Why didn't Obsidian bring back Wattz laser weapons?

Discussion in 'Fallout: New Vegas Discussion' started by Hardboiled Android, May 21, 2020.

  1. Hardboiled Android

    Hardboiled Android A Smooth-Skin

    Jun 7, 2015
    As we all know, Obsidian restored both the Glock 86 Plasma Pistol and the Winchester Plasma Rifle in the form of the Plasma Defender and the Plasma Caster. This raises the question, though; why didn't they decide to do the same for the Wattz laser weaponry? The rifle could've been easily renamed "Laser Sniper".
  2. Lidku

    Lidku Wasteland Sniper

    Sep 4, 2019
    I suppose it was simple time restraints. Alone though Obsidian actually incorporated a shit tonne of Laser based firearms into NV. The only aspect they withered on for energy weapons in general was incorporating new Plasma firearms. The only new addition for Plasma guns was the Plasma Caster being reintroduced- which was absolutely amazing! Besides that though, that aspect of energy guns didn't get new stuff to it.

    Though I THINK I remember that Sawyer himself released his own mod/patch on Nexus that adds in a bunch of weapons that were planned to be put into the game.
  3. Risewild

    Risewild Venerable Relic of the Wastes
    Modder Orderite

    Jun 14, 2014
    JSawyer mod doesn't add weapons. He would need to have made 3D models and sounds for that and he's not a 3D dev.
    His mod is also not on the Nexus.

    The Mod does edit quite a few existing weapons though.
  4. Lidku

    Lidku Wasteland Sniper

    Sep 4, 2019
    Ah I got confused with the Classic Weapons mod in actuality.
  5. Ediros

    Ediros Water Chip? Been There, Done That

    Feb 4, 2016
    Time restrains and bugthesda being a bunch of dicks. We are talking about a game that had 18 months of development. They added some in DLCs, but they could only do so much.

    So many things were cut thanks to bugthesda, who are still bitter of New Vegas success.
    • [Rad] [Rad] x 1
  6. Atomic Postman

    Atomic Postman Vault Fossil

    Mar 16, 2013
    Could be time-restraints, could also be that Plasma Weapons needed some extra oomph to them or some appeal since the normal iterations of the plasma rifle/pistol aren't massively appealing to players, so adding high-powered and better versions would make sense. Compartively, I would wager most energy weapon players of Fallout 3 ended up using Laser Weapons anyway, so there wasn't as much demand for improvement especially when NV was already incorporating powerful unique lasers.

    RIGHTLY First time out of the vault

    Jun 17, 2017
    It probably would have been redundant to have two different laser rifles/pistols (I realise I say this despite the plasma pistol and plasma defender existing). I don't know how they could have differentiated them beyond changing up the firerate and damage on the Wattz weapons, which is kinda boring.
  8. Gizmojunk

    Gizmojunk Half-way Through My Half-life

    Nov 26, 2007
    If I had to guess... it would be because of the lack of reflection, and possibly the beams look bad in engine—or both.

    *Also, laser weapons would have to actually show where they hit; V.A.T.S. IIRC aims from the hip to the hip, so it might be that even head-shots strike the middle body... as well as get blocked by low obstructions... even though they (logically) shouldn't.