Your GOTY 2011 (poll added)

Discussion in 'General Gaming and Hardware Forum' started by Serge 13, Nov 17, 2011.

My game of the year 2011 is...

  1. TES V: Skyrim

    100.0%
  2. Portal 2

    0 vote(s)
    0.0%
  3. Batman: Arkham City

    0 vote(s)
    0.0%
  4. The Legend of Zelda: Skyward Sword

    0 vote(s)
    0.0%
  5. Uncharted 3: Drake's Deception

    0 vote(s)
    0.0%
  6. Dark Souls

    0 vote(s)
    0.0%
  7. Deus Ex: Human Revolution

    0 vote(s)
    0.0%
  8. Saints Row 3

    0 vote(s)
    0.0%
  9. The Witcher 2

    0 vote(s)
    0.0%
  10. Catherine

    0 vote(s)
    0.0%
  11. Serious Sam 3

    0 vote(s)
    0.0%
  12. Frozen Synapse

    0 vote(s)
    0.0%
  1. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    That's the thing for me - sneaking is pretty easy in the game with the radar. So why reward the player for taking the easier route? I would have preferred a system where you gained more experience one way or another depending on the situation. You wanna kill the mercenaries that are hunting you down? Good - you should thin their ranks. You want to kill the thugs in Detroit although you're asked not to? Less XP for you. Or an even the tried and true system of exterminating individual enemies in any fashion you wanted without penalty. Give extra XP for completing the side quests if they called for killing, incapacitation or/and non-detection.
    But whatevs - I didn't play this game for the combat anyway and as you said, you get more than enough XP otherwise. It's not really game breaking for me; my preferences would have just been different in a developer's shoes.
     
  2. sea

    sea Vault Senior Citizen

    Oct 5, 2009
    Or they could have just abandoned the stupid grindy XP idea in the first place. The only reason it's in there is because gamers like to feel they're making "progress" even though there are better ways in a game like Deus Ex to give upgrades. See this and this for extended thoughts.
     
  3. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    I have read the first article, and I agree with some of your points. Games like PAYDAY, Battlefield, Killing Floor are just a treadmill for experience - you have no choices to distinguish your character from others that have played the game, other than what "skills" to grind first. I wouldn't really consider these RPGs - but like MCA - I appreciate the nod towards the genre. While games like Diablo, Borderlands and various MMOs are a little more complex - since there are many builds to be had - grinding is the point of those games. Hack 'n slash RPGs were never about giving your character personality - It's about being the baddest son of a bitch on the battlefield. If you don't like that type of game, cool, but those games are focused on competitiveness generally.
    It's unfair, in my opinion, to disregard the leveling system in games like Deus Ex: HR and Fallout 3 in a similar fashion. You are building a personality for your character throughout the game. If you don't have the tools available to talk your way out of a situation because you didn't "grind" enough experience, it still affects your character on more than a statistical level. I wouldn't label the BIS games as "grinds", although they all contained random encounters that dealt with none of the story elements in the game. I preferred those games as they were - much of the experience came from completing objectives but you could still go grind some XP if that was what you preferred.
    This said, I'll read your second article tomorrow. I do think Deus Ex: HR would've been better off without the individual enemy XP grinding, especially when it favored the incapacitation of enemies with much more substantial character building rewards as opposed to a pure stealth approach or murderous rampages.

    You can't really get rid of "grinds" effectively in RPGs. Like MCA has stated, the player likes to be rewarded. The trick is to try to reward all types of players by creating unique and fun objectives for the different personalities players will want their characters to have.
     
  4. Sabirah

    Sabirah Water Chip? Been There, Done That

    930
    Jul 10, 2011
    I'd say the game I played most this year was angry birds. So I'll give that my GOTY vote
     
  5. TorontoReign

    TorontoReign No Original Thought Staff Member Moderator

    Apr 1, 2005
    I narrowed my GOTY picks down to LA Noir, Catherine, or Batman Arkham City. I didn't get to play Witcher 2 though, but I loved the first one.
     
  6. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    The game's geared towards sneaking, sure, and so was the original DX, more or less. I can't say that's a bad thing. However, sneaking with lethal weapons is no harder than sneaking with nonlethal (if anything, it's often easier), and as I said, I've found the bonus pacifist XP to be negligible. Most XP still comes side-quests and such.

    If you want to complain about grindy XP, hacking is a much worse problem.
     
  7. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    But with hacking, the hardest path is rewarded better. I feel the incapacitation of enemies is unjustifiably rewarded better although it is simpler than outright combat or actual sneaking - combat is especially tougher at the higher difficulties.

    I was simply addressing Sea's article.
     
  8. Ilosar

    Ilosar Vault Fossil

    Apr 20, 2010
    It's true, straight-up combat in Human Revolution gives much less XP and is harder than stealth, even the thugs with pistols in Detroit kill you in 2-3 hits (1 in case of shotguns) and your health regenerates slowly. That said, it's also more satisfying than in most shooters imo, because it rewards planning and you have lots of weapon diversity, and unlike in Deus Ex, you can start a firefight and still end up not killing anyone, Lord bless the tranq gun, PEPS and gas grenades.

    I do agree hacking is excessively dominant (a lockpicking minigame would have been nice) and the game has some design flaws, as evidenced in Sea's article. But for me they are easily overlooked by all the goodness. It's by no means perfect, but it's still damn good, better than anything since New Vegas if you ask me, which as I see it is high praise. So it still stands as my GOTY 2011, with The Witcher 2 second and Arkham City third, honorable mention to Total War Shogun 2, and also to Skyrim for being, surprisingly, noticeably better than Bethesda's previous offerings.
     
  9. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    I've found lethal combat much easier than nonlethal - towards the endgame the enemies show up in bigger and bigger groups, and become difficult to incapacitate without killing (they'll wake each other up etc.). Sniping from beyond their sight is much, much easier.
     
  10. Xellos

    Xellos Where'd That 6th Toe Come From?

    454
    Feb 10, 2006
    Well I was trying to do a max XP run, took 98% of enemies in the game with non-lethal take-downs (Zhao apartment was one of the exceptions, last for guys downstairs were hard to take out that way). But then it was just drag a body to a safe spot and give it bullet to the head so it will not wake up ...
     
  11. Buxbaum666

    Buxbaum666 Heterostructured Nanorod oTO Orderite

    Dec 5, 2003
    They don't wake up on their own, only if found by another enemy. So dragging them to a safe spot and killing them is, literally, overkill.

    I think didn't "grind" for XP even once in Human Revolution.
     
  12. Xellos

    Xellos Where'd That 6th Toe Come From?

    454
    Feb 10, 2006
    Yeah, I knew that they do not ;) One time however I spent 2-3 hours non-lethally cleaning a big area, only for the last guy to see one of the bodies somehow, and in turn the rest, waking all his friends up. After having to replay this section I decided to make sure for it to never happen again. One bullet of fully upgraded pistol was enough for everybody, and since I was taking everybody out HtH I had like 400 ammo at the time
     
  13. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    Yes, true. I just dragged them out of the way of their patrol routes, but it was still time consuming getting everything set. A lot of quicksaving was to be had.
     
  14. Buxbaum666

    Buxbaum666 Heterostructured Nanorod oTO Orderite

    Dec 5, 2003
    That's when my Commandos-mode kicks in. Observe, knock out, hide body. Repeat. Fuck up. Quick load. Repeat until map is clean. Never gets old.

    Or, y'know, post four of my guys behind a fence and kill hoardes of Nazis by pointing the unlimited-ammo handguns at the one spot where the enemies come rushing in. Hehe. Stupid Nazis.
     
  15. Black

    Black Vault Senior Citizen

    Jun 21, 2007
    No game this year deserves goty.
     
  16. popej

    popej First time out of the vault

    82
    Oct 30, 2008
    I'm PC through and through but this year it's the console title, Dark Souls that gets the kudos from me. It's a PC game in depth that just happens to play well with an Xbox controller.

    If it came to the PC I'd buy it again! I'm guessing it won't get played by most of this forum but you really are missing out on a treat. If you've got an Xbox or a PS3, get it.

    After that, Footy Manager 2012 and Deus Ex, just. It's been a pretty unremarkable year (apart from Dark Souls).

    Skyrim aint getting a sniff until it's been modded to hell.
     
  17. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    This statement makes absolutely no logical sense.
     
  18. Courier

    Courier Venerable Relic of the Wastes
    Orderite

    Apr 10, 2011
  19. TorontoReign

    TorontoReign No Original Thought Staff Member Moderator

    Apr 1, 2005
    I couldn't tell if it was a joke or not. At least one good game comes out every year, otherwise I would be a bored motherfucker. Although fewer and fewer good RPG's come out every year.....
     
  20. agiel7

    agiel7 First time out of the vault

    94
    Oct 3, 2010
    Top five in ascending order: Battlefield 3 (for its multiplayer, obv), Deus Ex: Human Revolution, Dawn of War II: Retribution, Dark Souls, and the winner is:

    Digital Combat Simulator: A-10C
    http://www.youtube.com/watch?v=WUu4SV3GjVw&feature=channel_video_title

    And people think Dark Souls is hard. Let me tell you, brother, joy is studying a 600+ page manual, eventually learning to cold start the "Hawg" practically blindfolded, then moving up to prosecuting a JTAC 9-line brief on a column of tanks with the mother of all Gatling guns.