Fallout 2 mod Adding some new Weapons to Fallout2.

Discussion in 'Fallout General Modding' started by Vali, Aug 14, 2020.

  1. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    I am thinking about to add some weapons in Fallout 2, some

    For now.

    Rostige 10mm Pistole.PNG Rusty 10 mm pistol.. For early game???

    Goldenes Kampfmesser.PNG golden Combat Knife as a special weapon for a special guy like Tyler.

    Gatling Plasma.PNG as a prototype of a Plasma Gatling for Enclave it will uses a new ammo type plasma cells.

    lrifle.frm .PNG Laser Assault Rifle for some Supermutants.
     
    Last edited: Aug 14, 2020
  2. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Isn't the 10mm pistol already for early game? You get it in the first town outside of Arroyo, and if you can't bring up the money, there is already the pipe rifle.
     
  3. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    The Weapon you can gain when you complete the temple of trials... You will get it from the Elder or i put them in a Tent in Arroyo.

    This is the old pistol from the Vault dweller
     
  4. Silver-Lambda

    Silver-Lambda First time out of the vault

    64
    Feb 2, 2020
    is the mod in develpment ?
     
  5. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    Yes i have make many new items not only weapons, i show some here.

    The mod is for Fallout Restoration Project, it will also change many things in game it will be harder.
     
  6. Silver-Lambda

    Silver-Lambda First time out of the vault

    64
    Feb 2, 2020
    like what ?
     
  7. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    Hmm some examples.

    Normal Stimpaks and Super Stimpaks dont exist anymore. Healing Powder is weak. You can now eat all food but they give you only some Hp back and have Rad or Poison effect. In the Description you see what effect Drugs, Food, Drinks have.

    The really Strong Stuff you dont get so easly like Fallout 2 original.

    The Endgame Boss is now nearly immortal, maybe because he now can heal himself and use a Tankhunter Gun.

    Many weapons are stronger so you must take care which fight you begin. There are now ammo like depleted uranium bullets, this even kill you easy in a power armor.

    There is many from the stuff added, only some weapons like them i post here i am thinking to add or not.
     
    Last edited: Aug 14, 2020
  8. Silver-Lambda

    Silver-Lambda First time out of the vault

    64
    Feb 2, 2020
    good can you post some new other weapons ?
     
  9. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    When i post all weapons where is then the exploring aspect.
     
  10. Zorchar

    Zorchar Look, Ma! Two Heads!

    323
    Jun 18, 2018
    Could u please upload these as FRMs?
     
  11. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    Here...
     

    Attached Files:

    Last edited: Aug 15, 2020
  12. Zorchar

    Zorchar Look, Ma! Two Heads!

    323
    Jun 18, 2018
    Cool. Thanks.
     
  13. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    Minethrower
    untitled Kopie.PNG
    A Ranger Weapon....
     
    Last edited: Aug 19, 2020
  14. Zorchar

    Zorchar Look, Ma! Two Heads!

    323
    Jun 18, 2018
    Pretty cool design. I think it looks good in a "fallouty" way. It can use a bit of wear and tear marks to make it even more awesome. Hmm and emphasizing the height difference (angles) between the front and back of the barrel, like the 10mm pistol. For that "in your nose" Fallout look.
     
    Last edited: Aug 19, 2020
  15. Gizmojunk

    Gizmojunk Carbon Dated and Proud

    Nov 26, 2007
    A rusty 10mm pistol could be found in the well. Aunt Morlis could have the bullets.
     
  16. Vali

    Vali Redeemer

    216
    Apr 29, 2020

    Yes Maybe i change the Colors and Angles, this weapon will be really rare because it is really powerful it uses new Caliber type Mines. The Mines will be very rare.

    @Gizmojunk

    Good idea i have a name for the gun and the description text. I must look how i include that but sure after the temple of trials.
     
  17. laclongquan

    laclongquan Boned Hunter of Sister

    606
    Jan 11, 2008
    "stim and superstim doesnt exist" You plan to erase its existence in item list?

    Interesting~ There's a huge number of critters carry stim so such erasure will affect game economy and combat early and middle game...

    Healing powder weakness is the -1 PER thing, not the weak healing. Over-relying on powder in battle mean a tradeoff for loss of PER... So if you use gun, powders in battle is a big nono.
     
  18. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    Stimpaks and Super-Stimpaks dont exist anymore, but it will be a drug military origin that is like a stimpak only rare and can be found in high tec locations.

    Yes but there are now food and drinks that will restore some hp but radiate or Poison.

    The healing powder have a new effect.

    The game will be at all harder, but more like a wasteland.
     
  19. Gizmojunk

    Gizmojunk Carbon Dated and Proud

    Nov 26, 2007
    Of what benefit is erasing Stimpaks to replace them with —essentially stimpaks?

    *If it's just to avoid the task of editing NPCs that have them, then why not edit the stimpak object into something else, and recreate the stimpak as a new object only found in high tech locations?

    Erasing stimpaks entirely (from the lore) is a bad idea IMO.
     
  20. Vali

    Vali Redeemer

    216
    Apr 29, 2020
    This is a Mod not a new Fallout game, so the lore is not interested for that.

    You find this drug very late in game, you dont can get it from random encounter or merchants.

    The people now have some food instead of stimpaks.

    Some other drugs also dont exist anymore.