Bunker trouble

Discussion in 'Fallout Tactics Modding' started by RastiC, Sep 9, 2010.

  1. RastiC

    RastiC First time out of the vault

    Sep 9, 2010
    I did nice small bunker for my campaign, everything work nice... just i cant visit bunker more than two times.

    After second visit of bunker player cant, just stay on exit grid and nothing...

    i created simple test campaign for discovery of problem and its looks that my bunker cant hanlde more triggers as that with "toogle exit grid on" and "end mission (world map)... so i used "nuke triggers on exit" settings for my bunker and problem with exit grid was gone (yea but bunker without triggers is not useful)...

    so now i am unsure whats wrong, i need some special settings for bunker triggers ?

    had anybody problem with this ?

    if anyone post here same problem i am sory for that i was searching but didnt found it.
  2. TwoEyedYum

    TwoEyedYum Naked Moose

    Jan 21, 2010
    Did you compared your trigger set with one of original ones?
  3. RastiC

    RastiC First time out of the vault

    Sep 9, 2010
    thanks, i found it... was simple problem just forgot mark "PRESERVE" for keep "exit triggers" on