D(the only console i like). But anyway, Wasteland 3 is the best news I got this year for gaming. Too bad its going to take 2 years to develop. Hopefully it will improve uppon the things Wasteland 2 lacked. And maybe we'll get better mod support too.
  6. woo1108

    woo1108 Vault Senior Citizen

    Sep 27, 2012
    It's too sad that they remove keyword dialog from the game..
  7. TorontoReign

    TorontoReign Non Binary Pod Person Staff Member Moderator

    Apr 1, 2005
    Kinda but the dialog was the main thing lacking in the game. I understand it was meant to be like the old game, but there was a severe lack of options.
  8. R.Graves

    R.Graves Confirmed Retard

    Apr 21, 2016
    So far my favorite dialogue system in any RPG was plamescape's. Its just so neat, organized, and convenient from a layout prospective. From a mechanics prospective I like Fallout's the best because it was heavily affected by skills and not every option was present at all times.
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  9. TorontoReign

    TorontoReign Non Binary Pod Person Staff Member Moderator

    Apr 1, 2005
    Same here. I have trouble trying to play Planescape once the combat heavy parts kick in though. I just hate the combat. I wish there was a skip combat button or easy mode for that shit so I could just enjoy the rest. That is the only reason I have yet to beat Arcanum or Planescape.
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  10. R.Graves

    R.Graves Confirmed Retard

    Apr 21, 2016
    Er.... Yeah the combat is ass but it actually doesn't bother me. The game gives me to much shit to think about for it to bother me. I'll forgive a bad game if its story is great and planeslscspe is shaping up to replace morrowind as my quintessential example.

    And lol I used prospective in place of perspective. Twice.
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  11. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    I disagree, the keywords made the dialogue extremely bland on the players part and most of it was just about "how much exposition do you want from this text-vending machine". At least it wasn't as bad as Morrowind's which had duplicate topics for every NPC but I'd rather have proper dialogue than [CAR]>[MAD]>[{COMBAT}].

    Only problem with proper dialogue is that you have multiple player characters. Only way I can think of solving that would be to allow the player to choose personality types when creating them and then writing each dialogue so that different options would pop up depending on what PC is doing all the talking. But with voice acting for the dialogue I find that less feasible.


    Actually, isn't Divinity OS 2 doing the whole personality types influencing what dialogue shows up? And Fargo 'is' taking notes from the DOS games... Maybe it could work just fine.
    Last edited: Nov 8, 2016
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  12. woo1108

    woo1108 Vault Senior Citizen

    Sep 27, 2012
    Did you tried to play WL2 with keyword?
    it works fantastic.

    beside, choosing dialog option is very narrow system compare to keyword.
    I don't think so.
    dialog works fine compare to other so called good RPGs(D:OS, Underail...)
    but I have to admit that at some part(like happy valley), it doesn't work well.