Best way to make item sprites?

xxxRedMetalxxx

Moderator, Game Developer
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I was wondering if there is a faster way to create item sprites.
I was hoping I could just use png's rather than bmp's and that would save the extra hassle of creating alpha channels on each bmp.

This is the current system I use;

1; find picture and cut it out with photoshop.
2; paste and resize onto 6 smaller bmp's (big, small, and 4 ground angles).
3; paste the same image on the alpha channels and maximise the brightness and contrast to make alpha full white.
4; switch mode to index colour (to bypass colour pallete problem) and then back to rgb mode then save each image.
5; create sprite using "JS Tactics Sprites Creator" using 6 bmp's.

...You can see this system can be a little painstaking since i have to repeat that over a thousand times to create the item sprites for my project. I just never really looked for another way to do this since it took me so long to figure it out the first time, so as soon as I found this method, I just stook with it. It just gets a little old after the 100th time. Lol.

Any help would be greatly appreciated.
 
I don't understand what you mean.
Every time I create a new set of BMPs for a sprite, I save them as new BMPs.
 
I mean that you can use batch deal with the pics in a new set of BMPs for a sprite, creat a action and record, and use Automate Batch deal with others, not need one by one.
 
Ah I see... That could help a lot. Thanks Dude.

One other thing...

I can't seem to get AlphaConv to work properly, every time I convert a png it ends up all distorted and ruins the picture :( Not sure what I am doing wrong or if I have the right program at all. Could you give me a link for the AlphaConv program that you use?
 
You mean convert a png to bmp? The bmp maybe just looks not good but actually there is no problem. Alpha channel will limit the pic.
 
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