I was wondering if there is a faster way to create item sprites.
I was hoping I could just use png's rather than bmp's and that would save the extra hassle of creating alpha channels on each bmp.
This is the current system I use;
1; find picture and cut it out with photoshop.
2; paste and resize onto 6 smaller bmp's (big, small, and 4 ground angles).
3; paste the same image on the alpha channels and maximise the brightness and contrast to make alpha full white.
4; switch mode to index colour (to bypass colour pallete problem) and then back to rgb mode then save each image.
5; create sprite using "JS Tactics Sprites Creator" using 6 bmp's.
...You can see this system can be a little painstaking since i have to repeat that over a thousand times to create the item sprites for my project. I just never really looked for another way to do this since it took me so long to figure it out the first time, so as soon as I found this method, I just stook with it. It just gets a little old after the 100th time. Lol.
Any help would be greatly appreciated.
I was hoping I could just use png's rather than bmp's and that would save the extra hassle of creating alpha channels on each bmp.
This is the current system I use;
1; find picture and cut it out with photoshop.
2; paste and resize onto 6 smaller bmp's (big, small, and 4 ground angles).
3; paste the same image on the alpha channels and maximise the brightness and contrast to make alpha full white.
4; switch mode to index colour (to bypass colour pallete problem) and then back to rgb mode then save each image.
5; create sprite using "JS Tactics Sprites Creator" using 6 bmp's.
...You can see this system can be a little painstaking since i have to repeat that over a thousand times to create the item sprites for my project. I just never really looked for another way to do this since it took me so long to figure it out the first time, so as soon as I found this method, I just stook with it. It just gets a little old after the 100th time. Lol.
Any help would be greatly appreciated.