Who else here LIKED Fallout 4?

Discussion in 'Fallout 4' started by Arenchac, Sep 16, 2016.

  1. Crossfire

    Crossfire Banned

    491
    Jun 14, 2016
    Ill grant you that Gage was interesting as was others, like Daisy and Mason. But it's not enough to convince me that this dlc is good. Theres just so little content that isn't radiant. Exposition is neat and all but how about you try to tell your character's story through actual quest content that has had some effort put into it? I dont think thats asking too much.
     
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  2. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    Frankly, I think there's a few sidequests which needed to be included:

    * Help the Black family get revenge on their Diamond City family, betray the Blacks to their deaths.
    * Find out what made Dixie into the Southern serial killer she is
    * Hook up Savoy and Nisha or play it so Savoy kills Nisha
    * Find proof that Mason had the previous Pack Alphas murdered so he can be overthrown
    * Take Gage back to his family farm and discover that it's maybe the Albernathies with his sister being the wife.

    There's a lot of fun build-up which never gets touched on.
     
  3. Crossfire

    Crossfire Banned

    491
    Jun 14, 2016
    Doesn't all of this missed opportunity bug you?
     
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  4. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Because missed opportunity is just as good!
     
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  5. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    Certainly. I wouldn't give a shit if it wasn't good.

    If Nuka World was just Point Lookout, i.e. pure eye candy, I wouldn't have written an essay or wished the game to have been expanded into a full blown spin-off.

    I could talk all day about what I wished Fallout 4 had included.

    Nuka World as well.

    I genuinely HATE the settlement system too because I feel like it ATE the rest of the game which is missing.
     
  6. SarcasticGoodGuy

    SarcasticGoodGuy *R O T T E N*

    Aug 31, 2016
    Make a thread, "what Fallout 4 should've included"- I might have a few (250) things to add to it.
     
  7. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    What, if you don't want to play as a raider? You probably won't do raider quests in that case :roll:
     
  8. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    It would be actually worse if it was there! That way you can imagine your own story ;). Bethesda is really good with make-believe :D! Pff role playing! Other games give you what? Writing? Quests? Lulz! With Bethesda, you have your whole ...

    The next Bethesda game might be just an empty box.
     
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  9. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    An empty box will still have some value though... You can store real objects in them.

    Bethesda would probably send you the box without the flaps and charge you money for said flaps.
     
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  10. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    I predict Fallout 5 will be a game where you build everything and make your own enemies to fight.

    You may make that joke but in Skyrim, you can be anybody with your RPG.

    In Fallout 3 and 4 you are THIS VERY SPECIFIC PERSON.

    Obsidian actually out-Bethesdaed Bethesda by making your Courier someone who could have any reason why they're a postman.
     
    Last edited: Sep 19, 2016
  11. J_Fred

    J_Fred Long time lurker

    286
    Dec 22, 2013
    I thought the Power Armor (from a gameplay perspective) was the best in the series with Fallout 4. They did an amazing job of making you feel like a walking tank.

    Oddly enough, the thing most people tend to like (settlement building) is what I dislike the least. I'd rather have prebuilt and interesting towns.
     
  12. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Yes, you can be anybody in Skyrim but you end up as nobody. That's the point and why I am mocking their design approach. What does it matter if you kill one or one million Dragons, if no one notices it? Or if you 'pretend' to be a priest, but no one's recognizing you as one? Here is the hint, you can't be anybody in Skyrim. You can be only one type of player in Skyrim. The adventurer. That is cool for those that look only for that kind of experience. But when you want real role playing, Skyrim, or Fallout 3 or Fallout 4 offers you almost none of that.

    Obsidian, gave you motivations. The writing gives you so many options to express your way of thinking. See, in Fallout 4 you have the factions, you decide to play for one, and that's it. In New Vegas, you don't just have the factions, but you have a hell lot of ways in how to approach the quests as you get choices. And on top of it, you also get many situations where you can chose a dialog with the sole reason to explain YOUR motivations to the NPC infront of you, of which some will respond, while others not care. That's role playing. Playing a role, and sticking to it. In Fallout 4 you can be either a saint or an ass, and switch between those too when ever you feel like. But in the end, it doesn't matter to the NPCs, because the dialog always leads you to the same outcome anyway.
     
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  13. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Not really, you are always the same. The adventurer who holds many jobs because everyone loves you for some reason.

    Even older Bethesda titles like Morrowind allowed for role-playing with enough writing to keep the experience focussed.

    At least in New Vegas, the player is free to role-play with optional lines they can choose. Choosing to associate the word "mother" with "regret" and telling ED-E that your journey has been one long trip to get home allows the player to role-play and be able to craft their own experience without going off the rails and losing focus like say the Courier ran away from home due to disagreements with family but regretted their actions and has been attempting to become successful so that they can return home as a successful person rather than the foolish runaway they had been. Or you could simply state that you enjoyed travel (or anything that appears in conversation).

    Obsidian may have made an open backstory for the Courier but it allows the player to decide who their Courier is while ensuring that there are not too many story branches left unchecked.

    @Crni Vuk explains this far better than I and I hope you actually consider what he is saying and digest it rather than brushing it off at face value (which is a rather disturbing vibe I'm picking up from interacting with you).
     
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  14. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    In Skyrim, you can actually just raise crops and ignore the main quest.

    Or mine.

    Or make shoe leather.

    Completitionists are the people who do everything but on the Bethesda forums, it's common practice to do one character per questline as an RPG tool.
     
  15. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    But can you roleplay as a farmer/miner that sets up trade routes with towns in order to maximize profits? No, the world won't react at all if you decide to become a farmer/miner, instead, the whole world will patiently wait for you to finish with all that so you can save it from imminent destruction.

    Guess who you can roleplay though? A grand wizard thief companion assassin who's also the Thane of every city in Skyrim.
     
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  16. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    And yet it's also all optional too. Which is a good thing as you can play the game as you want.
     
  17. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    Except it's not! In the end, you will always be the Speshul Dragon Killing Badass Who Saves The World. The fact that the world is facing IMMINENT DESTRUCTION AND YOU ARE THE ONLY ONE WHO CAN SAVE IT :aiee: yet you have the time to fuck around on a farm for a few months should say something :roll:
     
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  18. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    If you start the quest which makes you the Dragonborn. One of the things virtually everyone on the Bethesda boards agree about is the fact that it's better to give the player too many options than none at all. Roleplaying is largely a matter of choice in the games and you don't have to become the Dragonborn to play the Thieves Guild, Mage's Guild, or Companions questlines.

    "Gamers" tend to play all of the questlines as one character while roleplayers tend to break them up more.

    Which is one of the reasons why the handling of Fallout is so perplexing. There should be much much more in the way of replay options but they're married to the idea of pre-established backstory for characters.
     
  19. TheChosen1

    TheChosen1 Moving Target

    Nov 8, 2012
    Yes, but there is absolutely nothing stopping you from completing every questline. An actual RPG would have your choices impact on the world around you (i.e. Becoming Harbinger of Companions stops you from becoming an Assassin or a Thief, or becoming Grand Mage results in hostility from Winterhold.) keeping all options open despite you making important choices doesn't make it an RPG, it makes it a sandbox.

    Not exactly, roleplaying is a matter of these choices actually impacting on the world around you

    Bethesda's handling of Fallout. The originals + NV kept your backstory pretty open.
     
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  20. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    Generally, I think that's a good idea as it maximizes the "do it your way" of the game. I dislike being boxed in.