Why does F2se crash 50% in RP and 95% of saves in MegaMod?

Discussion in 'Fallout General Modding' started by palmerwmd, Feb 26, 2011.

  1. palmerwmd

    palmerwmd It Wandered In From the Wastes

    Sep 10, 2009
    And what can I do to fix it?

    Chaging stats seems to be safe ( even though carry weigth ahs craashed it too.
    Inventory seems to crash 50 % of the time in RP even though keeping stacks small lowers thatto 10-30% . but in megamod even when keping numbers low I get now luck. I think I had one single time a small mod of changing 10mm ammo to 4.7mm caseless work when I limited it a samll number well below max carrry weight.

    Still on MM its basically unusable except for stats.

    one of my loaded savegames from vanilla version that was modded worekd enough to take some stuff out and leave but any time spent in that save file form the otehr game would incrase chance of crash.

    Any thoughts or even solution?

    are there any limitations I should heed that I may not know?
  2. NovaRain

    NovaRain Casual Modder Modder

    Mar 10, 2007
    From its readme:
    If the savegame didn't crash, just drop all stuff you want on the ground and save in a new slot. You can switch the map file into other savegames to get the items you drop.
  3. palmerwmd

    palmerwmd It Wandered In From the Wastes

    Sep 10, 2009
    EDIT: I went back and even though I had tried to stay away form creations and just changing wpn to wopn ammo to ammo etc. its still happening.
    maybe i should also make sure i dont have the item in hold slot?