Fallout Released in the year 1997 Developed by Black Isle Studios Purchasable on the steam online store, and on gog.com. I doubt you've heard of this "fall-out" before, so let me explain. Fallout was the first game in the now popular Fallout franchise. It's an rpg about new settlements rising out of the ruins of the old world. A world broken by nuclear fire, wiped clean of nearly all life. It's a world of violence, hatred, criminals, drugs and flesh eating mutants, and non flesh eating mutants. A harsh world so different, so changed by war, yet so recognizable. With it's polished content and mechanics, this game quickly cemented itself as a cRPG classic. "So what shall it be? Do you join the Unity, or do you die here? Join! Die! Join! Die!" The fact that the game takes place in a post apocalyptic setting which it uses to great effect is actually not the main quality of the game. It harbors classic rpg character building mechanics, as well as combat. Most fans love the variety of deadly animations in all their bloody, firey and exploding splendor. That's not the main quality either. It's the nonlinear, open ended experience that makes Fallout the enduring classic that it is. The main quest allows you to choose whatever order of locations to visit, with nearly no set path at all. Besides that, there's a large variety of quests with different paths, endings and skill checks. A world more believable than almost any game with the latest and most advanced graphics could make them. What can change the nature of an rpg? Fallout was one of the first games to have all the great rpg elements come together marvelously: -An adventerous, non linear world. -Quests with many choices, outcomes and consequences -Extensive character building which changes the way you experience the game -A lot of interesting dialogue and dialogue choices -An ending that brings all of your choices together -Well written story and characters For me, Fallout is not only one of the best rpg's of all time, but the standard all other rpg's are held to.